Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Jxmmy
Kuzenbo
Gold IV
Level 124
God Stats
2W - 1L
1,619 SR
Queue Stats
15W - 8L
1,684 MMR
Party 1
Poseidon
Poseidon
Gold I
LostMemoriess
Poseidon
Gold I
Level 126
God Stats
1W - 1L
1,267 SR
Queue Stats
27W - 18L
1,642 MMR
Party 2
Hachiman
Hachiman
Gold II
MonkeyDNarutoKun
Hachiman
Gold II
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 43L
1,734 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
PowPowRyan
Cu Chulainn
Gold IV
Level 101
God Stats
3W - 0L
1,714 SR
Queue Stats
14W - 4L
1,684 MMR
Party 1
Arachne
Arachne
Platinum V
Skittles123z45
Arachne
Platinum V
Level 157
God Stats
9W - 8L
1,761 SR
Queue Stats
259W - 244L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,572 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,713 SR
1,685 MMR
Apollo
Apollo
Gold II
ANTIxAdreus
Apollo
Gold II
Level 149
God Stats
7W - 6L
1,638 SR
Queue Stats
397W - 400L
1,675 MMR
Solo
Chaac
Chaac
Gold III
I Naibu I
Chaac
Gold III
Level 127
God Stats
2W - 2L
1,694 SR
Queue Stats
79W - 64L
1,675 MMR
Solo
Bastet
Bastet
Gold II
Sulfatide3
Bastet
Gold II
Level 149
God Stats
3W - 2L
1,786 SR
Queue Stats
38W - 34L
1,739 MMR
Solo
Agni
Agni
Platinum III
juanpa24
Agni
Platinum III
Level 158
God Stats
24W - 19L
1,744 SR
Queue Stats
202W - 190L
1,679 MMR
Solo
Bacchus
Bacchus
Gold II
naoho1
Bacchus
Gold II
Level 66
God Stats
13W - 6L
1,701 SR
Queue Stats
83W - 69L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jxmmy
Kuzenbo
16
4 / 0 / 10
11,528
576
16,459
25,858
27,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
LostMemoriess
Poseidon
18
1 / 1 / 6
11,341
567
13,557
9,086
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 3 / 2
12,929
646
19,770
15,589
7,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
PowPowRyan
Cu Chulainn
19
5 / 0 / 7
12,755
638
17,360
16,550
20,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 5
10,794
540
10,454
23,166
11,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Bake KujiraCharonThanatosAh Muzen Cab

VS

Bans
ThorAresThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 7 / 1
8,762
438
4,435
16,283
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
I Naibu I
Chaac
16
1 / 2 / 0
9,513
476
9,278
26,426
30,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Sulfatide3
Bastet
16
4 / 4 / 2
9,412
471
15,037
24,363
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Agni
16
2 / 5 / 2
9,385
469
14,060
14,238
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
naoho1
Bacchus
14
1 / 4 / 3
9,157
458
8,456
20,835
27,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
8
8
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
1
0.07
L
Chaac
I Naibu I
Chaac
1
2
0
0.5
W
Kuzenbo
Jxmmy
Kuzenbo
4
0
10
9
W
Poseidon
LostMemoriess
Poseidon
1
1
6
4
W
9
3
2
3.33
W
Cu Chulainn
PowPowRyan
Cu Chulainn
5
0
7
8.5
W
3
4
5
1.38
L
Bastet
Sulfatide3
Bastet
4
4
2
1.25
L
Agni
2
5
2
0.6
L
Bacchus
naoho1
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,600
Damage
51,266
90,249
Taken
102,145
69,684
Mitigated
82,256
35,124
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,435
2,626
0
3,764
16,283
6,994
0
2,036
14,247
0
63,908
L
Chaac
I Naibu I
Chaac
9,278
1,368
0
11,501
26,426
30,202
0
6,000
20,287
0
80,688
W
Kuzenbo
Jxmmy
Kuzenbo
16,459
4,499
0
11,434
25,858
27,323
46
10,483
15,375
59,139
3,056
W
Poseidon
LostMemoriess
Poseidon
13,557
1,450
0
1,165
9,086
3,210
261
3,208
5,878
97,448
397
W
19,770
12,772
0
8,659
15,589
7,398
3,725
3,347
12,242
0
127,495
W
Cu Chulainn
PowPowRyan
Cu Chulainn
17,360
2,636
0
4,072
16,550
20,637
1,219
2,449
14,101
17,234
90,135
W
10,454
6,856
0
9,794
23,166
11,116
722
4,098
19,068
0
107,932
L
Bastet
Sulfatide3
Bastet
15,037
3,592
0
10,299
24,363
11,313
0
7,838
16,209
0
93,487
L
Agni
14,060
809
0
500
14,238
5,910
0
6,943
6,791
93,641
2,013
L
Bacchus
naoho1
Bacchus
8,456
1,537
0
3,229
20,835
27,837
0
8,227
12,303
36,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
46,229
682
Minions Killed
588
0
Camps Cleared
0
2,147,326
Distance Traveled
2,038,207
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,762
438
109
5
0
373,473
0
L
Chaac
9,513
476
131
7
0
416,965
4
W
Kuzenbo
11,528
576
60
3
0
452,579
2
W
Poseidon
11,341
567
171
9
0
459,981
4
W
Hachiman
12,929
646
157
8
0
369,848
1
W
Cu Chulainn
12,755
638
158
8
0
381,618
0
W
Arachne
10,794
540
136
7
0
483,300
4
L
Bastet
9,412
471
128
6
0
435,324
4
L
Agni
9,385
469
179
9
0
401,280
6
L
Bacchus
9,157
458
41
2
0
411,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role