Player Matchup

Charon
Charon
Bronze III
lilWhatever
Charon
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,586 SR
1,327 MMR
Martichoras
Martichoras
Bronze III
Tiberøs
Martichoras
Bronze III
Level 128
God Stats
0W - 2L
1,586 SR
Queue Stats
1W - 5L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 0 / 0
10,209
1,021
8,200
8,582
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NutAchillesDanzaburouJing WeiThoth

VS

Bans
IshtarGilgameshAh PuchPeleBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Tiberøs
Martichoras
13
0 / 3 / 0
7,895
790
4,097
9,579
7,449
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Tiberøs
Martichoras
0
3
0
0
W
Charon
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,200
Damage
4,097
8,582
Taken
9,579
7,739
Mitigated
7,449
2,086
Healing
773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Tiberøs
Martichoras
4,097
998
0
773
9,579
7,449
0
8,277
1,302
0
32,063
W
Charon
8,200
2,026
0
2,086
8,582
7,739
808
432
8,150
49,973
3,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,209
Gold Earned
7,895
98
Minions Killed
68
7
Camps Cleared
2
171,898
Distance Traveled
171,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,895
790
68
7
2
171,138
0
W
Charon
10,209
1,021
98
10
7
171,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role