Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Gold II
ElZiuh
Arachne
Gold II
Level 190
God Stats
129W - 71L
1,686 SR
Queue Stats
447W - 477L
1,703 MMR
Party 1
Atlas
Atlas
Bronze III
Mïku
Atlas
Bronze III
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Party 3
Janus
Janus
Bronze III
iLovelExpMaster
Janus
Bronze III
Level 147
God Stats
1W - 2L
1,835 SR
Queue Stats
19W - 23L
1,551 MMR
Solo
Apollo
Apollo
Gold IV
ßËlµ
Apollo
Gold IV
Level 217
God Stats
0W - 2L
1,291 SR
Queue Stats
213W - 217L
1,491 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 167
1,563 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,579 SR
1,509 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Athena
Athena
Gold II
ChrysGordo
Athena
Gold II
Level 160
God Stats
12W - 9L
1,730 SR
Queue Stats
66W - 69L
1,605 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
LordamArth
Kuzenbo
Gold IV
Level 139
God Stats
21W - 14L
1,667 SR
Queue Stats
58W - 62L
1,462 MMR
Solo
Poseidon
Poseidon
Gold III
Majogarii
Poseidon
Gold III
Level 165
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 174L
1,501 MMR
Party 2
Hun Batz
Hun Batz
Gold V
Romanogg
Hun Batz
Gold V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,478 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 3 / 1
7,935
496
8,637
16,910
9,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ElZiuh
Arachne
13
5 / 7 / 2
7,860
491
6,178
16,040
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
Mïku
Atlas
10
0 / 1 / 4
6,905
432
6,827
11,799
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 2
8,209
513
5,920
10,118
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
ßËlµ
Apollo
12
1 / 4 / 1
7,345
459
4,178
11,245
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorThothMerlinSusano

VS

Bans
GebAwilixYemojaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 1 / 6
10,130
633
10,757
10,704
4,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Athena
ChrysGordo
Athena
13
1 / 3 / 5
8,145
509
3,735
13,667
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
LordamArth
Kuzenbo
16
3 / 0 / 1
10,028
627
11,933
13,698
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Majogarii
Poseidon
17
8 / 2 / 4
10,351
647
14,459
8,398
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
Romanogg
Hun Batz
17
6 / 1 / 5
9,550
597
7,302
12,710
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
21
21
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Anhur
 
Anhur
3
1
6
6
W
Athena
ChrysGordo
Athena
1
3
5
1.17
L
Arachne
ElZiuh
Arachne
5
7
2
0.86
W
Kuzenbo
LordamArth
Kuzenbo
3
0
1
3.5
W
Poseidon
Majogarii
Poseidon
8
2
4
5
L
Atlas
Mïku
Atlas
0
1
4
2
W
Hun Batz
Romanogg
Hun Batz
6
1
5
8.5
L
1
6
2
0.33
L
Apollo
ßËlµ
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
48,186
66,112
Taken
59,177
30,441
Mitigated
47,460
11,771
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,637
1,914
0
5,468
16,910
9,422
0
9,430
6,236
623
65,567
W
Anhur
 
Anhur
10,757
6,139
0
5,667
10,704
4,662
561
1,032
9,672
0
99,073
W
Athena
ChrysGordo
Athena
3,735
1,202
0
2,364
13,667
13,576
0
3,799
9,668
24,605
1,341
L
Arachne
ElZiuh
Arachne
6,178
4,873
0
1,690
16,040
5,892
0
6,142
9,591
0
59,458
W
Kuzenbo
LordamArth
Kuzenbo
11,933
2,159
0
2,872
13,698
20,212
87
1,958
11,671
68,306
8,542
W
Poseidon
Majogarii
Poseidon
14,459
2,314
0
691
8,398
3,423
530
3,845
4,269
81,783
0
L
Atlas
Mïku
Atlas
6,827
2,251
0
2,055
11,799
8,879
0
4,139
7,393
21,710
1,141
W
Hun Batz
Romanogg
Hun Batz
7,302
2,141
0
5,281
12,710
5,587
0
1,347
11,289
0
89,977
L
5,920
606
0
505
10,118
3,350
0
5,373
4,286
56,317
758
L
Apollo
ßËlµ
Apollo
4,178
2,768
0
2,053
11,245
2,898
0
1,061
10,144
0
50,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
48,204
443
Minions Killed
623
0
Camps Cleared
0
1,638,725
Distance Traveled
1,671,613
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,935
496
130
8
0
313,656
0
W
Anhur
10,130
633
166
10
0
313,941
0
W
Athena
8,145
509
29
2
0
350,606
8
L
Arachne
7,860
491
80
5
0
350,796
0
W
Kuzenbo
10,028
627
126
8
0
273,331
4
W
Poseidon
10,351
647
170
11
0
336,997
3
L
Atlas
6,905
432
18
1
0
379,115
6
W
Hun Batz
9,550
597
132
8
0
396,738
0
L
Janus
8,209
513
98
6
0
299,220
6
L
Apollo
7,345
459
117
7
0
295,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role