Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KRmakub
Surtr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,690 Elo+
Solo
Ymir
Ymir
Wolf-Shadow_91
Ymir
Level 104
God Stats
4W - 2L
1,520 SR
Queue Stats
96W - 121L
1,446 Elo+
Party 1
Thor
Thor
nsalcedo626
Thor
Level 129
God Stats
2W - 2L
1,435 SR
Queue Stats
87W - 102L
1,416 Elo+
Solo
Izanami
Izanami
ragefulteddy
Izanami
Level 68
God Stats
3W - 0L
1,347 SR
Queue Stats
18W - 28L
1,407 Elo+
Party 1
Team Averages
Level 116
1,460 SR
1,492 Elo+

VS

Team Averages
Level 108
1,500 SR
1,465 Elo+
Tyr
Tyr
BrewChew2
Tyr
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
934W - 961L
1,468 Elo+
Solo
Lancelot
Lancelot
XxBLOODYLIFExX
Lancelot
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 370L
1,434 Elo+
Solo
Guan Yu
Guan Yu
YagoCarp10
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,444 Elo+
Solo
Cerberus
Cerberus
bubbaspiering17
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 183L
1,495 Elo+
Solo
Raijin
Raijin
xTaKiiN LiiVeZz
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 2 / 22
8,697
870
7,944
11,486
10,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
KRmakub
Surtr
16
9 / 2 / 12
9,562
956
13,442
12,959
12,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
5 / 3 / 17
9,470
947
13,128
12,536
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
6 / 0 / 15
8,695
870
7,528
3,193
1,729
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
ragefulteddy
Izanami
15
3 / 2 / 15
8,469
847
11,279
11,423
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
7,057
706
6,574
18,665
14,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
1 / 5 / 4
7,153
715
5,596
9,126
10,526
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
YagoCarp10
Guan Yu
13
3 / 5 / 2
7,741
774
4,562
14,895
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
14
2 / 6 / 4
7,784
778
6,913
16,541
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 4
8,277
828
13,689
7,663
3,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
26
Kills
9
9
Deaths
26
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
22
7
L
0
7
6
0.43
W
Surtr
KRmakub
Surtr
9
2
12
7.5
W
5
3
17
4.5
L
Lancelot
1
5
4
0.6
L
Guan Yu
YagoCarp10
Guan Yu
3
5
2
0.8
L
Cerberus
2
6
4
0.67
W
6
0
15
13.5
W
Izanami
ragefulteddy
Izanami
3
2
15
5.25
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,321
Damage
37,334
51,597
Taken
66,890
45,020
Mitigated
47,725
20,661
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,944
3,337
4,372
3,684
11,486
10,702
691
3,060
8,426
0
14,574
L
6,574
1,282
354
2,111
18,665
14,616
624
4,376
14,289
0
14,810
W
Surtr
KRmakub
Surtr
13,442
6,012
192
3,114
12,959
12,035
2,152
5,336
7,623
391
22,949
W
13,128
1,876
346
851
12,536
14,389
954
5,958
6,578
20,544
417
L
Lancelot
5,596
240
495
851
9,126
10,526
0
1,483
7,643
0
10,706
L
Guan Yu
YagoCarp10
Guan Yu
4,562
603
2,881
3,075
14,895
11,394
0
3,117
11,778
0
12,561
L
Cerberus
6,913
509
259
4,177
16,541
7,996
31
3,155
13,386
18,041
0
W
7,528
1,574
2,421
1,275
3,193
1,729
0
1,362
1,831
0
14,553
W
Izanami
ragefulteddy
Izanami
11,279
7,567
810
3,596
11,423
6,165
3,880
4,886
6,537
0
19,196
L
13,689
1,122
254
100
7,663
3,193
180
900
6,763
26,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
38,012
89
Minions Killed
122
0
Camps Cleared
0
855,011
Distance Traveled
715,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,697
870
19
2
0
206,799
0
L
Tyr
7,057
706
15
2
0
132,717
0
W
Surtr
9,562
956
18
2
0
154,148
0
W
Ymir
9,470
947
26
3
0
131,325
0
L
Lancelot
7,153
715
11
1
0
148,040
0
L
Guan Yu
7,741
774
13
1
0
149,677
0
L
Cerberus
7,784
778
44
4
0
135,003
0
W
Thor
8,695
870
8
1
0
195,775
0
W
Izanami
8,469
847
18
2
0
166,964
0
L
Raijin
8,277
828
39
4
0
150,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role