Player Matchup

Sol
Sol
Silver II
 
Sol
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Adorkablemale638
Gilgamesh
Gold V
Level 107
God Stats
5W - 16L
1,457 SR
Queue Stats
62W - 102L
1,343 MMR
Solo
Cthulhu
Cthulhu
Gold V
SaltyNutters
Cthulhu
Gold V
Level 116
God Stats
7W - 5L
1,617 SR
Queue Stats
36W - 50L
1,183 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,525 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,447 SR
1,330 MMR
Bacchus
Bacchus
Silver II
IunchpaIe
Bacchus
Silver II
Level 126
God Stats
3W - 3L
1,501 SR
Queue Stats
11W - 12L
1,381 MMR
Party 1
Nut
Nut
Silver II
LeoShot
Nut
Silver II
Level 138
God Stats
6W - 7L
1,519 SR
Queue Stats
59W - 79L
1,261 MMR
Solo
Kukulkan
Kukulkan
Gold III
Red Ripple
Kukulkan
Gold III
Level 173
God Stats
6W - 6L
1,319 SR
Queue Stats
135W - 130L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 0
6,377
638
3,608
10,058
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
11
1 / 5 / 0
6,756
676
5,308
11,663
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SaltyNutters
Cthulhu
10
0 / 3 / 0
6,135
614
6,945
11,415
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AchillesAthenaThothPersephoneHun Batz

VS

Bans
AwilixAnhurMedusaHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IunchpaIe
Bacchus
12
1 / 0 / 10
7,225
723
5,755
6,621
6,644
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
14
7 / 0 / 5
8,741
874
12,082
9,520
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Red Ripple
Kukulkan
14
4 / 1 / 7
8,504
850
9,053
6,422
2,724
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
L
Gilgamesh
1
5
0
0.2
W
Bacchus
IunchpaIe
Bacchus
1
0
10
6
W
Nut
7
0
5
9.5
W
Kukulkan
Red Ripple
Kukulkan
4
1
7
7.5
L
Cthulhu
SaltyNutters
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
26,890
33,136
Taken
22,563
24,575
Mitigated
13,303
4,180
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,608
873
0
1,998
10,058
4,118
0
5,144
4,419
22,408
1,348
L
Gilgamesh
5,308
871
0
71
11,663
9,994
0
4,029
7,206
0
15,502
W
Bacchus
IunchpaIe
Bacchus
5,755
585
0
939
6,621
6,644
164
3,244
3,129
12,102
465
W
Nut
12,082
6,970
205
3,015
9,520
3,935
1,054
3,680
5,599
0
37,483
W
Kukulkan
Red Ripple
Kukulkan
9,053
335
0
230
6,422
2,724
243
2,775
3,318
32,977
0
L
Cthulhu
SaltyNutters
Cthulhu
6,945
439
0
2,111
11,415
10,463
0
4,398
6,502
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
24,470
106
Minions Killed
140
0
Camps Cleared
0
517,241
Distance Traveled
558,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,377
638
47
5
0
159,480
0
L
Gilgamesh
6,756
676
22
2
0
176,280
0
W
Bacchus
7,225
723
12
1
0
197,787
0
W
Nut
8,741
874
55
6
0
174,830
0
W
Kukulkan
8,504
850
73
7
0
185,688
0
L
Cthulhu
6,135
614
37
4
0
181,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role