Player Matchup

Ah Puch
Ah Puch
Evil2Santa
Ah Puch
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 328L
1,478 Elo+
Solo
Rama
Rama
Gnadd
Rama
Level 122
God Stats
5W - 5L
1,438 SR
Queue Stats
201W - 225L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Manilafool279
Heimdallr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 130L
1,465 Elo+
Party 2
Persephone
Persephone
princessdyl
Persephone
Level 68
God Stats
4W - 2L
1,577 SR
Queue Stats
194W - 195L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sherlokhomes360
Morgan Le Fay
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 90L
1,449 Elo+
Solo
Team Averages
Level 95
1,503 SR
1,457 Elo+

VS

Team Averages
Level 88
1,481 SR
1,461 Elo+
Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Captain_Berk09
Scylla
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 51L
1,462 Elo+
Party 1
Bakasura
Bakasura
SDN_Pain-slayer
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,482 Elo+
Party 1
Ymir
Ymir
Storm_Cynical144
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 1
Hachiman
Hachiman
ranintotheplugg
Hachiman
Level 64
God Stats
3W - 5L
1,404 SR
Queue Stats
241W - 240L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Evil2Santa
Ah Puch
16
1 / 5 / 6
8,775
627
12,843
10,962
4,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
Gnadd
Rama
16
0 / 4 / 6
8,692
621
4,444
13,697
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Manilafool279
Heimdallr
17
4 / 5 / 7
9,986
713
14,145
12,711
5,611
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
princessdyl
Persephone
16
3 / 5 / 5
10,051
718
10,832
12,277
4,799
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
sherlokhomes360
Morgan Le Fay
12
4 / 4 / 1
8,481
606
4,597
8,664
3,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 0 / 13
10,874
777
11,871
8,963
4,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
11 / 1 / 10
11,991
857
23,572
11,186
5,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
3 / 6 / 6
9,690
692
6,807
15,856
19,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 9
10,466
748
4,050
15,886
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
18
6 / 2 / 5
10,572
755
9,237
10,286
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
12
Kills
24
23
Deaths
12
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
13
9.5
W
11
1
10
16
L
Ah Puch
Evil2Santa
Ah Puch
1
5
6
0.8
L
Rama
Gnadd
Rama
0
4
6
0.75
L
Heimdallr
Manilafool279
Heimdallr
4
5
7
1.5
W
Bakasura
3
6
6
1
W
1
3
9
1.83
L
Persephone
princessdyl
Persephone
3
5
5
1.1
W
Hachiman
6
2
5
4.25
L
Morgan Le Fay
sherlokhomes360
Morgan Le Fay
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
55,537
58,311
Taken
62,177
27,175
Mitigated
50,276
11,259
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,871
616
2,817
3,063
8,963
4,010
1,321
4,647
4,198
38,007
450
W
23,572
1,613
929
2,467
11,186
5,197
1,298
4,833
6,317
39,757
0
L
Ah Puch
Evil2Santa
Ah Puch
12,843
416
0
1,199
10,962
4,276
0
7,280
2,798
25,640
736
L
Rama
Gnadd
Rama
4,444
2,236
1,447
3,722
13,697
9,012
0
10,074
3,559
0
15,531
L
Heimdallr
Manilafool279
Heimdallr
14,145
6,226
1,219
939
12,711
5,611
0
6,947
5,188
0
26,705
W
Bakasura
6,807
3,147
284
1,343
15,856
19,050
318
5,246
10,520
0
6,258
W
4,050
773
1,320
3,682
15,886
17,523
120
7,005
8,847
10,130
0
L
Persephone
princessdyl
Persephone
10,832
1,526
426
1,478
12,277
4,799
0
8,802
3,332
29,660
0
W
Hachiman
9,237
5,231
977
2,316
10,286
4,496
2,633
5,542
4,652
0
21,690
L
Morgan Le Fay
sherlokhomes360
Morgan Le Fay
4,597
674
165
664
8,664
3,477
0
6,317
2,235
9,248
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,985
Gold Earned
53,593
140
Minions Killed
185
0
Camps Cleared
0
1,133,770
Distance Traveled
1,377,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,874
777
48
3
0
295,499
0
W
Scylla
11,991
857
64
5
0
269,448
0
L
Ah Puch
8,775
627
21
2
0
246,246
0
L
Rama
8,692
621
23
2
0
210,074
0
L
Heimdallr
9,986
713
33
2
0
236,495
0
W
Bakasura
9,690
692
22
2
0
299,285
0
W
Ymir
10,466
748
19
1
0
273,113
0
L
Persephone
10,051
718
51
4
0
266,393
0
W
Hachiman
10,572
755
32
2
0
239,747
0
L
Morgan Le Fay
8,481
606
12
1
0
174,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role