Player Matchup

Ravana
Ravana
CloudedV0ID
Ravana
Level 128
God Stats
6W - 10L
1,529 SR
Queue Stats
254W - 243L
1,534 Elo+
Solo
Apollo
Apollo
EuphoriaxLegit
Apollo
Level 66
God Stats
6W - 5L
1,333 SR
Queue Stats
68W - 89L
1,445 Elo+
Party 3
Horus
Horus
HarmeetP
Horus
Level 138
God Stats
8W - 5L
1,860 SR
Queue Stats
134W - 148L
1,507 Elo+
Party 3
Thoth
Thoth
MFmilkshakes
Thoth
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
36W - 47L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
vKulo
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 113
1,504 SR
1,491 Elo+

VS

Team Averages
Level 133
1,483 SR
1,540 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gunnar_0507
Chaac
Level 144
God Stats
1W - 7L
1,158 SR
Queue Stats
251W - 258L
1,494 Elo+
Solo
Bastet
Bastet
ItzTheLitz1
Bastet
Level 142
God Stats
6W - 4L
1,634 SR
Queue Stats
253W - 242L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VulturousWig0
Morgan Le Fay
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 94L
1,596 Elo+
Party 1
Ishtar
Ishtar
XxST4RK1LL3RxX
Ishtar
Level 123
God Stats
3W - 4L
1,624 SR
Queue Stats
84W - 69L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
2 / 0 / 2
5,989
544
3,408
5,678
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 1
7,019
638
4,791
6,228
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
HarmeetP
Horus
11
2 / 1 / 6
5,989
544
10,004
10,936
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 1
6,042
549
3,780
4,131
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
vKulo
Xing Tian
12
0 / 0 / 1
6,547
595
4,263
12,441
7,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 1
5,687
517
6,501
9,510
6,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,143
558
8,361
9,349
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
11
1 / 0 / 0
5,583
508
4,978
8,278
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
VulturousWig0
Morgan Le Fay
10
0 / 2 / 1
5,497
500
3,401
6,763
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,438
494
2,570
8,052
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Ravana
2
0
2
3
W
3
0
1
3.5
L
0
0
0
0
W
Horus
HarmeetP
Horus
2
1
6
5
L
Bastet
1
0
0
1
W
1
0
1
1.5
L
Morgan Le Fay
VulturousWig0
Morgan Le Fay
0
2
1
0.25
L
0
5
0
0
W
Xing Tian
vKulo
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
25,811
39,414
Taken
41,952
20,473
Mitigated
21,356
16,682
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,501
752
0
2,861
9,510
6,880
0
976
8,109
30,757
955
W
Ravana
3,408
853
0
917
5,678
2,905
0
369
5,269
0
47,503
W
4,791
3,938
0
2,209
6,228
2,644
265
1,499
4,689
0
54,633
L
8,361
1,264
0
5,036
9,349
6,312
0
3,853
5,452
0
45,881
W
Horus
HarmeetP
Horus
10,004
4,926
1,063
5,686
10,936
6,448
0
5,250
5,434
0
32,617
L
Bastet
4,978
1,140
0
6,026
8,278
2,896
0
348
7,853
0
43,782
W
3,780
190
0
1,723
4,131
1,437
0
1,926
1,983
44,910
858
L
Morgan Le Fay
VulturousWig0
Morgan Le Fay
3,401
235
0
572
6,763
2,762
0
2,326
4,261
31,081
454
L
2,570
1,843
0
1,460
8,052
2,506
0
0
7,868
0
37,669
W
Xing Tian
vKulo
Xing Tian
4,263
830
0
5,084
12,441
7,039
0
74
11,612
37,714
3,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
28,348
391
Minions Killed
337
0
Camps Cleared
0
1,160,626
Distance Traveled
1,191,322
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,687
517
43
4
0
253,329
0
W
Ravana
5,989
544
79
7
0
249,162
0
W
Apollo
7,019
638
94
9
0
217,133
4
L
Chaac
6,143
558
79
7
0
208,686
0
W
Horus
5,989
544
56
5
0
232,029
0
L
Bastet
5,583
508
80
7
0
308,872
4
W
Thoth
6,042
549
85
8
0
245,797
4
L
Morgan Le Fay
5,497
500
67
6
0
225,704
0
L
Ishtar
5,438
494
68
6
0
194,731
0
W
Xing Tian
6,547
595
77
7
0
216,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role