Player Matchup

Ix Chel
Ix Chel
BRFLN
Ix Chel
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 221L
1,535 Elo+
Party 2
Mulan
Mulan
ButterflyBun
Mulan
Level 99
God Stats
3W - 5L
1,377 SR
Queue Stats
190W - 165L
1,487 Elo+
Solo
Bellona
Bellona
Rage_Agnst_Toast
Bellona
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
167W - 163L
1,522 Elo+
Party 2
Thanatos
Thanatos
jacobrocks13
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 119L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
jpr1019
Jormungandr
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 40L
1,457 Elo+
Party 2
Team Averages
Level 86
1,475 SR
1,496 Elo+

VS

Team Averages
Level 114
1,494 SR
1,508 Elo+
Apollo
Apollo
EboniBishonen
Apollo
Level 155
God Stats
3W - 1L
1,507 SR
Queue Stats
127W - 161L
1,405 Elo+
Solo
Anubis
Anubis
Killa02x
Anubis
Level 86
God Stats
6W - 2L
1,702 SR
Queue Stats
303W - 133L
1,688 Elo+
Solo
Ra
Ra
LuckOfTheReaper
Ra
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 105L
1,535 Elo+
Party 1
Ymir
Ymir
Mystickyballs
Ymir
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
177W - 179L
1,515 Elo+
Party 1
Hercules
Hercules
wknd101
Hercules
Level 133
God Stats
1W - 1L
1,260 SR
Queue Stats
33W - 47L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BRFLN
Ix Chel
16
5 / 2 / 5
8,044
731
12,212
10,899
4,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 8
7,442
677
7,759
14,576
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 10
7,344
668
11,775
13,598
14,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
jacobrocks13
Thanatos
13
2 / 7 / 6
7,167
652
6,872
12,010
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
jpr1019
Jormungandr
13
1 / 4 / 6
7,053
641
6,504
13,002
11,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,051
823
8,883
10,553
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Killa02x
Anubis
18
6 / 0 / 12
10,094
918
19,110
10,282
6,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
7 / 2 / 10
9,830
894
17,053
8,731
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 11
8,457
769
6,133
18,119
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
wknd101
Hercules
15
4 / 3 / 10
8,872
807
7,272
23,788
25,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
12
Kills
21
21
Deaths
13
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BRFLN
Ix Chel
5
2
5
3.75
L
3
5
8
1.4
W
4
2
11
4.75
W
Anubis
Killa02x
Anubis
6
0
12
12
W
7
2
10
6
W
0
6
11
0.92
L
1
3
10
2
L
Thanatos
jacobrocks13
Thanatos
2
7
6
0.71
L
Jormungandr
jpr1019
Jormungandr
1
4
6
1
W
Hercules
wknd101
Hercules
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,122
Damage
58,451
64,085
Taken
71,473
47,026
Mitigated
60,279
17,572
Healing
30,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BRFLN
Ix Chel
12,212
808
4,642
3,123
10,899
4,126
0
8,005
2,870
26,900
0
L
7,759
1,468
708
1,546
14,576
12,695
0
8,332
5,866
0
9,551
W
8,883
4,589
173
3,195
10,553
5,873
2,169
1,463
9,049
0
16,861
W
Anubis
Killa02x
Anubis
19,110
837
1,214
2,463
10,282
6,495
1,279
3,401
6,833
32,977
0
W
17,053
2,062
7,135
3,198
8,731
5,051
487
3,380
5,302
38,866
549
W
6,133
477
299
1,614
18,119
17,526
25
4,171
13,495
10,223
1,529
L
11,775
3,796
627
2,527
13,598
14,510
0
6,852
6,574
0
21,780
L
Thanatos
jacobrocks13
Thanatos
6,872
965
92
2,964
12,010
4,125
0
8,785
3,185
0
9,811
L
Jormungandr
jpr1019
Jormungandr
6,504
779
699
644
13,002
11,570
0
8,683
4,248
14,116
1,372
W
Hercules
wknd101
Hercules
7,272
2,044
572
10,240
23,788
25,334
13
4,929
18,305
0
8,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
46,304
82
Minions Killed
119
0
Camps Cleared
0
980,978
Distance Traveled
947,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,044
731
25
2
0
217,424
0
L
Mulan
7,442
677
9
1
0
184,371
0
W
Apollo
9,051
823
16
1
0
190,592
0
W
Anubis
10,094
918
30
3
0
200,103
0
W
Ra
9,830
894
59
5
0
205,005
0
W
Ymir
8,457
769
12
1
0
167,371
0
L
Bellona
7,344
668
18
2
0
209,162
0
L
Thanatos
7,167
652
10
1
0
174,554
0
L
Jormungandr
7,053
641
20
2
0
195,467
0
W
Hercules
8,872
807
2
0
0
184,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role