Player Matchup

Fafnir
Fafnir
Diamond II
 
Fafnir
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
Córal
Rama
Diamond III
Level 155
God Stats
3W - 7L
1,438 SR
Queue Stats
96W - 77L
2,169 MMR
Solo
Agni
Agni
Diamond IV
TonyDownfall
Agni
Diamond IV
Level 162
God Stats
4W - 6L
1,620 SR
Queue Stats
619W - 592L
2,136 MMR
Solo
Mulan
Mulan
Diamond IV
WarriorJungBlows
Mulan
Diamond IV
Level 88
God Stats
0W - 2L
1,519 SR
Queue Stats
60W - 37L
2,184 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond I
tresMANIACS
Maman Brigitte
Diamond I
Level 80
God Stats
34W - 16L
1,734 SR
Queue Stats
121W - 83L
2,460 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,563 SR
2,089 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,727 SR
2,191 MMR
Ra
Ra
Diamond III
OpiumG
Ra
Diamond III
Level 166
God Stats
9W - 8L
1,621 SR
Queue Stats
62W - 39L
2,226 MMR
Solo
Chaac
Chaac
Diamond III
Wumbles
Chaac
Diamond III
Level 186
God Stats
3W - 1L
1,729 SR
Queue Stats
162W - 132L
2,161 MMR
Solo
Danzaburou
Danzaburou
Diamond III
YenYul
Danzaburou
Diamond III
Level 157
God Stats
21W - 20L
1,778 SR
Queue Stats
432W - 401L
2,155 MMR
Party 1
Atlas
Atlas
Diamond II
lokiindisguise
Atlas
Diamond II
Level 156
God Stats
13W - 5L
1,815 SR
Queue Stats
82W - 54L
2,299 MMR
Party 1
Loki
Loki
Diamond IV
x2DECOYx
Loki
Diamond IV
Level 65
God Stats
108W - 82L
1,693 SR
Queue Stats
216W - 207L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 1
5,311
531
2,343
10,121
10,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Córal
Rama
11
0 / 1 / 0
5,898
590
1,623
4,045
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
5,579
558
3,876
4,754
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 0
5,744
574
6,448
10,581
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
tresMANIACS
Maman Brigitte
8
0 / 2 / 2
4,658
466
4,094
8,305
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanAresOdinKuzenbo

VS

Bans
CharonThanatosKukulkanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
5 / 1 / 2
6,651
665
5,179
6,432
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Wumbles
Chaac
11
3 / 1 / 2
6,356
636
6,115
10,518
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
YenYul
Danzaburou
12
1 / 0 / 1
6,473
647
3,027
3,626
1,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 1 / 3
5,392
539
4,385
7,079
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
11
2 / 0 / 5
5,719
572
4,141
7,989
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
L
Rama
Córal
Rama
0
1
0
0
W
Ra
5
1
2
6
L
2
3
0
0.67
L
1
4
0
0.25
W
Chaac
Wumbles
Chaac
3
1
2
4
W
Danzaburou
YenYul
Danzaburou
1
0
1
1.5
W
2
1
3
3.5
L
Maman Brigitte
tresMANIACS
Maman Brigitte
0
2
2
0.5
W
Loki
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
22,847
37,806
Taken
35,644
21,589
Mitigated
20,313
9,923
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,343
284
122
2,763
10,121
10,439
0
3,486
6,397
11,977
284
L
Rama
Córal
Rama
1,623
1,414
0
2,047
4,045
1,280
0
802
3,243
0
56,768
W
Ra
5,179
708
704
2,792
6,432
2,926
0
4,061
2,371
54,273
730
L
3,876
157
0
10
4,754
1,676
0
2,064
2,494
37,796
0
L
6,448
1,565
0
2,842
10,581
5,668
0
551
9,980
0
40,245
W
Chaac
Wumbles
Chaac
6,115
2,109
0
4,530
10,518
7,787
0
311
10,207
0
48,366
W
Danzaburou
YenYul
Danzaburou
3,027
2,044
0
2,201
3,626
1,377
0
796
2,830
0
56,504
W
4,385
2,122
0
1,876
7,079
5,375
15
2,987
4,092
11,149
648
L
Maman Brigitte
tresMANIACS
Maman Brigitte
4,094
385
0
2,139
8,305
2,526
0
1,706
6,485
26,421
786
W
Loki
4,141
1,270
0
4,018
7,989
2,848
0
1,786
6,203
0
38,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
30,591
317
Minions Killed
368
0
Camps Cleared
0
968,880
Distance Traveled
1,056,043
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,311
531
12
1
0
198,063
0
L
Rama
5,898
590
107
11
0
180,696
3
W
Ra
6,651
665
94
9
0
214,401
2
L
Agni
5,579
558
85
9
0
180,315
0
L
Mulan
5,744
574
71
7
0
178,898
2
W
Chaac
6,356
636
79
8
0
224,051
1
W
Danzaburou
6,473
647
110
11
0
173,510
3
W
Atlas
5,392
539
9
1
0
217,970
4
L
Maman Brigitte
4,658
466
42
4
0
230,908
0
W
Loki
5,719
572
76
8
0
226,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role