Player Matchup

Danzaburou
Danzaburou
BalloonMouse26
Danzaburou
Level 89
God Stats
1W - 3L
1,349 SR
Queue Stats
9W - 16L
1,358 Elo+
Party 1
Hun Batz
Hun Batz
Blackdragon8196
Hun Batz
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 257L
1,422 Elo+
Solo
Cerberus
Cerberus
CrankieOak
Cerberus
Level 127
God Stats
2W - 5L
1,456 SR
Queue Stats
104W - 104L
1,479 Elo+
Solo
Ymir
Ymir
FelineWitDa9
Ymir
Level 87
God Stats
0W - 4L
1,185 SR
Queue Stats
9W - 16L
1,409 Elo+
Party 1
Tiamat
Tiamat
Thee Thinger
Tiamat
Level 89
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 1
Team Averages
Level 92
1,346 SR
1,418 Elo+

VS

Team Averages
Level 96
1,661 SR
1,415 Elo+
Martichoras
Martichoras
 
Martichoras
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FleshCannon70
Baron Samedi
Level 105
God Stats
2W - 0L
1,738 SR
Queue Stats
22W - 26L
1,190 Elo+
Party 2
Cthulhu
Cthulhu
PandaUmiSs94
Cthulhu
Level 83
God Stats
14W - 6L
1,742 SR
Queue Stats
231W - 218L
1,459 Elo+
Solo
Bakasura
Bakasura
RFLSN3
Bakasura
Level 148
God Stats
17W - 4L
1,826 SR
Queue Stats
202W - 181L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalloonMouse26
Danzaburou
13
2 / 3 / 2
8,101
450
9,708
13,445
5,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
15
3 / 4 / 4
8,646
480
8,083
17,594
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
CrankieOak
Cerberus
15
1 / 3 / 3
8,575
476
10,394
20,771
20,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 3 / 3
8,482
471
5,036
15,814
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
15
5 / 1 / 3
9,109
506
10,447
10,848
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
2 / 2 / 3
9,226
513
10,939
13,473
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
 
Thor
14
1 / 8 / 3
7,975
443
5,584
17,824
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
FleshCannon70
Baron Samedi
18
7 / 0 / 2
11,078
615
14,267
9,839
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
PandaUmiSs94
Cthulhu
14
2 / 2 / 5
9,113
506
12,367
14,651
13,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
RFLSN3
Bakasura
17
2 / 2 / 6
10,355
575
15,107
21,175
15,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
14
Kills
14
14
Deaths
14
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
2
3
1.75
W
Thor
 
Thor
1
8
3
0.31
L
Danzaburou
BalloonMouse26
Danzaburou
2
3
2
1
L
Hun Batz
3
4
4
1.25
L
Cerberus
CrankieOak
Cerberus
1
3
3
0.83
L
3
3
3
1.5
W
Baron Samedi
FleshCannon70
Baron Samedi
7
0
2
8
W
Cthulhu
PandaUmiSs94
Cthulhu
2
2
5
2.25
W
Bakasura
RFLSN3
Bakasura
2
2
6
2.5
L
Tiamat
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
58,264
78,472
Taken
76,962
55,497
Mitigated
47,846
22,057
Healing
30,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,939
3,706
0
5,402
13,473
6,990
2,250
774
12,699
0
78,126
W
Thor
 
Thor
5,584
1,073
0
5,302
17,824
6,865
0
7,631
10,193
0
49,636
L
Danzaburou
BalloonMouse26
Danzaburou
9,708
2,276
0
2,603
13,445
5,487
0
5,601
7,741
0
55,157
L
Hun Batz
8,083
2,875
0
1,312
17,594
8,191
0
4,327
12,820
0
74,177
L
Cerberus
CrankieOak
Cerberus
10,394
709
0
10,314
20,771
20,378
338
3,209
14,593
74,451
0
L
5,036
979
390
2,854
15,814
14,598
0
7,681
7,910
25,798
0
W
Baron Samedi
FleshCannon70
Baron Samedi
14,267
1,468
247
3,596
9,839
5,016
564
3,761
6,078
93,651
0
W
Cthulhu
PandaUmiSs94
Cthulhu
12,367
975
257
2,558
14,651
13,353
545
4,686
9,965
48,525
755
W
Bakasura
RFLSN3
Bakasura
15,107
9,560
0
12,753
21,175
15,622
981
9,602
11,573
0
70,165
L
Tiamat
10,447
870
0
4,584
10,848
6,843
0
5,061
5,611
64,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
47,747
520
Minions Killed
548
0
Camps Cleared
0
1,604,515
Distance Traveled
1,699,591
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,226
513
129
7
0
331,163
0
W
Thor
7,975
443
66
4
0
329,528
0
L
Danzaburou
8,101
450
87
5
0
348,098
1
L
Hun Batz
8,646
480
109
6
0
347,089
0
L
Cerberus
8,575
476
180
10
0
259,134
1
L
Ymir
8,482
471
35
2
0
316,813
5
W
Baron Samedi
11,078
615
161
9
0
323,264
3
W
Cthulhu
9,113
506
63
4
0
366,571
0
W
Bakasura
10,355
575
129
7
0
349,065
0
L
Tiamat
9,109
506
109
6
0
333,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role