Player Matchup

Agni
Agni
Gold IV
BloodyLifetime
Agni
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,521 MMR
Party 3
Tyr
Tyr
Gold V
DOGUITO29
Tyr
Gold V
Level 157
God Stats
1W - 1L
1,784 SR
Queue Stats
15W - 18L
1,528 MMR
Party 1
Chernobog
Chernobog
Gold II
Halamandawal
Chernobog
Gold II
Level 48
God Stats
8W - 2L
1,500 SR
Queue Stats
117W - 111L
1,567 MMR
Solo
Ne Zha
Ne Zha
Gold II
ICALRI
Ne Zha
Gold II
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
48W - 44L
1,670 MMR
Party 1
Achilles
Achilles
Platinum III
SolSlaw
Achilles
Platinum III
Level 159
God Stats
1W - 1L
1,513 SR
Queue Stats
36W - 28L
1,648 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,560 SR
1,587 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,615 SR
1,580 MMR
Charon
Charon
Gold IV
GIVEMETOPNOW
Charon
Gold IV
Level 44
God Stats
6W - 3L
1,734 SR
Queue Stats
31W - 15L
1,773 MMR
Party 2
Awilix
Awilix
Gold IV
HomieJ54
Awilix
Gold IV
Level 131
God Stats
15W - 11L
1,599 SR
Queue Stats
172W - 164L
1,585 MMR
Solo
Hachiman
Hachiman
Gold II
Moonmiday
Hachiman
Gold II
Level 159
God Stats
2W - 3L
1,418 SR
Queue Stats
37W - 29L
1,566 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
lxDarkJackxl
Sun Wukong
Bronze III
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
22W - 15L
1,564 MMR
Solo
Ganesha
Ganesha
Gold IV
Τortoise
Ganesha
Gold IV
Level 120
God Stats
5W - 5L
1,606 SR
Queue Stats
77W - 72L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,300
553
11,475
10,603
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 0 / 2
9,428
629
11,114
17,209
13,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Halamandawal
Chernobog
15
2 / 2 / 5
9,364
624
7,922
10,139
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
ICALRI
Ne Zha
12
2 / 5 / 4
7,028
469
7,263
14,640
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
SolSlaw
Achilles
14
3 / 1 / 2
8,041
536
7,760
14,935
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAo KuangThanatosThothSusano

VS

Bans
KukulkanArachneBake KujiraJormungandrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
8 / 2 / 1
8,324
555
13,212
10,828
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
HomieJ54
Awilix
17
4 / 1 / 4
8,931
595
13,447
16,567
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hachiman
Moonmiday
Hachiman
9
0 / 2 / 0
6,343
423
2,688
6,521
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
lxDarkJackxl
Sun Wukong
13
0 / 1 / 2
7,392
493
12,581
16,533
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ganesha
Τortoise
Ganesha
12
0 / 5 / 9
7,411
494
4,198
18,832
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
12
12
Deaths
11
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
1
0
2
2
L
Charon
8
2
1
4.25
W
Chernobog
Halamandawal
Chernobog
2
2
5
2.25
L
Awilix
HomieJ54
Awilix
4
1
4
6
W
Ne Zha
ICALRI
Ne Zha
2
5
4
0.8
L
Hachiman
Moonmiday
Hachiman
0
2
0
0
W
Achilles
SolSlaw
Achilles
3
1
2
4
L
Sun Wukong
lxDarkJackxl
Sun Wukong
0
1
2
1
L
Ganesha
Τortoise
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
46,126
67,526
Taken
69,281
39,373
Mitigated
52,392
23,248
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,475
1,041
0
893
10,603
4,045
192
4,810
5,427
57,143
410
W
11,114
1,607
0
9,375
17,209
13,236
0
1,200
14,644
0
80,298
L
Charon
13,212
1,753
0
1,117
10,828
8,056
18
2,575
7,535
48,021
2,526
W
Chernobog
Halamandawal
Chernobog
7,922
5,027
0
3,884
10,139
4,184
3,307
1,495
8,478
0
77,352
L
Awilix
HomieJ54
Awilix
13,447
6,064
0
8,831
16,567
7,369
242
1,193
15,095
0
96,884
W
Ne Zha
ICALRI
Ne Zha
7,263
1,419
0
3,615
14,640
10,794
0
6,034
8,078
0
32,078
L
Hachiman
Moonmiday
Hachiman
2,688
1,193
0
3,228
6,521
2,141
0
0
6,378
0
37,582
W
Achilles
SolSlaw
Achilles
7,760
2,239
0
5,481
14,935
7,114
0
2,861
11,613
0
70,082
L
Sun Wukong
lxDarkJackxl
Sun Wukong
12,581
4,138
0
6,738
16,533
18,333
0
180
16,304
0
62,607
L
Ganesha
Τortoise
Ganesha
4,198
316
0
4,401
18,832
16,493
0
6,201
11,545
17,273
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
38,401
473
Minions Killed
420
0
Camps Cleared
0
1,592,717
Distance Traveled
1,473,400
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,300
553
99
7
0
313,531
2
W
Tyr
9,428
629
123
8
0
337,150
0
L
Charon
8,324
555
101
7
0
305,020
1
W
Chernobog
9,364
624
120
8
0
300,036
4
L
Awilix
8,931
595
132
9
0
386,996
0
W
Ne Zha
7,028
469
37
2
0
285,033
4
L
Hachiman
6,343
423
78
5
0
139,341
0
W
Achilles
8,041
536
94
6
0
356,967
3
L
Sun Wukong
7,392
493
104
7
0
311,463
4
L
Ganesha
7,411
494
5
0
0
330,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role