Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
BurgundySauce_-
Ne Zha
Level 132
God Stats
1W - 4L
1,331 SR
Queue Stats
68W - 118L
1,482 Elo+
Party 3
Ravana
Ravana
NadeNlay
Ravana
Level 157
God Stats
13W - 12L
1,587 SR
Queue Stats
108W - 156L
1,457 Elo+
Party 3
Ymir
Ymir
lit_beatle_2
Ymir
Level 102
God Stats
7W - 14L
1,590 SR
Queue Stats
39W - 102L
1,366 Elo+
Party 3
Rama
Rama
xpueblox
Rama
Level 107
God Stats
3W - 6L
1,751 SR
Queue Stats
58W - 97L
1,337 Elo+
Party 3
Team Averages
Level 124
1,552 SR
1,428 Elo+

VS

Team Averages
Level 123
1,433 SR
1,499 Elo+
Heimdallr
Heimdallr
Chocolathunder7
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,467 Elo+
Party 1
Bacchus
Bacchus
DrizzySilver
Bacchus
Level 110
God Stats
15W - 22L
1,483 SR
Queue Stats
94W - 129L
1,491 Elo+
Party 2
Thanatos
Thanatos
Ruben_Xor
Thanatos
Level 150
God Stats
2W - 2L
1,311 SR
Queue Stats
142W - 176L
1,507 Elo+
Party 2
Ra
Ra
SwagSmeller
Ra
Level 105
God Stats
3W - 5L
1,404 SR
Queue Stats
84W - 79L
1,537 Elo+
Party 1
Chaac
Chaac
bebo_galarza
Chaac
Level 123
God Stats
36W - 39L
1,467 SR
Queue Stats
96W - 118L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 7 / 1
6,795
485
6,061
8,819
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 3
7,278
520
5,424
12,807
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ravana
NadeNlay
Ravana
13
2 / 1 / 0
8,043
575
7,345
7,949
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 4 / 3
6,053
432
4,139
13,110
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
12
2 / 4 / 0
6,807
486
4,610
10,905
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chocolathunder7
Heimdallr
14
4 / 1 / 2
7,973
570
8,132
7,591
3,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DrizzySilver
Bacchus
12
1 / 2 / 8
7,486
535
5,810
8,268
8,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ruben_Xor
Thanatos
15
6 / 2 / 7
8,396
600
7,348
12,068
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 2 / 3
9,542
682
8,884
9,472
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 1
8,064
576
4,557
11,002
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
19
20
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
1
0.21
L
3
4
3
1.13
W
Heimdallr
Chocolathunder7
Heimdallr
4
1
2
5
W
Bacchus
DrizzySilver
Bacchus
1
2
8
2.5
L
Ravana
NadeNlay
Ravana
2
1
0
2
W
Thanatos
Ruben_Xor
Thanatos
6
2
7
4.75
W
8
2
3
4.75
W
0
1
1
0.5
L
0
4
3
0.38
L
Rama
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,579
Damage
34,731
53,590
Taken
48,401
27,796
Mitigated
29,718
15,390
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,061
1,669
0
480
8,819
3,034
0
3,275
5,542
46,785
2,123
L
5,424
1,846
0
4,407
12,807
4,813
0
3,384
9,423
0
47,815
W
Heimdallr
Chocolathunder7
Heimdallr
8,132
4,284
0
2,856
7,591
3,455
770
536
7,055
0
62,295
W
Bacchus
DrizzySilver
Bacchus
5,810
799
0
2,315
8,268
8,602
0
1,665
6,578
22,264
1,338
L
Ravana
NadeNlay
Ravana
7,345
2,281
0
4,173
7,949
6,219
0
892
6,990
293
54,267
W
Thanatos
Ruben_Xor
Thanatos
7,348
2,394
0
12,140
12,068
5,037
77
1,995
9,853
0
53,706
W
8,884
690
922
3,391
9,472
4,613
153
3,655
5,541
75,913
1,247
W
4,557
1,701
0
5,857
11,002
8,011
0
76
10,216
65
60,525
L
4,139
99
0
1,773
13,110
9,780
0
5,444
7,572
21,931
1,464
L
Rama
4,610
3,987
0
4,557
10,905
3,950
29
1,446
9,459
0
41,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
41,461
374
Minions Killed
457
0
Camps Cleared
0
1,333,564
Distance Traveled
1,420,029
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,795
485
102
7
0
245,773
0
L
Ne Zha
7,278
520
73
5
0
305,930
0
W
Heimdallr
7,973
570
115
8
0
260,421
2
W
Bacchus
7,486
535
17
1
0
306,774
1
L
Ravana
8,043
575
105
8
0
232,366
0
W
Thanatos
8,396
600
78
6
0
315,173
0
W
Ra
9,542
682
129
9
0
276,035
0
W
Chaac
8,064
576
118
8
0
261,626
0
L
Ymir
6,053
432
23
2
0
247,150
0
L
Rama
6,807
486
71
5
0
302,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role