Player Matchup

Izanami
Izanami
Brobytrolden
Izanami
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,658 Elo+
Solo
Hera
Hera
Miss_Resrosey
Hera
Level 29
God Stats
54W - 47L
1,414 SR
Queue Stats
99W - 109L
1,393 Elo+
Party 2
Geb
Geb
doktorunbekannt
Geb
Level 122
God Stats
22W - 14L
1,508 SR
Queue Stats
223W - 214L
1,418 Elo+
Party 2
Team Averages
Level 93
1,474 SR
1,490 Elo+

VS

Team Averages
Level 63
1,451 SR
1,319 Elo+
Fenrir
Fenrir
GalacticWRX4
Fenrir
Level 59
God Stats
4W - 4L
1,346 SR
Queue Stats
19W - 32L
1,301 Elo+
Party 1
Raijin
Raijin
K1D-Vengeance
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,342 Elo+
Party 1
Artemis
Artemis
ivan_titus12
Artemis
Level 47
God Stats
20W - 18L
1,508 SR
Queue Stats
22W - 35L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brobytrolden
Izanami
16
4 / 0 / 7
9,454
788
9,182
7,875
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 3
9,621
802
7,397
6,229
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 11
8,465
705
9,269
10,803
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 0
7,021
585
1,717
10,735
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
7,013
584
5,234
12,161
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ivan_titus12
Artemis
12
0 / 5 / 1
7,148
596
5,471
9,598
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Brobytrolden
Izanami
4
0
7
7.5
L
Fenrir
1
2
0
0.5
L
0
5
1
0.1
W
7
1
3
8.5
W
1
1
11
6.5
L
Artemis
ivan_titus12
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
12,422
24,907
Taken
32,494
16,989
Mitigated
13,883
5,253
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Brobytrolden
Izanami
9,182
5,029
0
3,439
7,875
3,676
1,510
2,348
5,527
0
54,124
L
Fenrir
1,717
610
0
656
10,735
5,406
0
3,546
6,924
0
11,134
L
5,234
533
203
335
12,161
4,673
0
6,607
5,063
29,173
0
W
7,397
378
0
500
6,229
2,663
1,136
1,525
4,704
36,716
0
W
9,269
207
0
1,314
10,803
10,650
168
1,396
9,407
18,176
1,220
L
Artemis
ivan_titus12
Artemis
5,471
3,413
0
670
9,598
3,804
0
5,012
4,435
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
21,182
170
Minions Killed
100
0
Camps Cleared
0
630,736
Distance Traveled
542,597
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,454
788
101
8
0
202,454
0
L
Fenrir
7,021
585
18
2
0
218,614
1
L
Raijin
7,013
584
35
3
0
160,463
0
W
Hera
9,621
802
53
4
0
204,935
1
W
Geb
8,465
705
16
1
0
223,347
3
L
Artemis
7,148
596
47
4
0
163,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role