Player Matchup

Scylla
Scylla
CDCM98
Scylla
Level 178
God Stats
33W - 31L
1,392 SR
Queue Stats
753W - 734L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
NierAutomata2B
Cu Chulainn
Level 188
God Stats
4W - 1L
1,415 SR
Queue Stats
18W - 9L
1,459 Elo+
Party 2
Bastet
Bastet
SenpaiiNeko
Bastet
Level 68
God Stats
5W - 3L
1,820 SR
Queue Stats
137W - 117L
1,466 Elo+
Party 2
Nut
Nut
Strap
Nut
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Atlas
Atlas
joaosinho
Atlas
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
775W - 760L
1,581 Elo+
Solo
Team Averages
Level 147
1,525 SR
1,495 Elo+

VS

Team Averages
Level 108
1,556 SR
1,443 Elo+
Kuzenbo
Kuzenbo
BLACK-styleh
Kuzenbo
Level 120
God Stats
5W - 7L
1,507 SR
Queue Stats
247W - 223L
1,530 Elo+
Solo
Cupid
Cupid
ItzKxrhan
Cupid
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 428L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
TNikas
Kukulkan
Level 128
God Stats
7W - 4L
1,760 SR
Queue Stats
288W - 255L
1,413 Elo+
Party 1
Surtr
Surtr
Xeikoo
Surtr
Level 75
God Stats
1W - 4L
1,513 SR
Queue Stats
12W - 19L
1,286 Elo+
Solo
Set
Set
lIZereflI
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CDCM98
Scylla
18
3 / 3 / 6
11,205
509
14,359
11,565
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
NierAutomata2B
Cu Chulainn
17
2 / 0 / 4
10,462
476
7,800
19,194
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
17
9 / 1 / 3
11,417
519
16,252
14,693
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
Strap
Nut
20
5 / 0 / 2
11,874
540
8,986
16,211
8,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
joaosinho
Atlas
16
2 / 3 / 8
10,389
472
12,126
23,885
28,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLACK-styleh
Kuzenbo
13
3 / 4 / 2
9,447
429
8,297
22,233
28,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ItzKxrhan
Cupid
14
0 / 3 / 4
8,746
398
9,215
14,620
5,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TNikas
Kukulkan
19
2 / 2 / 2
11,438
520
14,629
12,506
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Xeikoo
Surtr
17
1 / 5 / 0
11,045
502
10,217
20,930
11,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 1
8,396
382
5,431
18,755
9,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLACK-styleh
Kuzenbo
3
4
2
1
W
Scylla
CDCM98
Scylla
3
3
6
2
L
Cupid
ItzKxrhan
Cupid
0
3
4
0.67
W
Cu Chulainn
NierAutomata2B
Cu Chulainn
2
0
4
4
W
Bastet
9
1
3
10.5
W
Nut
Strap
Nut
5
0
2
6
L
Kukulkan
TNikas
Kukulkan
2
2
2
1.5
L
Surtr
Xeikoo
Surtr
1
5
0
0.2
W
Atlas
joaosinho
Atlas
2
3
8
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,523
Damage
47,789
85,548
Taken
89,044
64,899
Mitigated
60,957
36,596
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLACK-styleh
Kuzenbo
8,297
3,269
0
5,300
22,233
28,096
54
8,616
13,104
31,241
0
W
Scylla
CDCM98
Scylla
14,359
1,342
0
4,145
11,565
4,387
0
4,623
6,942
98,275
0
L
Cupid
ItzKxrhan
Cupid
9,215
5,345
236
6,100
14,620
5,610
120
3,787
10,716
0
68,982
W
Cu Chulainn
NierAutomata2B
Cu Chulainn
7,800
1,192
0
9,878
19,194
17,560
0
2,787
16,407
0
88,516
W
Bastet
16,252
4,914
0
7,110
14,693
6,514
506
3,933
10,760
0
84,218
W
Nut
Strap
Nut
8,986
5,706
0
9,230
16,211
8,140
1,932
3,958
12,253
0
117,373
L
Kukulkan
TNikas
Kukulkan
14,629
757
0
1,942
12,506
5,902
0
4,912
7,254
105,214
3,406
L
Surtr
Xeikoo
Surtr
10,217
4,335
0
7,320
20,930
11,988
5,132
3,422
16,693
2,414
90,186
W
Atlas
joaosinho
Atlas
12,126
5,726
0
6,233
23,885
28,298
0
7,550
16,335
56,259
2,213
L
5,431
1,230
0
1,780
18,755
9,361
0
4,559
13,828
0
46,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
49,072
638
Minions Killed
537
0
Camps Cleared
0
2,076,073
Distance Traveled
1,985,509
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,447
429
23
1
0
390,952
0
W
Scylla
11,205
509
168
8
0
399,672
4
L
Cupid
8,746
398
90
4
0
382,438
3
W
Cu Chulainn
10,462
476
120
5
0
430,040
6
W
Bastet
11,417
519
111
5
0
445,860
0
W
Nut
11,874
540
181
8
0
403,646
6
L
Kukulkan
11,438
520
192
9
0
408,257
5
L
Surtr
11,045
502
161
7
0
396,108
0
W
Atlas
10,389
472
58
3
0
396,855
0
L
Set
8,396
382
71
3
0
407,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role