Player Matchup

Ix Chel
Ix Chel
Arktavial
Ix Chel
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 98L
1,596 Elo+
Solo
Arachne
Arachne
BlaccSenju
Arachne
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
834W - 883L
1,536 Elo+
Solo
Chiron
Chiron
Houstone76
Chiron
Level 159
God Stats
2W - 5L
1,187 SR
Queue Stats
300W - 301L
1,514 Elo+
Solo
Mercury
Mercury
Vv IMA THUG vV
Mercury
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,516 Elo+
Solo
Hun Batz
Hun Batz
假发SSS
Hun Batz
Level 117
God Stats
0W - 5L
1,286 SR
Queue Stats
586W - 633L
1,546 Elo+
Solo
Team Averages
Level 141
1,395 SR
1,542 Elo+

VS

Team Averages
Level 86
1,544 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
ChainSawWilly
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,653 SR
Queue Stats
115W - 112L
1,560 Elo+
Party 1
Agni
Agni
Jork123
Agni
Level 21
God Stats
2W - 1L
1,752 SR
Queue Stats
46W - 55L
1,526 Elo+
Party 1
Anubis
Anubis
KrAzy805
Anubis
Level 64
God Stats
7W - 6L
1,518 SR
Queue Stats
379W - 366L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
LUiS 562
Nu Wa
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 175L
1,507 Elo+
Solo
Chang'e
Chang'e
Rieminiz
Chang'e
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
164W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Arktavial
Ix Chel
16
4 / 4 / 5
9,370
721
12,710
16,230
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
BlaccSenju
Arachne
15
4 / 3 / 3
8,691
669
10,293
12,116
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Houstone76
Chiron
17
1 / 1 / 7
9,545
734
11,508
11,530
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 6
7,969
613
6,997
11,462
4,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
假发SSS
Hun Batz
16
3 / 5 / 7
9,357
720
15,693
17,605
17,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChainSawWilly
Morgan Le Fay
18
4 / 0 / 12
9,647
742
16,652
11,444
7,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Jork123
Agni
17
4 / 2 / 11
10,221
786
13,933
10,882
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
KrAzy805
Anubis
16
5 / 5 / 6
9,525
733
9,416
11,510
6,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
LUiS 562
Nu Wa
14
1 / 4 / 10
8,632
664
12,918
11,741
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Rieminiz
Chang'e
17
3 / 1 / 10
10,165
782
7,094
17,536
18,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
12
Kills
17
18
Deaths
12
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Arktavial
Ix Chel
4
4
5
1.63
L
Arachne
BlaccSenju
Arachne
4
3
3
1.83
W
Morgan Le Fay
ChainSawWilly
Morgan Le Fay
4
0
12
10
L
Chiron
Houstone76
Chiron
1
1
7
4.5
W
Agni
Jork123
Agni
4
2
11
4.75
W
Anubis
KrAzy805
Anubis
5
5
6
1.6
W
Nu Wa
LUiS 562
Nu Wa
1
4
10
1.5
W
Chang'e
Rieminiz
Chang'e
3
1
10
8
L
0
5
6
0.6
L
Hun Batz
假发SSS
Hun Batz
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,201
Damage
60,013
68,943
Taken
63,113
47,072
Mitigated
44,983
25,935
Healing
27,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Arktavial
Ix Chel
12,710
1,705
8,325
6,211
16,230
6,437
84
14,268
1,547
31,780
623
L
Arachne
BlaccSenju
Arachne
10,293
7,368
432
3,199
12,116
13,962
0
9,900
1,928
0
13,891
W
Morgan Le Fay
ChainSawWilly
Morgan Le Fay
16,652
2,769
0
1,062
11,444
7,329
42
939
10,412
34,580
0
L
Chiron
Houstone76
Chiron
11,508
1,330
1,726
2,435
11,530
4,407
0
10,371
1,059
0
41,285
W
Agni
Jork123
Agni
13,933
676
483
1,687
10,882
5,799
465
1,186
9,597
26,707
1,819
W
Anubis
KrAzy805
Anubis
9,416
538
0
1,442
11,510
6,856
611
3,813
7,513
33,413
0
W
Nu Wa
LUiS 562
Nu Wa
12,918
4,711
519
790
11,741
6,067
1,032
2,586
8,966
20,734
0
W
Chang'e
Rieminiz
Chang'e
7,094
877
12,085
9,381
17,536
18,932
348
3,914
13,622
16,643
0
L
6,997
664
0
964
11,462
4,305
0
10,048
1,142
0
14,692
L
Hun Batz
假发SSS
Hun Batz
15,693
1,066
1,059
1,584
17,605
17,961
0
13,572
3,497
0
31,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
48,190
157
Minions Killed
198
0
Camps Cleared
0
1,253,782
Distance Traveled
1,211,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,370
721
39
3
0
242,706
0
L
Arachne
8,691
669
5
0
0
248,036
0
W
Morgan Le Fay
9,647
742
44
3
0
276,627
0
L
Chiron
9,545
734
67
5
0
241,879
0
W
Agni
10,221
786
53
4
0
237,361
0
W
Anubis
9,525
733
58
4
0
211,453
0
W
Nu Wa
8,632
664
23
2
0
245,939
0
W
Chang'e
10,165
782
20
2
0
240,318
0
L
Mercury
7,969
613
15
1
0
293,374
0
L
Hun Batz
9,357
720
31
2
0
227,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role