Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
BimiTenpix
Xing Tian
Platinum III
Level 183
God Stats
16W - 10L
1,569 SR
Queue Stats
372W - 368L
1,462 MMR
Solo
Awilix
Awilix
Gold III
FoveToLuck
Awilix
Gold III
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
102W - 109L
1,466 MMR
Solo
Ra
Ra
Gold IV
NuttingAnhur
Ra
Gold IV
Level 146
God Stats
3W - 1L
1,923 SR
Queue Stats
32W - 35L
1,467 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,599 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,536 SR
1,451 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze IV
BaconMarshmello
Ratatoskr
Bronze IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,408 MMR
Party 2
Anhur
Anhur
Bronze III
EmblazinDURD
Anhur
Bronze III
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold II
StepnAway4Moment
Ix Chel
Gold II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 124L
1,466 MMR
Solo
Arachne
Arachne
Gold III
luiseduardo20
Arachne
Gold III
Level 154
God Stats
5W - 2L
1,681 SR
Queue Stats
331W - 333L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 4 / 1
3,646
608
1,954
5,694
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
 
Skadi
5
1 / 4 / 1
3,502
584
2,804
6,179
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BimiTenpix
Xing Tian
6
1 / 1 / 1
4,487
748
2,229
7,967
3,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
FoveToLuck
Awilix
3
0 / 1 / 0
3,089
515
426
1,884
478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
4,927
821
3,129
3,886
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Bake KujiraThanatosNutKuzenbo

VS

Bans
SurtrCthulhuAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 0 / 0
5,345
891
1,639
3,924
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
BaconMarshmello
Ratatoskr
6
0 / 2 / 6
4,270
712
5,335
6,007
2,951
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
8 / 1 / 0
5,483
914
8,556
5,645
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,017
670
1,822
4,139
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
7
0 / 0 / 1
3,800
633
823
4,371
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
L
Skadi
 
Skadi
1
4
1
0.38
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Ratatoskr
BaconMarshmello
Ratatoskr
0
2
6
1.5
L
Xing Tian
BimiTenpix
Xing Tian
1
1
1
1.5
W
8
1
0
8
L
Awilix
FoveToLuck
Awilix
0
1
0
0
L
3
0
1
3.5
W
0
2
0
0
W
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
18,175
25,610
Taken
24,086
7,224
Mitigated
9,527
5,079
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,954
632
0
1,143
5,694
1,531
0
64
5,630
0
18,705
L
Skadi
 
Skadi
2,804
1,624
0
200
6,179
911
0
0
6,179
0
14,502
W
Sun Wukong
 
Sun Wukong
1,639
559
0
789
3,924
1,950
0
0
3,924
0
38,075
W
Ratatoskr
BaconMarshmello
Ratatoskr
5,335
1,753
0
2,160
6,007
2,951
0
1,733
4,274
0
18,669
L
Xing Tian
BimiTenpix
Xing Tian
2,229
729
654
1,494
7,967
3,049
0
0
7,967
9,014
0
W
8,556
5,718
0
2,822
5,645
1,822
0
1,034
4,565
0
31,419
L
Awilix
FoveToLuck
Awilix
426
156
0
250
1,884
478
0
0
1,884
0
4,578
L
3,129
458
108
1,230
3,886
1,255
0
1,758
2,128
29,738
0
W
1,822
580
67
1,097
4,139
1,359
0
1,960
1,899
23,752
1,424
W
Arachne
823
322
0
3,244
4,371
1,445
0
277
4,066
0
16,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
22,915
147
Minions Killed
227
0
Camps Cleared
0
574,182
Distance Traveled
669,134
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,646
608
35
6
0
128,141
0
L
Skadi
3,502
584
22
4
0
102,458
0
W
Sun Wukong
5,345
891
75
13
0
138,994
0
W
Ratatoskr
4,270
712
12
2
0
152,640
0
L
Xing Tian
4,487
748
11
2
0
137,433
1
W
Anhur
5,483
914
56
9
0
103,997
0
L
Awilix
3,089
515
14
2
0
64,941
0
L
Ra
4,927
821
65
11
0
141,209
0
W
Ix Chel
4,017
670
46
8
0
120,295
0
W
Arachne
3,800
633
38
6
0
153,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role