Player Matchup

Achilles
Achilles
AcuteDrip717
Achilles
Level 105
God Stats
7W - 5L
1,592 SR
Queue Stats
182W - 167L
1,507 Elo+
Party 3
Ix Chel
Ix Chel
Dαrío
Ix Chel
Level 88
God Stats
2W - 1L
1,587 SR
Queue Stats
14W - 7L
1,863 Elo+
Solo
Chernobog
Chernobog
Ogr_Akagami
Chernobog
Level 88
God Stats
4W - 5L
1,508 SR
Queue Stats
182W - 185L
1,444 Elo+
Party 1
Bacchus
Bacchus
Ogr_ShinyZz
Bacchus
Level 52
God Stats
2W - 8L
1,359 SR
Queue Stats
313W - 302L
1,434 Elo+
Party 1
Lancelot
Lancelot
the vin65
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 3
Team Averages
Level 69
1,509 SR
1,539 Elo+

VS

Team Averages
Level 74
1,481 SR
1,404 Elo+
Neith
Neith
Azzaro_dimaroko
Neith
Level 64
God Stats
44W - 37L
1,481 SR
Queue Stats
72W - 76L
1,350 Elo+
Party 2
Raijin
Raijin
DonMater93
Raijin
Level 84
God Stats
19W - 14L
1,522 SR
Queue Stats
100W - 95L
1,459 Elo+
Party 2
Zeus
Zeus
MezGo_93
Zeus
Level 119
God Stats
18W - 11L
1,564 SR
Queue Stats
241W - 260L
1,437 Elo+
Party 2
Mercury
Mercury
Waarzy
Mercury
Level 63
God Stats
3W - 4L
1,336 SR
Queue Stats
276W - 260L
1,404 Elo+
Solo
Ares
Ares
sadam93160
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcuteDrip717
Achilles
16
0 / 2 / 0
9,786
515
7,712
16,196
14,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Dαrío
Ix Chel
13
0 / 7 / 0
8,204
432
6,160
12,753
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ogr_Akagami
Chernobog
14
0 / 1 / 1
8,200
432
6,876
8,825
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ogr_ShinyZz
Bacchus
14
0 / 1 / 1
8,850
466
9,584
15,315
18,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
the vin65
Lancelot
12
1 / 3 / 0
7,713
406
3,275
10,384
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,333
439
12,239
10,698
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
DonMater93
Raijin
17
1 / 0 / 0
9,562
503
4,093
9,510
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
16
7 / 1 / 2
9,823
517
9,981
8,133
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Waarzy
Mercury
17
4 / 0 / 8
10,071
530
11,750
14,220
7,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 2
8,409
443
4,234
17,465
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
14
14
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
AcuteDrip717
Achilles
0
2
0
0
W
2
0
2
3
W
Raijin
DonMater93
Raijin
1
0
0
1
L
Ix Chel
Dαrío
Ix Chel
0
7
0
0
W
Zeus
7
1
2
8
L
Chernobog
Ogr_Akagami
Chernobog
0
1
1
0.5
L
Bacchus
Ogr_ShinyZz
Bacchus
0
1
1
0.5
W
Mercury
Waarzy
Mercury
4
0
8
8
W
0
0
2
1
L
Lancelot
the vin65
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
42,297
63,473
Taken
60,026
46,171
Mitigated
35,908
13,072
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AcuteDrip717
Achilles
7,712
967
0
2,956
16,196
14,830
0
5,392
10,804
42
81,242
W
12,239
5,286
0
4,795
10,698
4,954
350
4,340
6,358
0
79,617
W
Raijin
DonMater93
Raijin
4,093
702
0
3,689
9,510
3,299
38
42
9,468
71,434
8,126
L
Ix Chel
Dαrío
Ix Chel
6,160
410
84
1,833
12,753
4,484
531
4,589
8,164
44,130
1,007
W
Zeus
9,981
1,254
0
1,180
8,133
3,179
0
4,347
3,786
55,922
2,228
L
Chernobog
Ogr_Akagami
Chernobog
6,876
3,930
0
3,017
8,825
3,804
612
975
7,850
0
81,856
L
Bacchus
Ogr_ShinyZz
Bacchus
9,584
677
50
5,132
15,315
18,403
149
3,968
11,347
41,593
0
W
Mercury
Waarzy
Mercury
11,750
5,943
0
3,815
14,220
7,373
0
1,483
12,737
0
99,503
W
4,234
176
385
5,950
17,465
17,103
0
5,549
11,916
26,278
0
L
Lancelot
the vin65
Lancelot
3,275
588
0
0
10,384
4,650
0
2,926
7,458
0
49,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
46,198
486
Minions Killed
514
0
Camps Cleared
0
1,841,761
Distance Traveled
1,823,474
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,786
515
133
7
0
330,751
0
W
Neith
8,333
439
115
6
0
318,681
6
W
Raijin
9,562
503
131
7
0
331,546
4
L
Ix Chel
8,204
432
101
5
0
342,781
6
W
Zeus
9,823
517
108
6
0
333,966
5
L
Chernobog
8,200
432
134
7
0
313,049
0
L
Bacchus
8,850
466
47
2
0
410,077
0
W
Mercury
10,071
530
126
7
0
486,982
1
W
Ares
8,409
443
34
2
0
352,299
2
L
Lancelot
7,713
406
71
4
0
445,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role