Player Matchup

Rama
Rama
CaptMarc
Rama
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
1W - 2L
1,161 Elo+
Party 1
Chaac
Chaac
Equenoxx
Chaac
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 8L
1,511 Elo+
Party 1
Nox
Nox
LeDukeKaboom
Nox
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 81L
1,384 Elo+
Party 1
Hades
Hades
nakeddrumma
Hades
Level 48
God Stats
4W - 2L
1,797 SR
Queue Stats
41W - 31L
1,429 Elo+
Party 3
Thanatos
Thanatos
tipsyruben
Thanatos
Level 47
God Stats
1W - 2L
1,262 SR
Queue Stats
33W - 32L
1,418 Elo+
Party 3
Team Averages
Level 53
1,464 SR
1,381 Elo+

VS

Team Averages
Level 40
1,448 SR
1,333 Elo+
Artemis
Artemis
FreeAuntie
Artemis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 214L
1,431 Elo+
Party 4
Ao Kuang
Ao Kuang
Nasdrin
Ao Kuang
Level 37
God Stats
35W - 47L
1,348 SR
Queue Stats
323W - 314L
1,353 Elo+
Party 2
Discordia
Discordia
Sativa204
Discordia
Level 70
God Stats
2W - 4L
1,392 SR
Queue Stats
218W - 187L
1,458 Elo+
Party 4
Ymir
Ymir
Simply_Blish
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,117 Elo+
Party 2
Horus
Horus
booteemonster
Horus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
483W - 481L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 1 / 1
7,169
478
6,932
8,501
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Equenoxx
Chaac
15
10 / 0 / 3
9,410
627
15,073
11,632
8,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 7
7,904
527
4,654
9,645
6,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,147
476
3,178
9,341
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
tipsyruben
Thanatos
13
5 / 2 / 2
7,501
500
5,956
12,801
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FreeAuntie
Artemis
12
1 / 3 / 1
7,113
474
7,328
8,355
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Nasdrin
Ao Kuang
12
4 / 2 / 0
7,393
493
7,304
11,632
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Sativa204
Discordia
14
0 / 1 / 0
8,075
538
7,187
4,995
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,490
433
2,584
15,451
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 10 / 1
6,604
440
3,679
15,463
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
5
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
1
3.5
W
Chaac
Equenoxx
Chaac
10
0
3
11.5
L
Artemis
FreeAuntie
Artemis
1
3
1
0.5
W
0
1
7
3.5
L
Ao Kuang
Nasdrin
Ao Kuang
4
2
0
2
L
Discordia
Sativa204
Discordia
0
1
0
0
L
0
5
1
0.1
L
0
10
1
0.05
W
3
1
2
4
W
Thanatos
tipsyruben
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
28,082
51,920
Taken
55,896
27,997
Mitigated
30,986
17,859
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,932
6,318
0
2,928
8,501
3,191
666
1,746
6,755
0
48,653
W
Chaac
Equenoxx
Chaac
15,073
3,203
0
3,182
11,632
8,485
313
1,583
9,603
0
75,207
L
Artemis
FreeAuntie
Artemis
7,328
2,258
0
2,246
8,355
2,905
0
1,510
6,845
0
45,486
W
4,654
1,399
0
3,141
9,645
6,771
277
4,034
5,567
37,981
1,325
L
Ao Kuang
Nasdrin
Ao Kuang
7,304
2,077
0
843
11,632
4,825
0
443
11,189
54,903
0
L
Discordia
Sativa204
Discordia
7,187
168
0
850
4,995
1,741
540
1,301
3,694
61,710
2,094
L
2,584
232
0
862
15,451
12,427
0
3,829
11,622
24,563
1,454
L
3,679
1,778
110
1,685
15,463
9,088
415
543
14,920
0
35,796
W
3,178
509
210
2,806
9,341
4,236
0
5,197
4,056
30,251
315
W
Thanatos
tipsyruben
Thanatos
5,956
2,517
0
5,592
12,801
5,314
0
4,354
8,405
0
45,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
35,675
354
Minions Killed
330
0
Camps Cleared
0
1,451,866
Distance Traveled
1,448,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,169
478
71
5
0
271,267
1
W
Chaac
9,410
627
101
7
0
336,630
0
L
Artemis
7,113
474
65
4
0
262,683
0
W
Nox
7,904
527
57
4
0
249,839
0
L
Ao Kuang
7,393
493
76
5
0
334,739
0
L
Discordia
8,075
538
96
6
0
308,327
0
L
Ymir
6,490
433
40
3
0
267,586
0
L
Horus
6,604
440
53
4
0
274,946
0
W
Hades
7,147
476
60
4
0
295,283
0
W
Thanatos
7,501
500
65
4
0
298,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role