Player Matchup

Anhur
Anhur
Pazuzu15
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,552 Elo+
Party 1
Olorun
Olorun
SorryTeammates
Olorun
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,480 Elo+
Party 1
Bellona
Bellona
TotallyKyIe
Bellona
Level 163
God Stats
2W - 1L
1,514 SR
Queue Stats
123W - 138L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
TribalBub
Ah Puch
Level 154
God Stats
5W - 5L
1,742 SR
Queue Stats
369W - 381L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
xC rock 928x
Sun Wukong
Level 158
God Stats
2W - 4L
1,326 SR
Queue Stats
122W - 127L
1,471 Elo+
Party 1
Team Averages
Level 140
1,516 SR
1,486 Elo+

VS

Team Averages
Level 86
1,561 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Burnwine
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Extrilaquist
Kukulkan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soulini
Morgan Le Fay
Level 138
God Stats
0W - 1L
1,799 SR
Queue Stats
30W - 36L
1,451 Elo+
Party 2
Surtr
Surtr
flamingduke
Surtr
Level 28
God Stats
2W - 5L
1,351 SR
Queue Stats
241W - 279L
1,450 Elo+
Solo
Amaterasu
Amaterasu
soccersteven2006
Amaterasu
Level 108
God Stats
0W - 2L
1,656 SR
Queue Stats
26W - 21L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pazuzu15
Anhur
13
2 / 0 / 5
7,850
981
4,182
4,780
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 7
6,955
869
1,016
5,872
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
TotallyKyIe
Bellona
14
3 / 2 / 6
7,908
989
5,140
9,800
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
TribalBub
Ah Puch
16
7 / 2 / 3
9,441
1,180
10,211
5,584
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xC rock 928x
Sun Wukong
13
1 / 2 / 4
7,576
947
5,693
7,651
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Burnwine
Baron Samedi
12
1 / 4 / 2
5,936
742
3,791
7,824
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Extrilaquist
Kukulkan
13
2 / 3 / 2
6,886
861
4,794
6,075
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Soulini
Morgan Le Fay
14
4 / 4 / 3
7,538
942
9,132
6,192
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

5
0 / 1 / 0
5,201
650
486
1,427
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
13
1 / 1 / 3
6,336
792
2,525
6,751
5,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
8
8
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Burnwine
Baron Samedi
1
4
2
0.5
L
Kukulkan
Extrilaquist
Kukulkan
2
3
2
1
W
Anhur
Pazuzu15
Anhur
2
0
5
4.5
W
0
2
7
1.75
L
Morgan Le Fay
Soulini
Morgan Le Fay
4
4
3
1.38
W
Bellona
TotallyKyIe
Bellona
3
2
6
3
W
Ah Puch
TribalBub
Ah Puch
7
2
3
4.25
L
0
1
0
0
L
Amaterasu
1
1
3
2.5
W
Sun Wukong
xC rock 928x
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
20,728
33,687
Taken
28,269
22,262
Mitigated
15,231
13,142
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Burnwine
Baron Samedi
3,791
57
240
876
7,824
3,922
0
3,639
4,026
6,841
0
L
Kukulkan
Extrilaquist
Kukulkan
4,794
136
1,001
1,268
6,075
2,722
0
2,235
3,711
18,453
1,072
W
Anhur
Pazuzu15
Anhur
4,182
1,202
1,433
804
4,780
1,764
2,433
3,520
1,260
0
16,378
W
1,016
502
1,919
1,392
5,872
2,319
1,750
3,413
2,459
7,310
313
L
Morgan Le Fay
Soulini
Morgan Le Fay
9,132
454
0
108
6,192
2,507
0
1,656
4,322
18,304
0
W
Bellona
TotallyKyIe
Bellona
5,140
489
928
2,220
9,800
8,841
653
4,069
5,731
0
7,914
W
Ah Puch
TribalBub
Ah Puch
10,211
0
1,099
1,245
5,584
2,328
932
2,819
2,765
23,054
0
L
486
47
0
58
1,427
969
0
720
668
19
1,438
L
Amaterasu
2,525
231
367
1,701
6,751
5,111
0
2,965
3,745
0
5,150
W
Sun Wukong
xC rock 928x
Sun Wukong
5,693
419
723
1,379
7,651
7,010
218
3,396
4,255
0
12,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
31,897
109
Minions Killed
73
0
Camps Cleared
0
773,239
Distance Traveled
592,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,936
742
9
1
0
130,755
0
L
Kukulkan
6,886
861
37
5
0
126,294
0
W
Anhur
7,850
981
36
5
0
155,939
0
W
Olorun
6,955
869
14
2
0
138,606
0
L
Morgan Le Fay
7,538
942
18
2
0
128,716
0
W
Bellona
7,908
989
7
1
0
191,219
0
W
Ah Puch
9,441
1,180
29
4
0
165,413
0
L
Surtr
5,201
650
5
1
0
28,475
0
L
Amaterasu
6,336
792
4
1
0
178,664
0
W
Sun Wukong
7,576
947
23
3
0
122,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role