Player Matchup

Chang'e
Chang'e
MrItalianLodbrok
Chang'e
Level 124
God Stats
28W - 15L
1,687 SR
Queue Stats
353W - 327L
1,522 Elo+
Party 1
Bakasura
Bakasura
NateTheDisciple
Bakasura
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
OkGunnerZ
Danzaburou
Level 39
God Stats
37W - 33L
1,324 SR
Queue Stats
70W - 69L
1,263 Elo+
Solo
Bacchus
Bacchus
TurbidD
Bacchus
Level 8
God Stats
39W - 49L
1,508 SR
Queue Stats
64W - 75L
1,444 Elo+
Party 1
Chaac
Chaac
ZeaDoubleU
Chaac
Level 25
God Stats
0W - 4L
1,175 SR
Queue Stats
46W - 39L
1,459 Elo+
Party 2
Team Averages
Level 60
1,439 SR
1,430 Elo+

VS

Team Averages
Level 72
1,479 SR
1,449 Elo+
Hachiman
Hachiman
AlejandroDaGreat
Hachiman
Level 69
God Stats
25W - 16L
1,571 SR
Queue Stats
229W - 234L
1,480 Elo+
Party 3
Odin
Odin
DALARKS
Odin
Level 147
God Stats
9W - 10L
1,315 SR
Queue Stats
487W - 472L
1,473 Elo+
Party 3
Freya
Freya
Londonorrea
Freya
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 31L
1,445 Elo+
Party 4
Cabrakan
Cabrakan
MOLINAPRO54321
Cabrakan
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,441 Elo+
Party 4
Maui
Maui
zombiekkiller47
Maui
Level 46
God Stats
24W - 24L
1,510 SR
Queue Stats
41W - 45L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,628
508
8,224
13,978
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bakasura
15
4 / 4 / 0
9,028
531
8,686
18,123
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
OkGunnerZ
Danzaburou
13
1 / 7 / 0
8,175
481
9,485
15,502
5,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TurbidD
Bacchus
10
0 / 3 / 1
7,012
412
3,377
10,558
7,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
1 / 5 / 0
8,232
484
7,811
16,023
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,185
540
14,080
14,510
6,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
DALARKS
Odin
16
6 / 0 / 2
10,433
614
9,644
11,336
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 2
8,697
512
8,429
13,031
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
16
5 / 2 / 7
9,342
550
15,748
18,469
13,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 8
8,577
505
2,935
10,290
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
24
24
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Odin
DALARKS
Odin
6
0
2
7
W
4
1
2
5
W
Cabrakan
5
2
7
4.25
L
0
5
1
0.1
L
Bakasura
4
4
0
1
L
Danzaburou
OkGunnerZ
Danzaburou
1
7
0
0.14
L
Bacchus
TurbidD
Bacchus
0
3
1
0.17
L
Chaac
1
5
0
0.2
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
50,836
74,184
Taken
67,636
40,569
Mitigated
46,444
23,665
Healing
28,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,080
8,926
0
6,709
14,510
6,354
625
715
13,795
0
73,510
W
Odin
DALARKS
Odin
9,644
1,451
0
3,071
11,336
13,263
204
160
9,988
0
73,013
W
8,429
2,686
0
6,480
13,031
5,412
831
5,756
6,855
52,503
0
W
Cabrakan
15,748
2,254
0
8,859
18,469
13,251
0
2,226
15,987
83,372
649
L
8,224
222
200
5,303
13,978
5,517
289
11,019
2,462
63,113
1,106
L
Bakasura
8,686
5,510
154
3,947
18,123
8,572
0
7,485
10,331
0
63,675
L
Danzaburou
OkGunnerZ
Danzaburou
9,485
4,150
0
4,121
15,502
5,957
128
3,748
11,754
0
62,322
L
Bacchus
TurbidD
Bacchus
3,377
718
44
1,890
10,558
7,991
0
1,594
8,921
13,215
0
L
Chaac
7,811
1,306
0
8,006
16,023
12,532
0
2,476
12,650
0
58,224
W
2,935
572
0
2,974
10,290
8,164
417
2,497
7,228
30,295
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
46,234
426
Minions Killed
485
0
Camps Cleared
0
1,537,657
Distance Traveled
1,596,914
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,185
540
111
7
0
308,375
0
W
Odin
10,433
614
122
7
0
321,728
0
W
Freya
8,697
512
91
5
0
288,740
0
W
Cabrakan
9,342
550
102
6
0
325,005
2
L
Chang'e
8,628
508
112
7
0
296,674
1
L
Bakasura
9,028
531
124
7
0
411,312
0
L
Danzaburou
8,175
481
87
5
0
274,327
0
L
Bacchus
7,012
412
9
1
0
234,373
0
L
Chaac
8,232
484
94
6
0
320,971
0
W
Maui
8,577
505
59
3
0
353,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role