Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FuzzyPear123
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
MajesticMelon7
Kuzenbo
Level 100
God Stats
0W - 2L
1,339 SR
Queue Stats
18W - 38L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
Nikitazon
Ne Zha
Level 125
God Stats
1W - 1L
1,867 SR
Queue Stats
26W - 47L
1,481 Elo+
Party 1
Merlin
Merlin
iVerzyy
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 91L
1,532 Elo+
Party 1
Team Averages
Level 116
1,541 SR
1,490 Elo+

VS

Team Averages
Level 145
1,588 SR
1,602 Elo+
Artemis
Artemis
GooseMomGM
Artemis
Level 129
God Stats
8W - 6L
1,874 SR
Queue Stats
149W - 140L
1,568 Elo+
Party 2
Odin
Odin
SunMalco
Odin
Level 149
God Stats
9W - 6L
1,500 SR
Queue Stats
335W - 290L
1,628 Elo+
Party 3
He Bo
He Bo
Trovia
He Bo
Level 125
God Stats
2W - 2L
1,606 SR
Queue Stats
198W - 132L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
YesClay
Hun Batz
Level 109
God Stats
14W - 6L
1,676 SR
Queue Stats
386W - 338L
1,588 Elo+
Party 3
Bellona
Bellona
o0Hades0o
Bellona
Level 212
God Stats
2W - 0L
1,285 SR
Queue Stats
118W - 108L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 1 / 0
6,414
583
6,247
11,659
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
FuzzyPear123
Hachiman
12
0 / 2 / 0
5,959
542
4,126
7,621
3,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,260
478
3,488
9,497
9,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Nikitazon
Ne Zha
10
0 / 6 / 3
5,528
503
2,806
11,743
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
iVerzyy
Merlin
11
1 / 3 / 0
5,816
529
4,771
6,516
2,302
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GooseMomGM
Artemis
11
0 / 0 / 2
6,096
554
5,051
5,913
2,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
11
1 / 0 / 7
6,600
600
4,781
8,166
5,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Trovia
He Bo
12
7 / 2 / 4
7,437
676
8,608
7,589
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
YesClay
Hun Batz
12
6 / 1 / 3
6,749
614
4,961
8,273
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
o0Hades0o
Bellona
14
1 / 0 / 0
7,627
693
9,262
11,327
12,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Hachiman
FuzzyPear123
Hachiman
0
2
0
0
W
Artemis
GooseMomGM
Artemis
0
0
2
1
L
0
3
0
0
L
Ne Zha
Nikitazon
Ne Zha
0
6
3
0.25
W
Odin
1
0
7
4.5
W
He Bo
Trovia
He Bo
7
2
4
4.5
W
Hun Batz
YesClay
Hun Batz
6
1
3
7.5
L
Merlin
iVerzyy
Merlin
1
3
0
0.33
W
Bellona
o0Hades0o
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
32,663
47,036
Taken
41,268
32,475
Mitigated
26,043
12,086
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,247
1,593
0
5,456
11,659
11,878
0
2,541
9,118
0
47,525
L
Hachiman
FuzzyPear123
Hachiman
4,126
1,942
0
2,872
7,621
3,174
0
480
7,141
0
55,254
W
Artemis
GooseMomGM
Artemis
5,051
1,724
0
3,097
5,913
2,379
0
680
5,233
0
53,997
L
3,488
1,470
0
1,430
9,497
9,773
0
1,523
7,974
16,100
0
L
Ne Zha
Nikitazon
Ne Zha
2,806
594
0
1,656
11,743
5,348
0
3,866
7,877
0
38,222
W
Odin
4,781
1,301
1,505
3,467
8,166
5,037
0
3,372
4,794
0
22,231
W
He Bo
Trovia
He Bo
8,608
483
0
930
7,589
2,530
0
2,142
5,403
50,221
650
W
Hun Batz
YesClay
Hun Batz
4,961
1,601
0
3,492
8,273
3,259
0
2,065
6,208
0
41,484
L
Merlin
iVerzyy
Merlin
4,771
180
0
672
6,516
2,302
0
2,894
3,622
39,215
0
W
Bellona
o0Hades0o
Bellona
9,262
1,813
0
4,991
11,327
12,838
0
0
10,628
14,375
56,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
34,509
353
Minions Killed
403
0
Camps Cleared
0
1,186,504
Distance Traveled
1,249,332
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,414
583
91
8
0
236,367
0
L
Hachiman
5,959
542
104
9
0
212,704
1
W
Artemis
6,096
554
90
8
0
206,663
0
L
Kuzenbo
5,260
478
19
2
0
250,012
0
L
Ne Zha
5,528
503
63
6
0
253,833
0
W
Odin
6,600
600
24
2
0
249,202
1
W
He Bo
7,437
676
90
8
0
287,976
4
W
Hun Batz
6,749
614
78
7
0
289,996
0
L
Merlin
5,816
529
76
7
0
233,588
0
W
Bellona
7,627
693
121
11
0
215,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role