Player Matchup

Kukulkan
Kukulkan
BKzMetsFan
Kukulkan
Level 18
God Stats
5W - 21L
1,203 SR
Queue Stats
24W - 57L
1,250 Elo+
Party 2
Bellona
Bellona
BeardedPotato17
Bellona
Level 28
God Stats
10W - 9L
1,335 SR
Queue Stats
115W - 148L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
DEADPOOL-VG
Cthulhu
Level 151
God Stats
2W - 1L
1,655 SR
Queue Stats
208W - 222L
1,476 Elo+
Party 2
Merlin
Merlin
StealthDemon531
Merlin
Level 81
God Stats
1W - 4L
1,625 SR
Queue Stats
169W - 154L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z-_-zERRORz-_-z
Ah Muzen Cab
Level 67
God Stats
26W - 23L
1,481 SR
Queue Stats
184W - 185L
1,502 Elo+
Solo
Team Averages
Level 69
1,460 SR
1,421 Elo+

VS

Team Averages
Level 83
1,585 SR
1,520 Elo+
Ratatoskr
Ratatoskr
ECB_Riot
Ratatoskr
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Logicaltaco
Baron Samedi
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,542 Elo+
Party 1
Bacchus
Bacchus
LowercaseJ
Bacchus
Level 17
God Stats
15W - 11L
1,550 SR
Queue Stats
46W - 39L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
Magnes86
Guan Yu
Level 87
God Stats
3W - 1L
1,682 SR
Queue Stats
45W - 44L
1,530 Elo+
Solo
Izanami
Izanami
SkiesVintage
Izanami
Level 86
God Stats
9W - 4L
1,693 SR
Queue Stats
62W - 56L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BKzMetsFan
Kukulkan
14
0 / 4 / 0
8,657
866
5,820
9,543
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 2
9,159
916
6,737
18,890
25,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DEADPOOL-VG
Cthulhu
15
2 / 6 / 1
9,647
965
14,911
23,785
24,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 0
8,707
871
13,899
8,336
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
z-_-zERRORz-_-z
Ah Muzen Cab
15
1 / 4 / 1
9,675
968
15,339
11,361
5,231
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

184

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ECB_Riot
Ratatoskr
16
8 / 1 / 6
11,130
1,113
12,655
14,486
6,876
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Logicaltaco
Baron Samedi
17
7 / 2 / 12
11,564
1,156
23,119
12,879
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
LowercaseJ
Bacchus
16
1 / 0 / 16
11,023
1,102
10,048
13,547
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Guan Yu
Magnes86
Guan Yu
17
3 / 0 / 15
10,677
1,068
5,552
12,348
14,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SkiesVintage
Izanami
17
2 / 0 / 14
10,366
1,037
18,560
7,576
3,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
84
3
Kills
21
21
Deaths
3
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BKzMetsFan
Kukulkan
0
4
0
0
L
0
5
2
0.2
L
Cthulhu
DEADPOOL-VG
Cthulhu
2
6
1
0.42
W
Ratatoskr
ECB_Riot
Ratatoskr
8
1
6
11
W
Baron Samedi
Logicaltaco
Baron Samedi
7
2
12
6.5
W
Bacchus
LowercaseJ
Bacchus
1
0
16
9
W
Guan Yu
Magnes86
Guan Yu
3
0
15
10.5
W
Izanami
SkiesVintage
Izanami
2
0
14
9
L
0
2
0
0
L
Ah Muzen Cab
z-_-zERRORz-_-z
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,706
Damage
69,934
71,915
Taken
60,836
62,358
Mitigated
51,436
1,456
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BKzMetsFan
Kukulkan
5,820
330
0
0
9,543
4,299
0
4,481
5,062
15,881
205
L
6,737
1,229
0
1,010
18,890
25,237
0
8,141
10,749
892
10,115
L
Cthulhu
DEADPOOL-VG
Cthulhu
14,911
836
207
0
23,785
24,206
0
9,610
14,175
31,191
0
W
Ratatoskr
ECB_Riot
Ratatoskr
12,655
3,387
212
791
14,486
6,876
0
7,852
5,405
0
19,342
W
Baron Samedi
Logicaltaco
Baron Samedi
23,119
2,592
5,403
5,274
12,879
8,283
0
6,084
5,811
45,825
1,090
W
Bacchus
LowercaseJ
Bacchus
10,048
1,366
0
3,232
13,547
17,684
0
8,066
4,072
19,595
857
W
Guan Yu
Magnes86
Guan Yu
5,552
291
4,129
5,039
12,348
14,868
0
4,973
6,512
0
17,323
W
Izanami
SkiesVintage
Izanami
18,560
8,397
773
1,647
7,576
3,725
0
3,873
3,248
0
46,306
L
13,899
387
0
0
8,336
3,385
0
3,825
4,511
21,824
916
L
Ah Muzen Cab
z-_-zERRORz-_-z
Ah Muzen Cab
15,339
5,154
0
239
11,361
5,231
0
6,172
5,189
0
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
54,760
175
Minions Killed
230
4
Camps Cleared
9
909,216
Distance Traveled
1,017,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,657
866
22
2
0
172,778
0
L
Bellona
9,159
916
17
2
1
180,733
0
L
Cthulhu
9,647
965
57
6
0
191,076
0
W
Ratatoskr
11,130
1,113
22
2
2
222,431
0
W
Baron Samedi
11,564
1,156
51
5
4
191,823
0
W
Bacchus
11,023
1,102
29
3
0
217,052
0
W
Guan Yu
10,677
1,068
34
3
1
216,648
0
W
Izanami
10,366
1,037
94
9
2
169,055
0
L
Merlin
8,707
871
39
4
0
187,840
0
L
Ah Muzen Cab
9,675
968
40
4
3
176,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role