Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ShadowSwan115
Ymir
Level 106
God Stats
23W - 10L
1,500 SR
Queue Stats
135W - 126L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Steve2410
Kukulkan
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 79L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThickNoodles
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Pele
Pele
kauanzin_sg
Pele
Level 44
God Stats
2W - 0L
1,773 SR
Queue Stats
28W - 29L
1,450 Elo+
Solo
Team Averages
Level 100
1,555 SR
1,526 Elo+

VS

Team Averages
Level 102
1,458 SR
1,450 Elo+
Cernunnos
Cernunnos
BrownBear942
Cernunnos
Level 103
God Stats
0W - 1L
1,172 SR
Queue Stats
54W - 55L
1,465 Elo+
Party 1
Lancelot
Lancelot
DJ To Nasty5260
Lancelot
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
546W - 538L
1,456 Elo+
Solo
Medusa
Medusa
STAYYYWOKEEE
Medusa
Level 101
God Stats
148W - 126L
1,526 SR
Queue Stats
350W - 327L
1,450 Elo+
Solo
Bacchus
Bacchus
playa 743
Bacchus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,480 Elo+
Party 1
Vamana
Vamana
xXstach_dooXx000
Vamana
Level 88
God Stats
2W - 2L
1,591 SR
Queue Stats
29W - 38L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 0
6,901
493
4,118
10,864
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 6
7,519
537
3,260
9,715
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Steve2410
Kukulkan
14
1 / 1 / 0
8,535
610
3,822
4,473
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ThickNoodles
Ah Muzen Cab
13
7 / 1 / 0
7,999
571
14,529
10,428
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 1
6,683
477
810
12,182
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrownBear942
Cernunnos
11
0 / 5 / 2
6,293
450
6,332
11,791
4,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
15
4 / 1 / 1
8,052
575
5,794
10,879
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
1
0 / 0 / 0
4,257
304
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
playa 743
Bacchus
11
0 / 2 / 2
6,371
455
5,284
11,788
12,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 2 / 1
7,713
551
7,530
10,693
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
6
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Cernunnos
BrownBear942
Cernunnos
0
5
2
0.2
L
Lancelot
4
1
1
4.5
L
Medusa
0
0
0
0
W
0
1
6
3
W
Kukulkan
Steve2410
Kukulkan
1
1
0
1
W
Ah Muzen Cab
ThickNoodles
Ah Muzen Cab
7
1
0
7
W
1
3
1
0.5
L
Bacchus
playa 743
Bacchus
0
2
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
24,940
47,662
Taken
45,151
28,783
Mitigated
29,329
9,038
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,118
1,199
0
2,932
10,864
8,757
144
0
10,024
37,505
0
L
Cernunnos
BrownBear942
Cernunnos
6,332
2,447
0
2,439
11,791
4,409
0
1,128
10,663
0
52,416
L
Lancelot
5,794
716
0
1,840
10,879
4,792
648
4,214
6,577
0
71,085
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
3,260
1,195
287
2,321
9,715
8,212
0
2,318
7,397
18,644
2,059
W
Kukulkan
Steve2410
Kukulkan
3,822
257
0
336
4,473
1,873
421
0
4,425
64,489
1,967
W
Ah Muzen Cab
ThickNoodles
Ah Muzen Cab
14,529
7,568
0
1,637
10,428
4,713
1,052
2,952
7,476
0
67,622
W
810
14
0
1,525
12,182
5,228
0
0
12,091
0
43,696
L
Bacchus
playa 743
Bacchus
5,284
1,087
0
3,660
11,788
12,370
0
1,520
10,268
20,121
693
L
7,530
2,290
0
1,926
10,693
7,758
280
3,076
6,799
0
49,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
32,686
390
Minions Killed
287
0
Camps Cleared
0
1,353,064
Distance Traveled
1,082,967
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,901
493
55
4
0
299,568
0
L
Cernunnos
6,293
450
72
5
0
249,496
2
L
Lancelot
8,052
575
105
8
0
309,906
0
L
Medusa
4,257
304
0
0
0
0
0
W
Ymir
7,519
537
40
3
0
265,739
2
W
Kukulkan
8,535
610
128
9
0
248,855
0
W
Ah Muzen Cab
7,999
571
98
7
0
271,467
0
W
Pele
6,683
477
69
5
0
267,435
0
L
Bacchus
6,371
455
28
2
0
276,339
4
L
Vamana
7,713
551
82
6
0
247,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role