Player Matchup

Shiva
Shiva
Cheesywiener069
Shiva
Level 27
God Stats
5W - 4L
1,475 SR
Queue Stats
58W - 83L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
RubiMew
Ah Puch
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Solo
Janus
Janus
brsom
Janus
Level 156
God Stats
7W - 5L
1,341 SR
Queue Stats
449W - 447L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
iOhh Three
Kuzenbo
Level 87
God Stats
1W - 2L
1,145 SR
Queue Stats
92W - 64L
1,606 Elo+
Party 2
Da Ji
Da Ji
nipsim
Da Ji
Level 124
God Stats
1W - 3L
1,285 SR
Queue Stats
138W - 148L
1,470 Elo+
Party 2
Team Averages
Level 116
1,349 SR
1,456 Elo+

VS

Team Averages
Level 154
1,489 SR
1,527 Elo+
Scylla
Scylla
ClaySand
Scylla
Level 158
God Stats
1W - 1L
1,776 SR
Queue Stats
48W - 51L
1,533 Elo+
Solo
Ishtar
Ishtar
Jinx42308
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Shagorza
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,565 Elo+
Party 1
Lancelot
Lancelot
ShogunOfPain
Lancelot
Level 180
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 164L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
knobchuck
Nu Wa
Level 173
God Stats
6W - 3L
1,169 SR
Queue Stats
244W - 246L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 16
9,937
662
4,326
16,060
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
RubiMew
Ah Puch
20
6 / 1 / 18
12,073
805
19,657
13,099
6,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Janus
brsom
Janus
18
6 / 4 / 10
11,041
736
13,357
12,225
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
iOhh Three
Kuzenbo
17
4 / 2 / 14
11,558
771
7,284
22,896
29,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
nipsim
Da Ji
19
10 / 3 / 11
11,914
794
15,637
15,611
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClaySand
Scylla
16
5 / 5 / 4
9,943
663
15,381
9,865
3,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Jinx42308
Ishtar
13
0 / 7 / 4
8,417
561
6,319
14,193
6,080
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Shagorza
Cernunnos
17
2 / 6 / 2
9,790
653
10,166
12,510
5,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ShogunOfPain
Lancelot
16
0 / 4 / 3
8,672
578
9,190
13,991
12,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
knobchuck
Nu Wa
18
4 / 4 / 6
10,568
705
20,592
11,329
4,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
26
Kills
11
12
Deaths
26
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
L
Scylla
ClaySand
Scylla
5
5
4
1.4
L
Ishtar
Jinx42308
Ishtar
0
7
4
0.29
W
Ah Puch
RubiMew
Ah Puch
6
1
18
15
L
Cernunnos
Shagorza
Cernunnos
2
6
2
0.5
L
Lancelot
ShogunOfPain
Lancelot
0
4
3
0.38
W
Janus
brsom
Janus
6
4
10
2.75
W
Kuzenbo
iOhh Three
Kuzenbo
4
2
14
5.5
L
Nu Wa
knobchuck
Nu Wa
4
4
6
1.75
W
Da Ji
nipsim
Da Ji
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,261
Damage
61,648
79,891
Taken
61,888
66,575
Mitigated
32,875
34,301
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
220
2,502
2,674
16,060
15,361
604
8,534
7,526
0
19,144
L
Scylla
ClaySand
Scylla
15,381
50
16
432
9,865
3,816
0
6,530
3,335
26,046
503
L
Ishtar
Jinx42308
Ishtar
6,319
2,846
0
2,072
14,193
6,080
0
10,480
3,617
0
17,363
W
Ah Puch
RubiMew
Ah Puch
19,657
362
1,119
3,470
13,099
6,886
1,500
5,025
8,074
64,487
876
L
Cernunnos
Shagorza
Cernunnos
10,166
2,818
527
845
12,510
5,674
0
8,108
4,276
0
30,476
L
Lancelot
ShogunOfPain
Lancelot
9,190
492
1,132
2,043
13,991
12,454
0
8,153
5,525
0
16,825
W
Janus
brsom
Janus
13,357
115
1,109
1,153
12,225
5,469
1,414
6,260
5,965
46,520
0
W
Kuzenbo
iOhh Three
Kuzenbo
7,284
2,404
5,475
8,000
22,896
29,025
739
9,053
13,843
16,565
361
L
Nu Wa
knobchuck
Nu Wa
20,592
8,205
529
1,669
11,329
4,851
0
6,967
4,317
36,641
101
W
Da Ji
nipsim
Da Ji
15,637
2,750
5,450
3,349
15,611
9,834
1,192
6,801
8,810
0
34,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
47,390
244
Minions Killed
187
0
Camps Cleared
0
1,433,859
Distance Traveled
1,230,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,937
662
25
2
0
289,773
0
L
Scylla
9,943
663
37
2
0
236,545
0
L
Ishtar
8,417
561
26
2
0
228,455
0
W
Ah Puch
12,073
805
84
6
0
281,015
0
L
Cernunnos
9,790
653
58
4
0
222,836
0
L
Lancelot
8,672
578
27
2
0
275,950
0
W
Janus
11,041
736
86
6
0
281,205
0
W
Kuzenbo
11,558
771
14
1
0
294,479
0
L
Nu Wa
10,568
705
39
3
0
266,485
0
W
Da Ji
11,914
794
35
2
0
287,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role