Player Matchup

Hou Yi
Hou Yi
Freezwaybg
Hou Yi
Level 78
God Stats
1W - 2L
1,357 SR
Queue Stats
56W - 70L
1,409 Elo+
Solo
Ravana
Ravana
Khamelion Zero
Ravana
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 116L
1,422 Elo+
Solo
Zeus
Zeus
Thomas1475
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Solo
Zhong Kui
Zhong Kui
TuNyWeeZy
Zhong Kui
Level 146
God Stats
2W - 2L
1,733 SR
Queue Stats
157W - 187L
1,423 Elo+
Solo
Jing Wei
Jing Wei
nazdnb
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,133 Elo+
Solo
Team Averages
Level 69
1,518 SR
1,327 Elo+

VS

Team Averages
Level 90
1,481 SR
1,460 Elo+
Kumbhakarna
Kumbhakarna
Darklous
Kumbhakarna
Level 44
God Stats
2W - 1L
1,703 SR
Queue Stats
50W - 49L
1,475 Elo+
Solo
Persephone
Persephone
EpicDarkdeath92
Persephone
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,519 Elo+
Solo
Thoth
Thoth
GoldPatii
Thoth
Level 134
God Stats
5W - 3L
1,498 SR
Queue Stats
144W - 133L
1,457 Elo+
Solo
Bellona
Bellona
Norner
Bellona
Level 65
God Stats
3W - 2L
1,283 SR
Queue Stats
92W - 88L
1,447 Elo+
Party 1
Chaac
Chaac
PatrickEsdam
Chaac
Level 147
God Stats
6W - 4L
1,418 SR
Queue Stats
136W - 142L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Freezwaybg
Hou Yi
13
4 / 2 / 1
7,619
762
5,837
6,704
2,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,599
660
1,969
9,824
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 4 / 3
6,623
662
10,648
7,085
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TuNyWeeZy
Zhong Kui
16
1 / 2 / 3
8,215
822
9,192
9,620
9,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
nazdnb
Jing Wei
12
0 / 5 / 4
6,623
662
1,832
8,779
3,306
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Darklous
Kumbhakarna
14
3 / 1 / 11
8,780
878
1,827
11,112
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
EpicDarkdeath92
Persephone
15
3 / 1 / 9
8,583
858
11,581
5,883
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
GoldPatii
Thoth
14
1 / 2 / 9
7,591
759
7,436
5,698
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Norner
Bellona
14
4 / 1 / 10
8,195
820
6,172
7,933
8,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 9
8,824
882
12,327
7,689
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
6
Kills
17
17
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Darklous
Kumbhakarna
3
1
11
8.5
W
Persephone
EpicDarkdeath92
Persephone
3
1
9
7.5
L
Hou Yi
Freezwaybg
Hou Yi
4
2
1
2.25
W
Thoth
GoldPatii
Thoth
1
2
9
2.75
L
1
4
1
0.38
W
Bellona
Norner
Bellona
4
1
10
9
W
6
1
9
10.5
L
0
4
3
0.38
L
Zhong Kui
TuNyWeeZy
Zhong Kui
1
2
3
1.25
L
Jing Wei
nazdnb
Jing Wei
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
39,343
42,012
Taken
38,315
23,373
Mitigated
28,322
10,899
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Darklous
Kumbhakarna
1,827
86
1,533
2,967
11,112
9,409
371
5,559
5,553
8,129
553
W
Persephone
EpicDarkdeath92
Persephone
11,581
506
0
1,083
5,883
2,367
764
3,380
2,482
28,275
404
L
Hou Yi
Freezwaybg
Hou Yi
5,837
1,408
351
1,222
6,704
2,800
0
2,445
4,177
0
16,898
W
Thoth
GoldPatii
Thoth
7,436
88
232
1,340
5,698
2,171
0
3,571
2,127
16,931
0
L
1,969
305
208
494
9,824
5,449
0
6,139
3,644
0
5,135
W
Bellona
Norner
Bellona
6,172
783
1,038
1,428
7,933
8,261
336
3,705
4,228
0
6,867
W
12,327
424
1,033
1,852
7,689
6,114
945
3,120
4,569
0
23,510
L
10,648
824
804
570
7,085
2,507
0
3,147
3,854
18,304
0
L
Zhong Kui
TuNyWeeZy
Zhong Kui
9,192
432
1,083
5,021
9,620
9,311
0
4,506
4,786
19,795
1,035
L
Jing Wei
nazdnb
Jing Wei
1,832
1,115
284
862
8,779
3,306
0
4,405
4,238
0
8,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
41,973
95
Minions Killed
120
0
Camps Cleared
0
894,320
Distance Traveled
1,031,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,780
878
21
2
0
203,982
0
W
Persephone
8,583
858
46
5
0
192,699
0
L
Hou Yi
7,619
762
17
2
0
178,654
0
W
Thoth
7,591
759
17
2
0
193,281
0
L
Ravana
6,599
660
6
1
0
157,374
0
W
Bellona
8,195
820
7
1
0
228,608
0
W
Chaac
8,824
882
29
3
0
212,715
0
L
Zeus
6,623
662
11
1
0
185,045
0
L
Zhong Kui
8,215
822
46
5
0
192,269
0
L
Jing Wei
6,623
662
15
2
0
180,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role