Player Matchup

Anhur
Anhur
Genghis__Shaun
Anhur
Level 88
God Stats
20W - 14L
1,637 SR
Queue Stats
428W - 425L
1,631 Elo+
Solo
Nike
Nike
Hard-ees-MAN
Nike
Level 103
God Stats
25W - 20L
1,648 SR
Queue Stats
112W - 100L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
MyNamesWes
Cthulhu
Level 140
God Stats
1W - 2L
1,169 SR
Queue Stats
104W - 113L
1,485 Elo+
Party 2
Team Averages
Level 110
1,485 SR
1,547 Elo+

VS

Team Averages
Level 79
1,505 SR
1,527 Elo+
Cerberus
Cerberus
JTGANGSTER
Cerberus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 178L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
kehshweh
Zhong Kui
Level 29
God Stats
6W - 6L
1,322 SR
Queue Stats
153W - 135L
1,512 Elo+
Party 1
Loki
Loki
qdv923
Loki
Level 93
God Stats
34W - 29L
1,694 SR
Queue Stats
104W - 96L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,508
751
4,798
6,714
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,486
749
5,783
7,494
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MyNamesWes
Cthulhu
12
3 / 0 / 5
7,561
756
7,138
8,655
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JTGANGSTER
Cerberus
11
1 / 3 / 0
6,548
655
3,936
8,923
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
kehshweh
Zhong Kui
11
0 / 3 / 0
6,280
628
5,635
6,793
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
qdv923
Loki
10
0 / 2 / 0
6,174
617
6,112
5,999
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
2
0
4
4
L
Cerberus
JTGANGSTER
Cerberus
1
3
0
0.33
W
Cthulhu
MyNamesWes
Cthulhu
3
0
5
5.5
L
Zhong Kui
kehshweh
Zhong Kui
0
3
0
0
L
Loki
qdv923
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,719
Damage
15,683
22,863
Taken
21,715
15,732
Mitigated
14,140
3,262
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,798
2,073
0
1,274
6,714
2,505
50
1,523
5,085
0
29,210
W
5,783
291
0
1,167
7,494
6,062
0
3,379
3,488
0
19,888
L
Cerberus
JTGANGSTER
Cerberus
3,936
230
0
1,403
8,923
5,851
0
2,391
5,766
12,948
0
W
Cthulhu
MyNamesWes
Cthulhu
7,138
176
256
565
8,655
7,165
0
3,504
4,692
21,818
0
L
Zhong Kui
kehshweh
Zhong Kui
5,635
244
137
1,984
6,793
6,311
0
2,565
3,745
18,690
0
L
Loki
qdv923
Loki
6,112
704
0
500
5,999
1,978
0
1,416
4,252
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
19,002
134
Minions Killed
105
0
Camps Cleared
0
590,480
Distance Traveled
559,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,508
751
61
6
0
191,367
0
W
Nike
7,486
749
37
4
0
188,515
0
L
Cerberus
6,548
655
36
4
0
187,898
0
W
Cthulhu
7,561
756
36
4
0
210,598
0
L
Zhong Kui
6,280
628
33
3
0
178,135
0
L
Loki
6,174
617
36
4
0
193,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role