Player Matchup

Sun Wukong
Sun Wukong
Bakkancs
Sun Wukong
Level 61
God Stats
57W - 46L
1,491 SR
Queue Stats
115W - 132L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
Deadlygoofy1
Ratatoskr
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 128L
1,472 Elo+
Party 1
Raijin
Raijin
ThaCoffeeKiller
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 145L
1,610 Elo+
Party 1
Yemoja
Yemoja
TheSnout
Yemoja
Level 154
God Stats
1W - 0L
1,377 SR
Queue Stats
7W - 5L
1,675 Elo+
Solo
Danzaburou
Danzaburou
Yungugly19
Danzaburou
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,188 Elo+
Party 1
Team Averages
Level 126
1,474 SR
1,473 Elo+

VS

Team Averages
Level 125
1,552 SR
1,509 Elo+
Mulan
Mulan
A Lethal Eskimo
Mulan
Level 143
God Stats
3W - 2L
1,741 SR
Queue Stats
117W - 105L
1,600 Elo+
Party 2
Thanatos
Thanatos
Gorilla__Booty
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Bellona
Bellona
Hackxble
Bellona
Level 125
God Stats
0W - 3L
1,312 SR
Queue Stats
235W - 218L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
MmeDesdemona
Nu Wa
Level 158
God Stats
5W - 3L
1,678 SR
Queue Stats
33W - 30L
1,485 Elo+
Solo
Sol
Sol
TheInsaneSoldier
Sol
Level 129
God Stats
32W - 20L
1,526 SR
Queue Stats
86W - 75L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bakkancs
Sun Wukong
14
2 / 5 / 7
8,249
485
5,226
15,334
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Deadlygoofy1
Ratatoskr
16
6 / 2 / 7
9,458
556
10,373
16,319
8,337
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 9
9,459
556
15,710
10,327
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
TheSnout
Yemoja
15
5 / 0 / 10
10,028
590
6,579
13,450
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Yungugly19
Danzaburou
17
7 / 0 / 4
10,647
626
9,911
11,140
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,436
437
6,795
14,398
14,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
11
1 / 7 / 2
7,201
424
5,153
15,291
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
Hackxble
Bellona
16
6 / 4 / 1
10,465
616
14,002
18,942
17,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,132
478
8,390
11,338
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 0
8,705
512
7,700
12,989
4,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
25
Kills
9
9
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Sun Wukong
Bakkancs
Sun Wukong
2
5
7
1.1
W
Ratatoskr
Deadlygoofy1
Ratatoskr
6
2
7
4.75
L
Thanatos
1
7
2
0.29
L
Bellona
Hackxble
Bellona
6
4
1
1.63
L
2
5
1
0.5
W
5
2
9
4.75
L
0
4
0
0
W
Yemoja
TheSnout
Yemoja
5
0
10
10
W
Danzaburou
Yungugly19
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
42,040
66,570
Taken
72,958
40,906
Mitigated
46,119
20,631
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,795
642
327
3,635
14,398
14,372
26
5,883
8,236
2,048
33,318
W
Sun Wukong
Bakkancs
Sun Wukong
5,226
345
0
3,152
15,334
12,297
272
1,414
12,973
0
49,953
W
Ratatoskr
Deadlygoofy1
Ratatoskr
10,373
3,412
0
2,013
16,319
8,337
394
3,135
12,991
0
74,311
L
Thanatos
5,153
684
0
6,679
15,291
6,062
0
3,621
11,312
0
43,106
L
Bellona
Hackxble
Bellona
14,002
3,688
0
3,488
18,942
17,925
485
2,705
15,359
0
75,562
L
8,390
2,354
0
1,250
11,338
3,575
0
5,485
5,302
57,602
0
W
15,710
1,498
0
492
10,327
4,833
550
4,474
5,853
82,406
0
L
7,700
2,129
0
5,685
12,989
4,185
1,073
3,107
9,778
79,253
5,911
W
Yemoja
TheSnout
Yemoja
6,579
1,909
5,217
4,731
13,450
10,288
234
3,562
9,790
38,456
415
W
Danzaburou
Yungugly19
Danzaburou
9,911
4,917
0
5,026
11,140
5,151
1,445
4,819
6,215
0
79,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
41,939
487
Minions Killed
463
0
Camps Cleared
0
1,707,032
Distance Traveled
1,533,346
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,436
437
55
3
0
316,499
2
W
Sun Wukong
8,249
485
78
5
0
346,953
0
W
Ratatoskr
9,458
556
83
5
0
392,423
1
L
Thanatos
7,201
424
67
4
0
313,491
1
L
Bellona
10,465
616
123
7
0
311,619
0
L
Nu Wa
8,132
478
92
5
0
284,875
2
W
Raijin
9,459
556
145
9
0
309,675
6
L
Sol
8,705
512
126
7
0
306,862
6
W
Yemoja
10,028
590
50
3
0
304,752
5
W
Danzaburou
10,647
626
131
8
0
353,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role