Player Matchup

Loki
Loki
Eitanst
Loki
Level 122
God Stats
2W - 0L
1,234 SR
Queue Stats
168W - 155L
1,489 Elo+
Party 2
Scylla
Scylla
Froddobag
Scylla
Level 122
God Stats
2W - 1L
1,568 SR
Queue Stats
73W - 72L
1,453 Elo+
Solo
Aphrodite
Aphrodite
KinoAishi
Aphrodite
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 168L
1,489 Elo+
Party 2
Vulcan
Vulcan
Lion_Sin_Achi
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 118L
1,529 Elo+
Solo
Cthulhu
Cthulhu
OmegaJP
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,266 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,445 Elo+

VS

Team Averages
Level 121
1,577 SR
1,519 Elo+
Fafnir
Fafnir
PriinceAnto
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,514 Elo+
Party 1
Bellona
Bellona
Super-hero-ds
Bellona
Level 116
God Stats
18W - 25L
1,390 SR
Queue Stats
916W - 967L
1,511 Elo+
Solo
Tiamat
Tiamat
Trishix
Tiamat
Level 107
God Stats
5W - 2L
1,736 SR
Queue Stats
187W - 174L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
Valhalla1644
Hou Yi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
eInklArer
Aphrodite
Level 121
God Stats
1W - 1L
1,757 SR
Queue Stats
109W - 91L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eitanst
Loki
18
5 / 2 / 16
11,109
741
15,592
15,174
9,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Froddobag
Scylla
19
4 / 1 / 15
11,855
790
18,938
13,484
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
KinoAishi
Aphrodite
17
0 / 2 / 23
10,574
705
11,636
18,612
18,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
13 / 2 / 10
12,701
847
33,606
14,028
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
OmegaJP
Cthulhu
18
5 / 2 / 19
12,173
812
19,045
22,446
32,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 6 / 2
10,001
667
11,231
24,537
33,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
1 / 6 / 5
9,312
621
16,733
28,197
33,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Trishix
Tiamat
16
2 / 6 / 4
9,387
626
11,080
15,315
9,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
16
2 / 5 / 3
9,530
635
18,113
15,936
7,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
eInklArer
Aphrodite
17
2 / 4 / 4
9,816
654
13,151
21,727
13,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
27
Kills
9
9
Deaths
27
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
Eitanst
Loki
5
2
16
6.5
W
Scylla
Froddobag
Scylla
4
1
15
11.5
W
Aphrodite
KinoAishi
Aphrodite
0
2
23
5.75
W
13
2
10
9
W
Cthulhu
OmegaJP
Cthulhu
5
2
19
7.25
L
Fafnir
2
6
2
0.5
L
Bellona
1
6
5
0.58
L
Tiamat
Trishix
Tiamat
2
6
4
0.67
L
Hou Yi
2
5
3
0.7
L
Aphrodite
eInklArer
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,817
Damage
70,308
83,744
Taken
105,712
77,204
Mitigated
96,950
43,201
Healing
46,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Eitanst
Loki
15,592
1,388
1,768
2,503
15,174
9,040
2,637
6,413
8,445
0
37,327
W
Scylla
Froddobag
Scylla
18,938
1,200
1,112
1,784
13,484
7,850
1,970
6,139
7,095
35,934
639
W
Aphrodite
KinoAishi
Aphrodite
11,636
1,523
17,596
12,497
18,612
18,644
1,197
7,719
10,575
21,528
0
W
33,606
17,118
1,076
1,416
14,028
9,235
1,104
5,231
8,395
58,048
0
W
Cthulhu
OmegaJP
Cthulhu
19,045
883
767
2,682
22,446
32,435
587
9,650
12,429
29,241
4,098
L
Fafnir
11,231
2,740
917
3,541
24,537
33,695
0
17,427
7,110
19,830
0
L
Bellona
16,733
3,524
2,003
6,206
28,197
33,150
0
20,244
7,953
0
29,268
L
Tiamat
Trishix
Tiamat
11,080
183
1,692
2,210
15,315
9,007
0
11,115
4,200
30,477
0
L
Hou Yi
18,113
5,245
513
1,533
15,936
7,440
0
13,334
2,602
0
37,525
L
Aphrodite
eInklArer
Aphrodite
13,151
972
15,148
12,552
21,727
13,658
0
17,868
3,859
34,019
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
48,046
183
Minions Killed
175
0
Camps Cleared
0
1,617,628
Distance Traveled
1,375,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,109
741
25
2
0
336,253
0
W
Scylla
11,855
790
32
2
0
287,085
0
W
Aphrodite
10,574
705
40
3
0
302,387
0
W
Vulcan
12,701
847
51
3
0
343,579
0
W
Cthulhu
12,173
812
35
2
0
348,324
0
L
Fafnir
10,001
667
15
1
0
238,581
0
L
Bellona
9,312
621
21
1
0
280,426
0
L
Tiamat
9,387
626
28
2
0
305,915
0
L
Hou Yi
9,530
635
55
4
0
253,597
0
L
Aphrodite
9,816
654
56
4
0
297,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role