Player Matchup

Fenrir
Fenrir
KumbaHentai
Fenrir
Level 76
God Stats
3W - 4L
1,783 SR
Queue Stats
195W - 168L
1,532 Elo+
Solo
Medusa
Medusa
Mei人
Medusa
Level 112
God Stats
5W - 3L
1,774 SR
Queue Stats
200W - 160L
1,587 Elo+
Solo
Bellona
Bellona
Scullfox1928
Bellona
Level 126
God Stats
15W - 10L
1,614 SR
Queue Stats
68W - 55L
1,587 Elo+
Solo
Cthulhu
Cthulhu
ZeldrisXSama
Cthulhu
Level 155
God Stats
6W - 2L
1,781 SR
Queue Stats
45W - 48L
1,408 Elo+
Solo
Agni
Agni
meetkk
Agni
Level 104
God Stats
3W - 0L
1,821 SR
Queue Stats
113W - 109L
1,538 Elo+
Solo
Team Averages
Level 115
1,755 SR
1,530 Elo+

VS

Team Averages
Level 109
1,572 SR
1,505 Elo+
Nut
Nut
MrLivid
Nut
Level 59
God Stats
6W - 10L
1,554 SR
Queue Stats
42W - 61L
1,417 Elo+
Solo
Olorun
Olorun
Ricisco
Olorun
Level 107
God Stats
2W - 2L
1,489 SR
Queue Stats
24W - 19L
1,539 Elo+
Solo
Thor
Thor
TheAirCondition
Thor
Level 195
God Stats
14W - 10L
1,770 SR
Queue Stats
219W - 204L
1,528 Elo+
Solo
Surtr
Surtr
Wess4766
Surtr
Level 129
God Stats
77W - 78L
1,569 SR
Queue Stats
236W - 226L
1,504 Elo+
Solo
Skadi
Skadi
xxxliltrap
Skadi
Level 54
God Stats
7W - 8L
1,480 SR
Queue Stats
68W - 65L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 5
7,959
531
6,376
12,144
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
Mei人
Medusa
16
4 / 1 / 2
9,034
602
8,586
10,682
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Scullfox1928
Bellona
14
3 / 0 / 3
8,889
593
10,230
11,575
15,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ZeldrisXSama
Cthulhu
13
4 / 3 / 3
8,291
553
4,968
11,778
8,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
meetkk
Agni
16
2 / 0 / 2
8,917
594
8,293
7,710
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
1 / 3 / 2
6,571
438
4,843
8,758
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Ricisco
Olorun
14
0 / 5 / 0
7,410
494
4,364
12,578
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 0
7,630
509
5,915
10,478
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Wess4766
Surtr
11
1 / 5 / 3
6,571
438
9,771
13,802
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
11
0 / 5 / 1
7,011
467
8,024
11,909
4,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
6
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
5
4.25
W
Medusa
Mei人
Medusa
4
1
2
5
L
Nut
1
3
2
0.67
L
Olorun
Ricisco
Olorun
0
5
0
0
W
Bellona
Scullfox1928
Bellona
3
0
3
4.5
L
4
1
0
4
L
Surtr
Wess4766
Surtr
1
5
3
0.5
W
Cthulhu
ZeldrisXSama
Cthulhu
4
3
3
1.83
W
Agni
meetkk
Agni
2
0
2
3
L
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
32,917
53,889
Taken
57,525
37,130
Mitigated
28,800
20,961
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,376
1,874
0
5,906
12,144
5,098
0
1,166
10,849
0
36,907
W
Medusa
Mei人
Medusa
8,586
3,970
0
5,416
10,682
4,435
0
153
10,315
0
81,109
L
Nut
4,843
2,110
0
1,960
8,758
3,103
0
1,687
7,071
0
37,979
L
Olorun
Ricisco
Olorun
4,364
1,935
120
3,741
12,578
4,713
0
6,813
5,765
64,021
4,625
W
Bellona
Scullfox1928
Bellona
10,230
1,856
0
3,903
11,575
15,477
313
35
11,413
0
64,864
L
5,915
1,543
0
2,460
10,478
5,042
0
0
10,355
0
71,404
L
Surtr
Wess4766
Surtr
9,771
3,673
39
2,630
13,802
11,697
0
3,476
10,182
959
33,199
W
Cthulhu
ZeldrisXSama
Cthulhu
4,968
417
1,550
2,271
11,778
8,998
150
470
10,879
41,474
0
W
Agni
meetkk
Agni
8,293
1,444
0
1,915
7,710
3,122
0
2,863
4,760
79,513
2,344
L
Skadi
8,024
3,521
0
3,018
11,909
4,245
0
1,127
10,006
0
53,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
35,193
517
Minions Killed
413
0
Camps Cleared
0
1,548,641
Distance Traveled
1,368,807
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,959
531
53
4
0
328,307
0
W
Medusa
9,034
602
143
10
0
292,596
2
L
Nut
6,571
438
75
5
0
290,777
6
L
Olorun
7,410
494
113
8
0
253,535
1
W
Bellona
8,889
593
117
8
0
301,278
0
L
Thor
7,630
509
91
6
0
309,352
0
L
Surtr
6,571
438
49
3
0
298,462
2
W
Cthulhu
8,291
553
50
3
0
308,526
0
W
Agni
8,917
594
154
10
0
317,934
0
L
Skadi
7,011
467
85
6
0
216,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role