Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Clοud
Bacchus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 51L
1,647 Elo+
Party 2
Camazotz
Camazotz
Ρraized
Camazotz
Level 122
God Stats
3W - 4L
1,558 SR
Queue Stats
92W - 59L
1,673 Elo+
Party 2
Team Averages
Level 143
1,519 SR
1,606 Elo+

VS

Team Averages
Level 93
1,673 SR
1,438 Elo+
Cthulhu
Cthulhu
Flatsponge
Cthulhu
Level 68
God Stats
5W - 2L
1,922 SR
Queue Stats
11W - 11L
1,490 Elo+
Solo
Medusa
Medusa
Hatafayabun
Medusa
Level 88
God Stats
77W - 55L
1,547 SR
Queue Stats
396W - 381L
1,424 Elo+
Party 1
Raijin
Raijin
Shivaya74
Raijin
Level 124
God Stats
7W - 8L
1,550 SR
Queue Stats
174W - 185L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 12
9,849
821
14,627
7,412
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Clοud
Bacchus
15
6 / 1 / 13
9,940
828
9,268
11,566
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Ρraized
Camazotz
15
9 / 3 / 9
10,366
864
12,499
14,342
6,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flatsponge
Cthulhu
13
1 / 4 / 1
8,333
694
12,027
15,329
12,701
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
0 / 7 / 4
8,055
671
7,783
12,684
4,404
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Shivaya74
Raijin
12
1 / 9 / 2
8,095
675
3,428
12,454
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
2
5
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
12
11
W
Bacchus
Clοud
Bacchus
6
1
13
12.5
L
Cthulhu
Flatsponge
Cthulhu
1
4
1
0.38
L
Medusa
0
7
4
0.29
L
Raijin
Shivaya74
Raijin
1
9
2
0.22
W
Camazotz
Ρraized
Camazotz
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
23,238
33,320
Taken
40,467
24,210
Mitigated
21,693
11,890
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,627
474
0
2,203
7,412
3,180
723
2,323
4,891
51,536
864
W
Bacchus
Clοud
Bacchus
9,268
1,395
0
3,730
11,566
14,678
0
3,953
7,240
29,682
477
L
Cthulhu
Flatsponge
Cthulhu
12,027
873
196
1,082
15,329
12,701
0
7,195
7,806
28,332
2,496
L
Medusa
7,783
2,416
0
1,218
12,684
4,404
0
7,772
4,460
0
22,293
L
Raijin
Shivaya74
Raijin
3,428
277
0
0
12,454
4,588
0
7,222
4,865
18,267
0
W
Camazotz
Ρraized
Camazotz
12,499
3,220
0
5,957
14,342
6,352
0
6,590
7,245
0
37,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
24,483
164
Minions Killed
109
0
Camps Cleared
0
740,858
Distance Traveled
626,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,849
821
81
7
0
248,894
0
W
Bacchus
9,940
828
30
3
0
245,493
0
L
Cthulhu
8,333
694
37
3
0
232,500
0
L
Medusa
8,055
671
30
3
0
211,803
0
L
Raijin
8,095
675
42
4
0
182,563
0
W
Camazotz
10,366
864
53
4
0
246,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role