Player Matchup

Odin
Odin
Crazywts
Odin
Level 106
God Stats
0W - 2L
1,250 SR
Queue Stats
97W - 110L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Kuhnmeister
Kukulkan
Level 114
God Stats
46W - 34L
1,641 SR
Queue Stats
114W - 100L
1,556 Elo+
Solo
Nut
Nut
ReillyRead
Nut
Level 119
God Stats
0W - 1L
1,851 SR
Queue Stats
20W - 14L
1,632 Elo+
Solo
Charon
Charon
TuAnon
Charon
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,462 Elo+
Party 2
Awilix
Awilix
bLent5
Awilix
Level 58
God Stats
1W - 3L
1,526 SR
Queue Stats
69W - 71L
1,464 Elo+
Party 2
Team Averages
Level 84
1,554 SR
1,524 Elo+

VS

Team Averages
Level 112
1,589 SR
1,519 Elo+
Cthulhu
Cthulhu
Deadrat
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,432 Elo+
Party 1
Anhur
Anhur
Lockenuz
Anhur
Level 86
God Stats
7W - 0L
1,500 SR
Queue Stats
43W - 27L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
Ywuria
Nu Wa
Level 118
God Stats
13W - 14L
1,522 SR
Queue Stats
112W - 94L
1,502 Elo+
Party 1
Athena
Athena
drinsanity666
Athena
Level 121
God Stats
6W - 3L
1,692 SR
Queue Stats
78W - 51L
1,560 Elo+
Solo
Mulan
Mulan
irisiri
Mulan
Level 108
God Stats
4W - 1L
1,729 SR
Queue Stats
169W - 150L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 4 / 0
5,990
461
2,116
11,051
7,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Kuhnmeister
Kukulkan
13
1 / 3 / 0
7,576
583
3,234
8,682
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 2
6,790
522
7,921
9,327
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
TuAnon
Charon
10
1 / 3 / 3
6,762
520
3,929
11,556
8,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
bLent5
Awilix
12
1 / 4 / 2
6,513
501
6,025
14,949
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadrat
Cthulhu
11
2 / 2 / 3
6,675
513
5,272
11,908
8,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Lockenuz
Anhur
12
0 / 2 / 3
6,472
498
5,412
9,093
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Ywuria
Nu Wa
15
5 / 0 / 2
8,904
685
9,221
4,907
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 2
8,529
656
7,225
8,973
9,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
irisiri
Mulan
15
6 / 1 / 6
8,114
624
10,343
10,426
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
16
16
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
0
0
W
Cthulhu
Deadrat
Cthulhu
2
2
3
1.75
L
Kukulkan
Kuhnmeister
Kukulkan
1
3
0
0.33
W
Anhur
Lockenuz
Anhur
0
2
3
0.75
L
2
2
2
1.5
L
Charon
TuAnon
Charon
1
3
3
0.83
W
Nu Wa
Ywuria
Nu Wa
5
0
2
6
L
Awilix
bLent5
Awilix
1
4
2
0.5
W
3
0
2
4
W
Mulan
irisiri
Mulan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
37,473
55,565
Taken
45,307
25,941
Mitigated
28,635
15,216
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,116
440
0
1,403
11,051
7,247
0
5,628
4,731
0
37,565
W
Cthulhu
Deadrat
Cthulhu
5,272
428
1,505
3,131
11,908
8,030
0
1,760
10,148
27,326
313
L
Kukulkan
Kuhnmeister
Kukulkan
3,234
63
0
1,584
8,682
1,918
0
4,905
3,397
66,167
1,138
W
Anhur
Lockenuz
Anhur
5,412
2,537
0
2,996
9,093
3,030
0
956
8,137
0
53,898
L
7,921
5,363
0
5,211
9,327
3,172
0
2,360
6,887
0
65,117
L
Charon
TuAnon
Charon
3,929
601
82
1,982
11,556
8,100
0
4,386
6,874
21,400
3,098
W
Nu Wa
Ywuria
Nu Wa
9,221
2,032
0
1,515
4,907
2,116
48
2,941
1,966
71,041
321
L
Awilix
bLent5
Awilix
6,025
2,035
0
4,954
14,949
5,504
0
2,138
12,555
0
51,072
W
7,225
2,142
0
3,517
8,973
9,354
64
52
8,921
52,883
4,258
W
Mulan
irisiri
Mulan
10,343
2,515
0
2,708
10,426
6,105
0
941
9,485
0
67,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
38,694
412
Minions Killed
485
0
Camps Cleared
0
1,246,389
Distance Traveled
1,265,849
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,990
461
61
5
0
220,620
1
W
Cthulhu
6,675
513
46
4
0
262,807
2
L
Kukulkan
7,576
583
121
9
0
264,226
3
W
Anhur
6,472
498
84
6
0
222,645
1
L
Nut
6,790
522
110
8
0
237,860
1
L
Charon
6,762
520
33
3
0
242,337
0
W
Nu Wa
8,904
685
139
11
0
258,871
6
L
Awilix
6,513
501
87
7
0
281,346
0
W
Athena
8,529
656
111
9
0
233,582
0
W
Mulan
8,114
624
105
8
0
287,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role