Player Matchup

Cthulhu
Cthulhu
BaltoDayis
Cthulhu
Level 26
God Stats
5W - 2L
1,294 SR
Queue Stats
111W - 91L
1,533 Elo+
Party 2
Anubis
Anubis
Elchichero
Anubis
Level 86
God Stats
3W - 4L
1,364 SR
Queue Stats
101W - 88L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
Faritestro
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 2
Apollo
Apollo
Ryusetzu
Apollo
Level 127
God Stats
2W - 1L
1,385 SR
Queue Stats
79W - 75L
1,603 Elo+
Party 2
Rama
Rama
drazah024
Rama
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 78L
1,465 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,533 Elo+

VS

Team Averages
Level 47
1,500 SR
1,462 Elo+
Sobek
Sobek
JesseJTCruz
Sobek
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
499W - 502L
1,463 Elo+
Solo
Jing Wei
Jing Wei
MaoMiao
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,434 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Marløwe
Maman Brigitte
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 93L
1,499 Elo+
Party 1
Horus
Horus
Mogwai69
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,415 Elo+
Party 1
Atlas
Atlas
Stats_Javi
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaltoDayis
Cthulhu
15
3 / 2 / 17
9,781
889
11,664
12,833
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Elchichero
Anubis
16
6 / 3 / 13
9,655
878
14,266
8,228
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Faritestro
Guan Yu
15
6 / 3 / 15
9,598
873
10,999
16,972
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Ryusetzu
Apollo
16
8 / 2 / 15
10,212
928
14,181
11,175
6,237
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
2 / 0 / 20
9,621
875
10,855
7,702
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
6,683
608
6,881
15,935
11,417
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
MaoMiao
Jing Wei
16
6 / 5 / 2
9,301
846
11,005
11,635
4,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Marløwe
Maman Brigitte
13
2 / 8 / 4
7,484
680
6,191
13,147
4,937
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Mogwai69
Horus
17
0 / 1 / 9
8,460
769
4,870
13,063
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
13
1 / 5 / 6
7,746
704
5,899
13,633
9,365
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
25
Kills
9
10
Deaths
25
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaltoDayis
Cthulhu
3
2
17
5.75
W
Anubis
Elchichero
Anubis
6
3
13
4.17
W
Guan Yu
Faritestro
Guan Yu
6
3
15
4.5
L
0
6
5
0.42
L
Jing Wei
MaoMiao
Jing Wei
6
5
2
1.4
L
Maman Brigitte
Marløwe
Maman Brigitte
2
8
4
0.5
L
Horus
Mogwai69
Horus
0
1
9
4.5
W
Apollo
Ryusetzu
Apollo
8
2
15
7.75
L
Atlas
1
5
6
0.8
W
Rama
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,965
Damage
34,846
56,910
Taken
67,413
46,189
Mitigated
43,235
27,356
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaltoDayis
Cthulhu
11,664
641
1,300
1,822
12,833
12,606
473
3,238
9,595
22,532
0
W
Anubis
Elchichero
Anubis
14,266
1,038
561
1,762
8,228
5,176
735
2,687
5,541
26,432
587
W
Guan Yu
Faritestro
Guan Yu
10,999
1,642
5,341
4,228
16,972
18,319
660
6,691
10,281
0
14,813
L
6,881
473
1,633
2,492
15,935
11,417
0
5,227
10,055
9,880
0
L
Jing Wei
MaoMiao
Jing Wei
11,005
6,056
877
1,745
11,635
4,702
0
4,133
7,033
0
27,258
L
Maman Brigitte
Marløwe
Maman Brigitte
6,191
822
834
394
13,147
4,937
0
3,700
9,007
13,331
0
L
Horus
Mogwai69
Horus
4,870
1,423
5,073
5,801
13,063
12,814
0
5,238
7,325
2,509
11,484
W
Apollo
Ryusetzu
Apollo
14,181
7,564
3,991
3,916
11,175
6,237
2,714
3,888
7,287
0
30,131
L
Atlas
5,899
389
70
843
13,633
9,365
0
5,534
7,485
14,053
0
W
Rama
10,855
7,838
1,045
3,390
7,702
3,851
3,002
3,629
4,073
0
21,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
39,674
136
Minions Killed
77
0
Camps Cleared
0
1,053,660
Distance Traveled
955,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,781
889
38
3
0
225,029
0
W
Anubis
9,655
878
35
3
0
198,658
0
W
Guan Yu
9,598
873
9
1
0
218,226
0
L
Sobek
6,683
608
8
1
0
180,788
0
L
Jing Wei
9,301
846
36
3
0
179,453
0
L
Maman Brigitte
7,484
680
3
0
0
184,277
0
L
Horus
8,460
769
16
1
0
220,948
0
W
Apollo
10,212
928
29
3
0
201,442
0
L
Atlas
7,746
704
14
1
0
189,806
0
W
Rama
9,621
875
25
2
0
210,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role