Player Matchup

Zeus
Zeus
Hex-Bocath_Fatal
Zeus
Level 137
God Stats
13W - 4L
1,967 SR
Queue Stats
126W - 135L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
LucasEdeLP7
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,502 Elo+
Solo
Xing Tian
Xing Tian
MotorDeHeladera
Xing Tian
Level 135
God Stats
7W - 5L
1,499 SR
Queue Stats
270W - 265L
1,462 Elo+
Party 2
Charybdis
Charybdis
WarCuda
Charybdis
Level 107
God Stats
8W - 3L
1,719 SR
Queue Stats
94W - 94L
1,572 Elo+
Party 2
Geb
Geb
cachitoMEGAplays
Geb
Level 136
God Stats
7W - 6L
1,331 SR
Queue Stats
249W - 244L
1,450 Elo+
Party 2
Team Averages
Level 132
1,603 SR
1,505 Elo+

VS

Team Averages
Level 123
1,410 SR
1,438 Elo+
Chang'e
Chang'e
ElKongo
Chang'e
Level 144
God Stats
0W - 2L
1,460 SR
Queue Stats
29W - 22L
1,518 Elo+
Solo
Freya
Freya
Iquinh0
Freya
Level 11
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Vamana
Vamana
Kitsune2020
Vamana
Level 133
God Stats
4W - 2L
1,641 SR
Queue Stats
84W - 75L
1,523 Elo+
Solo
Xbalanque
Xbalanque
cuiqui
Xbalanque
Level 107
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 1
Kali
Kali
juli97
Kali
Level 219
God Stats
3W - 4L
1,395 SR
Queue Stats
805W - 824L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,183
546
6,827
6,430
3,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
LucasEdeLP7
Cu Chulainn
15
0 / 1 / 1
8,869
591
8,636
18,134
16,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MotorDeHeladera
Xing Tian
13
3 / 0 / 2
7,089
473
6,736
8,873
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
WarCuda
Charybdis
15
1 / 0 / 2
8,660
577
8,239
9,785
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
8,027
535
7,707
17,169
9,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElKongo
Chang'e
10
0 / 4 / 1
5,849
390
7,502
13,478
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Iquinh0
Freya
14
2 / 2 / 0
7,845
523
4,632
12,755
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
1 / 0 / 0
9,198
613
12,652
16,058
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
cuiqui
Xbalanque
13
0 / 0 / 1
7,201
480
5,599
10,116
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
juli97
Kali
8
0 / 3 / 1
5,892
393
4,078
8,894
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ElKongo
Chang'e
0
4
1
0.13
W
1
2
4
1.5
L
Freya
Iquinh0
Freya
2
2
0
1
L
Vamana
1
0
0
1
W
Cu Chulainn
LucasEdeLP7
Cu Chulainn
0
1
1
0.5
W
Xing Tian
MotorDeHeladera
Xing Tian
3
0
2
4
W
Charybdis
WarCuda
Charybdis
1
0
2
2
W
3
0
3
4.5
L
Xbalanque
cuiqui
Xbalanque
0
0
1
0.5
L
Kali
juli97
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,145
Damage
34,463
60,391
Taken
61,301
38,388
Mitigated
38,368
24,220
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ElKongo
Chang'e
7,502
216
840
3,286
13,478
8,357
0
7,122
5,804
36,991
0
W
6,827
1,394
0
1,196
6,430
3,502
0
3,338
3,092
57,473
3,670
L
Freya
Iquinh0
Freya
4,632
1,649
0
4,594
12,755
5,151
0
6,436
6,187
64,069
2,587
L
Vamana
12,652
4,767
0
5,994
16,058
18,301
0
1,773
14,205
0
87,310
W
Cu Chulainn
LucasEdeLP7
Cu Chulainn
8,636
987
0
4,439
18,134
16,899
0
1,619
15,189
280
78,956
W
Xing Tian
MotorDeHeladera
Xing Tian
6,736
849
0
2,741
8,873
4,678
0
3,065
5,711
18,936
0
W
Charybdis
WarCuda
Charybdis
8,239
5,210
0
6,843
9,785
4,257
1,441
1,321
8,464
0
100,437
W
7,707
1,816
0
9,001
17,169
9,052
64
3,646
13,476
70,659
1,311
L
Xbalanque
cuiqui
Xbalanque
5,599
1,583
0
3,941
10,116
3,414
0
1,085
8,955
0
60,029
L
Kali
juli97
Kali
4,078
2,122
0
4,068
8,894
3,145
0
3,696
5,108
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
35,985
529
Minions Killed
451
0
Camps Cleared
0
1,464,348
Distance Traveled
1,319,273
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,849
390
54
4
0
289,721
2
W
Zeus
8,183
546
87
6
0
270,879
4
L
Freya
7,845
523
98
7
0
281,457
0
L
Vamana
9,198
613
152
10
0
305,677
1
W
Cu Chulainn
8,869
591
135
9
0
269,900
2
W
Xing Tian
7,089
473
47
3
0
319,622
5
W
Charybdis
8,660
577
142
9
0
259,122
0
W
Geb
8,027
535
118
8
0
344,825
0
L
Xbalanque
7,201
480
101
7
0
294,146
3
L
Kali
5,892
393
46
3
0
148,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role