Player Matchup

Ishtar
Ishtar
D3r3lict3
Ishtar
Level 135
God Stats
65W - 38L
1,721 SR
Queue Stats
619W - 528L
1,533 Elo+
Party 2
Hercules
Hercules
Final4K
Hercules
Level 129
God Stats
38W - 34L
1,542 SR
Queue Stats
452W - 406L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
Kuinen
Aphrodite
Level 159
God Stats
2W - 0L
1,848 SR
Queue Stats
34W - 32L
1,478 Elo+
Solo
Nox
Nox
StolenROCK94
Nox
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 127L
1,396 Elo+
Solo
Khepri
Khepri
xBMXxBOSSx
Khepri
Level 149
God Stats
6W - 4L
1,605 SR
Queue Stats
112W - 121L
1,409 Elo+
Solo
Team Averages
Level 144
1,643 SR
1,476 Elo+

VS

Team Averages
Level 58
1,510 SR
1,575 Elo+
Ymir
Ymir
Conize
Ymir
Level 16
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Arachne
Arachne
LunarExperiment
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Napoli-Mr-007
Sol
Level 90
God Stats
1W - 1L
1,266 SR
Queue Stats
59W - 77L
1,423 Elo+
Solo
Anhur
Anhur
Toeinspector
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Scylla
Scylla
ValynStyx
Scylla
Level 156
God Stats
2W - 5L
1,596 SR
Queue Stats
169W - 175L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D3r3lict3
Ishtar
16
7 / 0 / 6
9,315
932
9,997
5,283
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Final4K
Hercules
15
2 / 0 / 11
8,541
854
12,183
14,643
15,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Kuinen
Aphrodite
14
2 / 1 / 8
8,485
849
3,396
6,953
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 9
8,489
849
9,687
6,777
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
xBMXxBOSSx
Khepri
14
0 / 0 / 8
7,840
784
3,701
8,508
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Conize
Ymir
13
0 / 4 / 3
7,594
759
4,841
11,536
11,341
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 0
8,715
872
7,506
12,347
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 3 / 1
7,793
779
5,805
10,221
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 2
7,586
759
4,780
9,864
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
ValynStyx
Scylla
15
1 / 0 / 1
8,503
850
8,812
4,602
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
14
Kills
3
3
Deaths
14
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Conize
Ymir
0
4
3
0.38
W
Ishtar
D3r3lict3
Ishtar
7
0
6
10
W
Hercules
Final4K
Hercules
2
0
11
7.5
W
Aphrodite
Kuinen
Aphrodite
2
1
8
6
L
2
3
0
0.67
L
0
3
1
0.17
W
3
2
9
3.75
L
0
4
2
0.25
L
Scylla
ValynStyx
Scylla
1
0
1
1.5
W
Khepri
xBMXxBOSSx
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
31,744
42,164
Taken
48,570
35,015
Mitigated
27,870
21,976
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Conize
Ymir
4,841
1,066
0
0
11,536
11,341
116
3,686
7,741
12,035
314
W
Ishtar
D3r3lict3
Ishtar
9,997
6,671
0
1,265
5,283
3,024
1,592
2,122
3,161
0
38,992
W
Hercules
Final4K
Hercules
12,183
2,879
0
4,761
14,643
15,862
135
7,065
7,578
0
22,352
W
Aphrodite
Kuinen
Aphrodite
3,396
497
7,712
5,209
6,953
3,980
624
3,665
3,288
20,323
441
L
7,506
5,611
0
1,761
12,347
6,468
1,273
3,344
8,618
0
31,065
L
5,805
2,226
255
1,146
10,221
4,027
0
3,794
6,379
23,155
0
W
9,687
781
0
2,107
6,777
2,859
174
3,532
3,245
25,635
668
L
4,780
2,709
0
407
9,864
4,042
0
3,098
6,682
0
10,617
L
Scylla
ValynStyx
Scylla
8,812
778
0
415
4,602
1,992
516
1,720
2,722
37,133
0
W
Khepri
xBMXxBOSSx
Khepri
3,701
87
0
922
8,508
9,290
63
3,013
5,495
12,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
40,191
170
Minions Killed
194
0
Camps Cleared
0
1,000,201
Distance Traveled
1,073,971
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,594
759
21
2
0
212,798
3
W
Ishtar
9,315
932
57
6
0
208,580
0
W
Hercules
8,541
854
29
3
0
226,119
0
W
Aphrodite
8,485
849
38
4
0
203,714
1
L
Arachne
8,715
872
56
6
0
218,425
0
L
Sol
7,793
779
29
3
0
223,474
0
W
Nox
8,489
849
34
3
0
193,020
0
L
Anhur
7,586
759
16
2
0
208,270
0
L
Scylla
8,503
850
72
7
0
211,004
0
W
Khepri
7,840
784
12
1
0
168,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role