Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
FuzzyPear123
Set
Level 124
God Stats
0W - 3L
1,274 SR
Queue Stats
45W - 57L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
MajesticMelon7
Kuzenbo
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 38L
1,424 Elo+
Party 1
Vamana
Vamana
Nikitazon
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,489 Elo+
Party 1
Chiron
Chiron
iVerzyy
Chiron
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 91L
1,541 Elo+
Party 1
Team Averages
Level 116
1,455 SR
1,497 Elo+

VS

Team Averages
Level 121
1,646 SR
1,602 Elo+
Gilgamesh
Gilgamesh
GatoGryph
Gilgamesh
Level 147
God Stats
6W - 4L
1,543 SR
Queue Stats
160W - 113L
1,715 Elo+
Solo
Chiron
Chiron
GoosyGator
Chiron
Level 104
God Stats
3W - 2L
1,511 SR
Queue Stats
471W - 428L
1,576 Elo+
Solo
Discordia
Discordia
MyNamesDad
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
Nonco
Kuzenbo
Level 126
God Stats
7W - 2L
1,989 SR
Queue Stats
192W - 163L
1,569 Elo+
Party 2
Shiva
Shiva
bobgog123
Shiva
Level 105
God Stats
43W - 24L
1,687 SR
Queue Stats
222W - 192L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 0
6,008
546
3,445
5,076
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
5,692
517
6,503
10,291
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,231
476
2,725
11,971
9,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Nikitazon
Vamana
11
0 / 3 / 1
6,712
610
7,430
13,503
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chiron
iVerzyy
Chiron
12
0 / 1 / 0
6,290
572
3,915
6,707
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GatoGryph
Gilgamesh
14
4 / 0 / 2
7,001
636
6,515
9,784
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
GoosyGator
Chiron
13
1 / 0 / 0
6,530
594
3,809
5,138
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
MyNamesDad
Discordia
12
1 / 0 / 5
6,420
584
6,872
4,374
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Nonco
Kuzenbo
11
0 / 0 / 5
6,131
557
4,244
7,975
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
bobgog123
Shiva
12
5 / 1 / 1
6,227
566
11,651
12,188
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
1
3
0
0.33
W
Gilgamesh
GatoGryph
Gilgamesh
4
0
2
5
W
Chiron
GoosyGator
Chiron
1
0
0
1
L
0
2
0
0
W
Discordia
MyNamesDad
Discordia
1
0
5
3.5
L
Vamana
Nikitazon
Vamana
0
3
1
0.17
W
Kuzenbo
Nonco
Kuzenbo
0
0
5
2.5
W
Shiva
bobgog123
Shiva
5
1
1
5.5
L
Chiron
iVerzyy
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
33,091
47,548
Taken
39,459
30,892
Mitigated
21,911
10,157
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,445
175
0
735
5,076
1,730
0
2,533
2,095
48,006
0
L
6,503
2,801
0
1,360
10,291
4,595
0
2,068
7,989
0
38,230
W
Gilgamesh
GatoGryph
Gilgamesh
6,515
2,846
0
4,506
9,784
4,867
0
659
9,055
0
60,475
W
Chiron
GoosyGator
Chiron
3,809
1,726
379
2,049
5,138
1,817
0
166
4,972
0
63,098
L
2,725
1,083
0
1,602
11,971
9,001
0
4,911
6,797
17,014
0
W
Discordia
MyNamesDad
Discordia
6,872
339
0
753
4,374
1,371
0
1,792
2,366
53,795
0
L
Vamana
Nikitazon
Vamana
7,430
2,301
0
3,871
13,503
12,985
0
0
12,492
0
55,309
W
Kuzenbo
Nonco
Kuzenbo
4,244
1,844
1,425
2,636
7,975
6,214
0
3,178
4,664
17,909
779
W
Shiva
bobgog123
Shiva
11,651
2,956
0
4,776
12,188
7,642
0
0
11,312
0
37,037
L
Chiron
iVerzyy
Chiron
3,915
1,785
330
2,259
6,707
2,581
0
529
6,178
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
32,309
394
Minions Killed
384
0
Camps Cleared
0
1,176,609
Distance Traveled
1,226,996
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,008
546
108
10
0
246,839
0
L
Set
5,692
517
53
5
0
244,272
0
W
Gilgamesh
7,001
636
101
9
0
263,612
1
W
Chiron
6,530
594
101
9
0
216,436
4
L
Kuzenbo
5,231
476
16
1
0
231,378
0
W
Discordia
6,420
584
101
9
0
248,425
0
L
Vamana
6,712
610
90
8
0
236,127
0
W
Kuzenbo
6,131
557
34
3
0
252,281
2
W
Shiva
6,227
566
47
4
0
246,242
0
L
Chiron
6,290
572
127
12
0
217,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role