Player Matchup

Cthulhu
Cthulhu
Diamond III
DynoK
Cthulhu
Diamond III
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 111L
2,128 MMR
Solo
Xbalanque
Xbalanque
Diamond I
KneeHowdy
Xbalanque
Diamond I
Level 156
God Stats
413W - 315L
1,652 SR
Queue Stats
539W - 484L
2,458 MMR
Solo
Horus
Horus
Diamond III
PacSki
Horus
Diamond III
Level 187
God Stats
2W - 2L
1,656 SR
Queue Stats
435W - 392L
2,061 MMR
Solo
Bastet
Bastet
Diamond III
TheBuffaloMike
Bastet
Diamond III
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
2,154 MMR
Solo
Raijin
Raijin
Diamond III
TheGEast
Raijin
Diamond III
Level 170
God Stats
2W - 5L
1,337 SR
Queue Stats
240W - 197L
2,091 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,529 SR
2,178 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,427 SR
1,981 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
AlliN3
Zeus
Platinum I
Level 157
God Stats
1W - 1L
1,270 SR
Queue Stats
73W - 64L
2,023 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Kïut
Hun Batz
Platinum II
Level 159
God Stats
0W - 3L
1,364 SR
Queue Stats
46W - 27L
2,109 MMR
Solo
Yemoja
Yemoja
Diamond III
Radnòr
Yemoja
Diamond III
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
529W - 517L
2,121 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Slimetoes
Xing Tian
Diamond III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 148L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DynoK
Cthulhu
7
0 / 0 / 1
3,895
779
952
2,390
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
KneeHowdy
Xbalanque
7
2 / 0 / 1
3,599
720
4,824
3,254
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
PacSki
Horus
6
0 / 1 / 2
3,691
738
1,901
4,303
2,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
3,958
792
1,531
3,868
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
TheGEast
Raijin
7
1 / 0 / 1
3,769
754
1,276
3,051
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KuzenboCharonDa JiJanus

VS

Bans
LokiOdinThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 1
3,154
631
2,977
3,602
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
AlliN3
Zeus
6
0 / 2 / 0
3,281
656
1,373
2,634
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Kïut
Hun Batz
6
0 / 0 / 0
3,244
649
1,328
2,200
626
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Radnòr
Yemoja
6
1 / 1 / 0
3,532
706
1,894
4,665
2,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Slimetoes
Xing Tian
3
0 / 1 / 0
2,667
533
526
3,060
1,140
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
Zeus
AlliN3
Zeus
0
2
0
0
W
Cthulhu
DynoK
Cthulhu
0
0
1
0.5
W
Xbalanque
KneeHowdy
Xbalanque
2
0
1
2.5
L
Hun Batz
Kïut
Hun Batz
0
0
0
0
W
Horus
PacSki
Horus
0
1
2
1
L
Yemoja
Radnòr
Yemoja
1
1
0
1
L
Xing Tian
Slimetoes
Xing Tian
0
1
0
0
W
2
0
1
2.5
W
Raijin
TheGEast
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
8,098
16,866
Taken
16,161
7,106
Mitigated
5,398
6,873
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,977
1,901
0
1,176
3,602
810
0
0
3,602
0
22,475
L
Zeus
AlliN3
Zeus
1,373
259
0
540
2,634
654
0
1,085
1,549
15,099
383
W
Cthulhu
DynoK
Cthulhu
952
121
0
1,380
2,390
1,268
0
485
1,905
20,584
658
W
Xbalanque
KneeHowdy
Xbalanque
4,824
2,930
0
1,631
3,254
1,013
0
943
2,311
0
24,603
L
Hun Batz
Kïut
Hun Batz
1,328
305
0
1,478
2,200
626
0
191
2,009
0
16,177
W
Horus
PacSki
Horus
1,901
903
40
2,119
4,303
2,640
0
951
3,352
0
8,485
L
Yemoja
Radnòr
Yemoja
1,894
657
1,007
1,817
4,665
2,168
0
0
4,665
7,487
0
L
Xing Tian
Slimetoes
Xing Tian
526
0
0
786
3,060
1,140
0
948
2,112
4,814
0
W
1,531
437
0
1,333
3,868
1,332
0
272
3,570
0
22,706
W
Raijin
TheGEast
Raijin
1,276
139
0
370
3,051
853
0
975
1,952
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,912
Gold Earned
15,878
180
Minions Killed
137
0
Camps Cleared
0
520,612
Distance Traveled
440,429
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,154
631
47
9
0
81,946
0
L
Zeus
3,281
656
37
7
0
86,828
0
W
Cthulhu
3,895
779
38
8
0
111,453
2
W
Xbalanque
3,599
720
43
9
0
86,145
0
L
Hun Batz
3,244
649
38
8
0
124,389
0
W
Horus
3,691
738
13
3
0
91,891
4
L
Yemoja
3,532
706
7
1
0
98,612
1
L
Xing Tian
2,667
533
8
2
0
48,654
0
W
Bastet
3,958
792
39
8
0
128,067
1
W
Raijin
3,769
754
47
9
0
103,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role