Player Matchup

Artemis
Artemis
wGTS Nemesis
Artemis
Level 126
God Stats
3W - 1L
1,664 SR
Queue Stats
72W - 68L
1,477 Elo+
Party 1
Chaac
Chaac
wGTS REDBIRD
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
wGTS ToNy
Kukulkan
Level 27
God Stats
1W - 3L
1,774 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 1
Team Averages
Level 61
1,646 SR
1,536 Elo+

VS

Team Averages
Level 68
1,504 SR
1,404 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
RainPhynix
Pele
Level 87
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 2
Achilles
Achilles
Rumo13
Achilles
Level 88
God Stats
10W - 9L
1,389 SR
Queue Stats
48W - 49L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
wGTS Nemesis
Artemis
14
5 / 1 / 2
9,027
821
13,600
9,779
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 6
7,941
722
7,041
6,665
5,624
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
wGTS ToNy
Kukulkan
13
4 / 3 / 1
8,356
760
7,803
7,204
2,728
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 0
6,397
582
3,179
10,623
5,685
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 0
7,624
693
5,590
11,445
4,226
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Rumo13
Achilles
13
2 / 1 / 1
7,472
679
7,168
15,906
18,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
2
4
0
0.5
L
Achilles
Rumo13
Achilles
2
1
1
2.5
W
Artemis
wGTS Nemesis
Artemis
5
1
2
6
W
1
0
6
4
W
Kukulkan
wGTS ToNy
Kukulkan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
15,937
23,648
Taken
37,974
12,554
Mitigated
28,253
6,195
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,179
92
0
341
10,623
5,685
0
2,803
7,782
10,346
0
L
5,590
1,513
0
939
11,445
4,226
0
1,471
9,946
0
22,310
L
Achilles
Rumo13
Achilles
7,168
1,469
195
4,814
15,906
18,342
0
3,457
12,374
0
26,865
W
Artemis
wGTS Nemesis
Artemis
13,600
8,244
0
4,157
9,779
4,202
1,338
631
9,101
0
44,820
W
7,041
790
297
1,352
6,665
5,624
290
1,446
5,101
0
15,318
W
Kukulkan
wGTS ToNy
Kukulkan
7,803
579
0
389
7,204
2,728
190
936
6,195
28,230
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
21,493
131
Minions Killed
87
0
Camps Cleared
0
553,548
Distance Traveled
550,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,397
582
13
1
0
172,669
0
L
Pele
7,624
693
37
3
0
190,407
0
L
Achilles
7,472
679
37
3
0
186,948
0
W
Artemis
9,027
821
68
6
0
179,624
0
W
Chaac
7,941
722
12
1
0
191,743
0
W
Kukulkan
8,356
760
51
5
0
182,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role