Player Matchup

Pele
Pele
Bongory
Pele
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
665W - 614L
1,475 Elo+
Solo
Geb
Geb
ChosenSeeker
Geb
Level 115
God Stats
2W - 1L
1,872 SR
Queue Stats
51W - 46L
1,434 Elo+
Solo
Eset
Eset
KuroD4ni
Eset
Level 182
God Stats
5W - 4L
1,966 SR
Queue Stats
394W - 334L
1,641 Elo+
Solo
Artemis
Artemis
RedoReinkoto77
Artemis
Level 148
God Stats
2W - 4L
1,310 SR
Queue Stats
73W - 73L
1,452 Elo+
Solo
Sylvanus
Sylvanus
SmiteMustBeToxic
Sylvanus
Level 129
God Stats
1W - 3L
1,248 SR
Queue Stats
62W - 50L
1,586 Elo+
Solo
Team Averages
Level 131
1,622 SR
1,518 Elo+

VS

Team Averages
Level 143
1,631 SR
1,557 Elo+
Thor
Thor
Grumpz69
Thor
Level 159
God Stats
25W - 13L
1,659 SR
Queue Stats
537W - 484L
1,539 Elo+
Party 1
Artemis
Artemis
KillmyEgo
Artemis
Level 169
God Stats
4W - 4L
1,389 SR
Queue Stats
58W - 54L
1,529 Elo+
Party 2
Janus
Janus
dutchman1781
Janus
Level 147
God Stats
41W - 33L
1,570 SR
Queue Stats
529W - 492L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
floatingpilot
Ao Kuang
Level 122
God Stats
2W - 2L
1,702 SR
Queue Stats
146W - 127L
1,586 Elo+
Solo
Chang'e
Chang'e
jalentheruler
Chang'e
Level 118
God Stats
37W - 21L
1,836 SR
Queue Stats
69W - 60L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bongory
Pele
9
0 / 3 / 0
5,293
481
2,174
9,743
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
4,986
453
3,594
11,270
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
12
0 / 2 / 2
6,531
594
6,495
5,699
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
5,461
496
3,618
7,321
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 0
7,630
694
7,450
6,700
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 0 / 3
6,573
598
7,340
8,651
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
KillmyEgo
Artemis
11
3 / 1 / 5
6,554
596
7,356
7,925
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 6
6,018
547
4,029
4,763
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
floatingpilot
Ao Kuang
10
0 / 2 / 3
5,236
476
2,718
9,302
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
9
6 / 1 / 3
6,685
608
3,603
8,712
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
15
15
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
Bongory
Pele
0
3
0
0
L
0
4
2
0.25
W
Thor
6
0
3
7.5
W
Artemis
KillmyEgo
Artemis
3
1
5
5.5
L
Eset
0
2
2
0.5
L
0
5
0
0
L
4
1
0
4
W
0
0
6
3
W
Ao Kuang
floatingpilot
Ao Kuang
0
2
3
0.75
W
Chang'e
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
25,046
40,733
Taken
39,353
18,112
Mitigated
17,995
8,313
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bongory
Pele
2,174
347
0
1,813
9,743
3,247
0
1,640
7,971
0
34,707
L
3,594
676
0
2,042
11,270
6,513
0
2,710
8,480
17,880
0
W
Thor
7,340
2,260
0
4,739
8,651
3,310
0
1,491
7,160
0
41,645
W
Artemis
KillmyEgo
Artemis
7,356
3,331
0
3,244
7,925
2,814
736
2,849
5,076
0
46,276
L
Eset
6,495
314
0
944
5,699
2,109
0
2,042
3,551
67,967
1,008
L
3,618
1,111
0
1,190
7,321
2,116
0
966
6,355
0
34,532
L
7,450
2,928
0
2,324
6,700
4,127
345
2,457
4,163
46,007
13,135
W
4,029
492
0
1,390
4,763
1,639
0
3,379
1,384
46,530
0
W
Ao Kuang
floatingpilot
Ao Kuang
2,718
1,098
0
3,019
9,302
4,319
0
5,061
4,241
28,091
2,190
W
Chang'e
3,603
752
1,441
3,280
8,712
5,913
0
4,037
4,675
15,725
1,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
31,066
341
Minions Killed
296
0
Camps Cleared
0
1,014,704
Distance Traveled
1,121,046
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,293
481
65
6
0
204,567
0
L
Geb
4,986
453
21
2
0
230,726
0
W
Thor
6,573
598
73
7
0
261,194
1
W
Artemis
6,554
596
70
6
0
164,708
0
L
Eset
6,531
594
109
10
0
209,180
2
L
Artemis
5,461
496
58
5
0
196,085
0
L
Sylvanus
7,630
694
88
8
0
174,146
0
W
Janus
6,018
547
90
8
0
253,751
0
W
Ao Kuang
5,236
476
45
4
0
238,352
0
W
Chang'e
6,685
608
18
2
0
203,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role