Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
BlueHawk1018
Rama
Gold V
Level 142
God Stats
115W - 109L
1,530 SR
Queue Stats
203W - 207L
1,281 MMR
Party 1
Anubis
Anubis
Silver I
DEADRAIDSS
Anubis
Silver I
Level 157
God Stats
2W - 2L
1,313 SR
Queue Stats
126W - 125L
1,273 MMR
Solo
Fenrir
Fenrir
Silver I
LightSkinnboi
Fenrir
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 84L
1,183 MMR
Solo
Agni
Agni
Gold V
Voidizy
Agni
Gold V
Level 114
God Stats
11W - 11L
1,575 SR
Queue Stats
218W - 228L
1,314 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,484 SR
1,310 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,509 SR
1,324 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Silver IV
B2E Stuntkiller
Chaac
Silver IV
Level 47
God Stats
1W - 2L
1,508 SR
Queue Stats
3W - 10L
1,371 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Golden Lrod10
Jing Wei
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
699W - 708L
1,201 MMR
Party 3
Pele
Pele
Bronze IV
fjdt
Pele
Bronze IV
Level 69
God Stats
0W - 2L
1,535 SR
Queue Stats
3W - 16L
1,179 MMR
Solo
Yu Huang
Yu Huang
Silver I
i x a e z o
Yu Huang
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 2 / 3
7,204
554
2,835
7,992
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,706
593
5,139
7,820
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DEADRAIDSS
Anubis
14
3 / 0 / 1
8,727
671
5,011
6,768
2,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 0 / 1
8,321
640
7,140
11,170
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
Voidizy
Agni
15
1 / 0 / 3
8,337
641
4,767
5,909
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetJanusHachimanBellona

VS

Bans
ThorKuzenboAchillesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 2 / 0
5,765
443
5,594
10,157
9,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 4 / 0
5,384
414
3,002
10,039
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Golden Lrod10
Jing Wei
13
1 / 0 / 1
6,836
526
4,284
6,304
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
fjdt
Pele
7
0 / 2 / 1
5,203
400
2,292
6,441
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
i x a e z o
Yu Huang
11
0 / 2 / 0
6,556
504
2,696
6,986
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
3
1.25
L
Cerberus
 
Cerberus
2
2
0
1
L
0
4
0
0
W
0
1
1
0.5
W
Anubis
DEADRAIDSS
Anubis
3
0
1
3.5
L
Jing Wei
Golden Lrod10
Jing Wei
1
0
1
1.5
W
5
0
1
5.5
W
Agni
Voidizy
Agni
1
0
3
2.5
L
Pele
fjdt
Pele
0
2
1
0.25
L
Yu Huang
i x a e z o
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
17,868
39,659
Taken
39,927
17,695
Mitigated
20,865
22,058
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,835
161
3,284
3,147
7,992
4,926
22
2,319
5,673
0
12,372
L
Cerberus
 
Cerberus
5,594
444
0
2,622
10,157
9,495
0
76
10,081
30,211
1,449
L
3,002
527
0
2,540
10,039
5,043
0
3,595
6,444
0
27,219
W
5,139
4,254
0
2,470
7,820
2,521
969
1,764
6,056
0
63,066
W
Anubis
DEADRAIDSS
Anubis
5,011
457
2
4,751
6,768
2,894
1,159
0
6,768
62,991
2,076
L
Jing Wei
Golden Lrod10
Jing Wei
4,284
3,548
0
2,558
6,304
2,115
0
1,348
4,902
0
59,486
W
7,140
2,063
0
7,424
11,170
5,265
0
1,960
9,210
0
80,229
W
Agni
Voidizy
Agni
4,767
40
0
980
5,909
2,089
1,472
1,834
4,075
71,855
305
L
Pele
fjdt
Pele
2,292
805
0
2,790
6,441
1,789
0
850
5,521
0
21,299
L
Yu Huang
i x a e z o
Yu Huang
2,696
484
0
2,805
6,986
2,423
0
3,304
3,360
51,360
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
29,744
507
Minions Killed
361
0
Camps Cleared
0
1,371,954
Distance Traveled
1,073,600
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,204
554
14
1
0
312,591
5
L
Cerberus
5,765
443
90
7
0
301,653
2
L
Chaac
5,384
414
37
3
0
165,931
2
W
Rama
7,706
593
122
9
0
223,865
0
W
Anubis
8,727
671
114
9
0
241,206
0
L
Jing Wei
6,836
526
90
7
0
254,657
0
W
Fenrir
8,321
640
120
9
0
306,740
0
W
Agni
8,337
641
137
11
0
287,552
0
L
Pele
5,203
400
41
3
0
147,994
0
L
Yu Huang
6,556
504
103
8
0
203,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role