Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
Adxptinz
Discordia
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 242L
1,891 MMR
Solo
Athena
Athena
Platinum III
DudemanOSU
Athena
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,912 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
SleepTokenOP
Gilgamesh
Diamond II
Level 102
God Stats
1W - 2L
1,677 SR
Queue Stats
75W - 59L
1,935 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,535 SR
1,747 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,597 SR
1,749 MMR
King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum II
 
Charon
Platinum II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond IV
PastScenarios
Bastet
Diamond IV
Level 89
God Stats
10W - 2L
1,687 SR
Queue Stats
157W - 159L
1,927 MMR
Solo
Neith
Neith
Platinum I
SoloQueueShark
Neith
Platinum I
Level 69
God Stats
12W - 13L
1,553 SR
Queue Stats
372W - 358L
1,879 MMR
Solo
Ix Chel
Ix Chel
Diamond V
joshthelandlord
Ix Chel
Diamond V
Level 200
God Stats
8W - 4L
1,744 SR
Queue Stats
158W - 132L
1,940 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,492
562
1,410
3,989
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
6
0 / 4 / 0
3,739
467
1,436
6,409
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Adxptinz
Discordia
8
0 / 3 / 0
4,359
545
2,248
4,205
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
DudemanOSU
Athena
7
0 / 0 / 0
4,454
557
1,820
4,532
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
SleepTokenOP
Gilgamesh
6
0 / 3 / 0
3,860
483
3,242
6,966
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothRamaThanatosThor

VS

Bans
Bake KujiraHe BoNutKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 0 / 1
5,548
694
3,791
6,448
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
 
Charon
9
2 / 0 / 3
5,375
672
3,356
4,583
2,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
5,455
682
2,454
5,885
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 0 / 1
4,975
622
2,059
3,911
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
3 / 0 / 3
5,309
664
4,117
2,607
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
Ne Zha
 
Ne Zha
0
4
0
0
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Charon
 
Charon
2
0
3
3.5
L
Discordia
Adxptinz
Discordia
0
3
0
0
L
Athena
DudemanOSU
Athena
0
0
0
0
W
3
0
4
5
L
Gilgamesh
SleepTokenOP
Gilgamesh
0
3
0
0
W
0
0
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,156
Damage
15,777
26,101
Taken
23,434
12,948
Mitigated
9,725
9,494
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,410
730
0
1,840
3,989
1,372
0
1,385
2,604
0
40,480
L
Ne Zha
 
Ne Zha
1,436
164
0
2,216
6,409
2,160
0
1,712
4,697
0
14,145
W
King Arthur
 
King Arthur
3,791
956
0
2,249
6,448
2,646
0
0
6,029
0
40,128
W
Charon
 
Charon
3,356
607
0
1,825
4,583
2,962
0
1,209
3,286
15,963
1,912
L
Discordia
Adxptinz
Discordia
2,248
153
0
797
4,205
1,245
0
1,682
2,523
28,670
0
L
Athena
DudemanOSU
Athena
1,820
942
0
2,377
4,532
3,333
0
1,666
2,866
11,572
150
W
2,454
831
0
4,931
5,885
1,955
0
978
4,703
0
33,140
L
Gilgamesh
SleepTokenOP
Gilgamesh
3,242
1,198
0
2,264
6,966
4,838
0
506
6,460
0
18,126
W
2,059
846
0
2,038
3,911
1,297
0
516
3,395
0
43,118
W
4,117
604
308
1,418
2,607
865
0
715
1,684
32,363
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
26,662
205
Minions Killed
304
0
Camps Cleared
0
706,549
Distance Traveled
861,720
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,492
562
68
9
0
148,659
1
L
Ne Zha
3,739
467
27
3
0
132,657
1
W
King Arthur
5,548
694
63
8
0
156,233
0
W
Charon
5,375
672
25
3
0
188,704
1
L
Discordia
4,359
545
61
8
0
141,676
0
L
Athena
4,454
557
24
3
0
179,876
4
W
Bastet
5,455
682
60
8
0
174,677
0
L
Gilgamesh
3,860
483
25
3
0
103,681
0
W
Neith
4,975
622
87
11
0
164,475
1
W
Ix Chel
5,309
664
69
9
0
177,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role