Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AFriendlyDino
Susano
Level 75
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 7L
1,555 Elo+
Party 1
Rama
Rama
DasMooni
Rama
Level 27
God Stats
2W - 2L
1,297 SR
Queue Stats
40W - 43L
1,486 Elo+
Party 1
Chang'e
Chang'e
MsHarkness
Chang'e
Level 126
God Stats
5W - 8L
1,591 SR
Queue Stats
84W - 87L
1,516 Elo+
Solo
Zeus
Zeus
race1201
Zeus
Level 111
God Stats
1W - 2L
1,732 SR
Queue Stats
44W - 42L
1,483 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,508 Elo+

VS

Team Averages
Level 128
1,688 SR
1,560 Elo+
Aphrodite
Aphrodite
InviteGonza
Aphrodite
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 2
Horus
Horus
Koffen King
Horus
Level 123
God Stats
49W - 31L
1,651 SR
Queue Stats
53W - 36L
1,604 Elo+
Party 3
Neith
Neith
MikeOxlong6969
Neith
Level 63
God Stats
60W - 46L
1,629 SR
Queue Stats
81W - 73L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
MistaMojoRising
Ne Zha
Level 158
God Stats
31W - 18L
1,694 SR
Queue Stats
100W - 102L
1,503 Elo+
Party 2
Ravana
Ravana
TrueRaikage
Ravana
Level 155
God Stats
1W - 2L
1,738 SR
Queue Stats
26W - 16L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 1
6,962
580
5,248
9,136
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 5
7,532
628
6,561
13,481
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
14
4 / 0 / 1
7,844
654
8,569
11,179
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
MsHarkness
Chang'e
14
2 / 1 / 2
8,313
693
7,730
8,364
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
2 / 2 / 3
7,262
605
8,653
6,035
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InviteGonza
Aphrodite
11
0 / 2 / 0
5,960
497
2,176
7,948
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,117
510
4,112
11,665
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 0
5,374
448
4,005
9,627
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 1
5,758
480
8,494
13,481
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
11
3 / 2 / 1
6,250
521
7,828
10,453
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
4
2
5
3.25
W
Rama
4
0
1
4.5
L
Aphrodite
InviteGonza
Aphrodite
0
2
0
0
L
0
3
1
0.17
L
0
4
0
0
L
1
2
1
0.75
W
Chang'e
MsHarkness
Chang'e
2
1
2
3
L
Ravana
3
2
1
1.75
W
Zeus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
26,615
48,195
Taken
53,174
21,098
Mitigated
25,661
24,414
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,248
918
2,856
4,564
9,136
6,745
0
457
8,679
21,840
2,009
W
6,561
1,728
0
6,759
13,481
5,473
0
780
12,660
0
58,936
W
Rama
8,569
6,822
0
4,312
11,179
4,132
1,056
0
11,179
0
67,445
L
Aphrodite
InviteGonza
Aphrodite
2,176
147
812
4,379
7,948
2,900
0
4,909
3,039
43,886
1,342
L
4,112
1,527
0
3,226
11,665
6,681
0
5,609
6,056
0
42,338
L
4,005
1,466
0
2,402
9,627
3,095
0
1,269
8,358
0
36,885
L
8,494
838
166
4,231
13,481
8,560
0
5,138
8,343
0
35,216
W
Chang'e
MsHarkness
Chang'e
7,730
758
117
4,477
8,364
2,606
188
0
7,964
59,125
2,008
L
Ravana
7,828
2,824
0
1,461
10,453
4,425
0
4,500
5,953
0
37,158
W
Zeus
8,653
748
0
1,329
6,035
2,142
0
881
5,154
53,071
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
29,459
449
Minions Killed
323
0
Camps Cleared
0
1,209,925
Distance Traveled
1,287,945
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,962
580
31
3
0
244,583
2
W
Susano
7,532
628
104
9
0
309,077
0
W
Rama
7,844
654
117
10
0
222,922
1
L
Aphrodite
5,960
497
86
7
0
241,093
0
L
Horus
6,117
510
76
6
0
264,495
2
L
Neith
5,374
448
67
6
0
225,125
0
L
Ne Zha
5,758
480
44
4
0
282,390
0
W
Chang'e
8,313
693
109
9
0
203,199
0
L
Ravana
6,250
521
50
4
0
274,842
0
W
Zeus
7,262
605
88
7
0
230,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role