Player Matchup

Lancelot
Lancelot
Silver II
CRAZYMADTOKER
Lancelot
Silver II
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 71L
1,088 MMR
Solo
Ares
Ares
Silver II
IunchpaIe
Ares
Silver II
Level 126
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 12L
1,435 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Red Ripple
Kukulkan
Gold II
Level 173
God Stats
6W - 6L
1,533 SR
Queue Stats
135W - 130L
1,401 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,444 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,503 SR
1,313 MMR
Janus
Janus
Silver I
Adorkablemale638
Janus
Silver I
Level 107
God Stats
5W - 4L
1,467 SR
Queue Stats
62W - 102L
1,289 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Cbreazy5
Danzaburou
Bronze III
Level 43
God Stats
0W - 2L
1,672 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Surtr
Surtr
Silver III
JuanPaDonoso
Surtr
Silver III
Level 164
God Stats
5W - 9L
1,368 SR
Queue Stats
95W - 120L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CRAZYMADTOKER
Lancelot
18
7 / 4 / 5
12,629
702
12,003
18,614
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ares
17
1 / 1 / 10
11,702
650
12,246
18,553
20,645
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Red Ripple
Kukulkan
20
6 / 1 / 6
13,978
777
20,274
9,137
4,666
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
AthenaAchillesArachnePersephone

VS

Bans
BacchusKuzenboKumbhakarnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
10,849
603
12,666
13,840
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Cbreazy5
Danzaburou
18
1 / 5 / 2
11,905
661
8,410
16,155
8,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 3 / 2
10,852
603
9,391
22,642
27,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Lancelot
CRAZYMADTOKER
Lancelot
7
4
5
2.38
L
Danzaburou
Cbreazy5
Danzaburou
1
5
2
0.4
W
Ares
1
1
10
6
L
3
3
2
1.33
W
Kukulkan
Red Ripple
Kukulkan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,523
Damage
30,467
46,304
Taken
52,637
44,034
Mitigated
41,126
6,170
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,666
30
0
0
13,840
5,721
0
7,785
5,348
43,091
166
W
Lancelot
CRAZYMADTOKER
Lancelot
12,003
1,447
0
3,244
18,614
18,723
491
4,480
13,483
93
34,501
L
Danzaburou
Cbreazy5
Danzaburou
8,410
2,923
0
1,948
16,155
8,133
0
9,332
6,077
0
72,570
W
Ares
12,246
392
0
1,879
18,553
20,645
347
4,349
13,695
29,277
3,316
L
9,391
2,291
0
6,201
22,642
27,272
5
13,212
8,113
345
18,604
W
Kukulkan
Red Ripple
Kukulkan
20,274
1,332
0
1,047
9,137
4,666
2,709
4,377
4,521
105,548
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
33,606
258
Minions Killed
190
0
Camps Cleared
0
994,554
Distance Traveled
893,700
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,849
603
59
3
0
279,760
0
W
Lancelot
12,629
702
30
2
0
333,382
0
L
Danzaburou
11,905
661
104
6
0
282,081
0
W
Ares
11,702
650
43
2
0
345,563
0
L
Surtr
10,852
603
27
2
0
331,859
8
W
Kukulkan
13,978
777
185
10
0
315,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role