Player Matchup

Anubis
Anubis
Charliex420xx
Anubis
Level 64
God Stats
28W - 22L
1,762 SR
Queue Stats
139W - 144L
1,538 Elo+
Party 1
Pele
Pele
HohenHeim16
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 151L
1,494 Elo+
Party 1
Cupid
Cupid
MagicMel0
Cupid
Level 89
God Stats
19W - 16L
1,632 SR
Queue Stats
280W - 280L
1,419 Elo+
Solo
Danzaburou
Danzaburou
gerstgameshd
Danzaburou
Level 69
God Stats
9W - 7L
1,562 SR
Queue Stats
326W - 334L
1,454 Elo+
Party 1
King Arthur
King Arthur
undue_museum0
King Arthur
Level 87
God Stats
54W - 37L
1,720 SR
Queue Stats
549W - 544L
1,466 Elo+
Solo
Team Averages
Level 68
1,635 SR
1,474 Elo+

VS

Team Averages
Level 115
1,526 SR
1,428 Elo+
Loki
Loki
Wh7teR4ven
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
antonioynoita27
King Arthur
Level 107
God Stats
19W - 18L
1,538 SR
Queue Stats
282W - 255L
1,399 Elo+
Solo
Chaac
Chaac
assvialator69
Chaac
Level 98
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
badrosko_tj
Morgan Le Fay
Level 150
God Stats
3W - 7L
1,651 SR
Queue Stats
69W - 78L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
lgfrank001
Baron Samedi
Level 150
God Stats
1W - 2L
1,570 SR
Queue Stats
5W - 9L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,965
527
5,597
9,329
4,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 2
10,198
600
13,365
19,592
9,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
MagicMel0
Cupid
15
6 / 4 / 7
9,433
555
10,619
14,278
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
gerstgameshd
Danzaburou
12
3 / 2 / 4
7,463
439
8,159
12,753
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
undue_museum0
King Arthur
16
1 / 1 / 3
9,376
552
8,833
12,372
15,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,404
494
3,819
10,038
3,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
antonioynoita27
King Arthur
14
0 / 4 / 4
8,233
484
9,289
18,338
17,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 2
7,435
437
6,869
18,446
15,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
badrosko_tj
Morgan Le Fay
13
2 / 7 / 1
8,168
480
13,859
12,871
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
lgfrank001
Baron Samedi
14
4 / 4 / 2
8,718
513
10,795
10,671
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
22
Kills
11
12
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
10
3
2
3.67
W
Cupid
MagicMel0
Cupid
6
4
7
2.38
L
3
3
2
1.33
L
King Arthur
antonioynoita27
King Arthur
0
4
4
0.5
L
2
5
2
0.6
L
Morgan Le Fay
badrosko_tj
Morgan Le Fay
2
7
1
0.36
W
Danzaburou
gerstgameshd
Danzaburou
3
2
4
2.5
L
Baron Samedi
lgfrank001
Baron Samedi
4
4
2
1.25
W
King Arthur
undue_museum0
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,573
Damage
44,631
68,324
Taken
70,364
40,126
Mitigated
49,377
19,597
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
0
0
3,313
9,329
4,383
932
4,783
3,897
59,028
1,463
W
13,365
5,537
0
7,267
19,592
9,003
1,035
4,869
14,356
0
95,090
W
Cupid
MagicMel0
Cupid
10,619
6,389
279
5,466
14,278
6,253
1,204
5,847
7,825
0
56,303
L
3,819
795
0
2,620
10,038
3,423
0
302
9,736
0
58,266
L
King Arthur
antonioynoita27
King Arthur
9,289
894
0
3,722
18,338
17,158
0
1,602
16,736
123
60,242
L
6,869
1,086
0
4,022
18,446
15,533
0
669
17,777
0
41,757
L
Morgan Le Fay
badrosko_tj
Morgan Le Fay
13,859
1,373
0
2,053
12,871
8,533
390
0
12,871
57,916
1,052
W
Danzaburou
gerstgameshd
Danzaburou
8,159
3,132
0
2,872
12,753
4,904
1,265
6,691
5,160
0
35,102
L
Baron Samedi
lgfrank001
Baron Samedi
10,795
388
283
2,885
10,671
4,730
0
2,867
7,804
48,689
0
W
King Arthur
undue_museum0
King Arthur
8,833
1,098
0
400
12,372
15,583
18
0
12,372
0
65,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
40,958
477
Minions Killed
421
0
Camps Cleared
0
1,594,694
Distance Traveled
1,565,076
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,965
527
110
6
0
299,678
5
W
Pele
10,198
600
122
7
0
353,454
6
W
Cupid
9,433
555
100
6
0
272,598
0
L
Loki
8,404
494
81
5
0
357,707
0
L
King Arthur
8,233
484
109
6
0
320,143
0
L
Chaac
7,435
437
53
3
0
327,058
0
L
Morgan Le Fay
8,168
480
97
6
0
288,110
0
W
Danzaburou
7,463
439
29
2
0
326,011
2
L
Baron Samedi
8,718
513
81
5
0
272,058
1
W
King Arthur
9,376
552
116
7
0
342,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role