Player Matchup

Odin
Odin
EtreTroglodite
Odin
Level 44
God Stats
0W - 1L
1,232 SR
Queue Stats
37W - 50L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SECTEUR59
Morgan Le Fay
Level 61
God Stats
5W - 3L
1,748 SR
Queue Stats
232W - 192L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
SnipingLbCh
Hou Yi
Level 45
God Stats
3W - 5L
1,221 SR
Queue Stats
126W - 125L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
TaKeoBuquet
Hun Batz
Level 58
God Stats
1W - 4L
1,327 SR
Queue Stats
317W - 274L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
chidalgo_
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 180L
1,542 Elo+
Party 1
Team Averages
Level 62
1,405 SR
1,520 Elo+

VS

Team Averages
Level 132
1,664 SR
1,531 Elo+
Cupid
Cupid
Bycarlox
Cupid
Level 128
God Stats
3W - 3L
1,807 SR
Queue Stats
147W - 121L
1,513 Elo+
Solo
Cerberus
Cerberus
PowerParty7
Cerberus
Level 146
God Stats
2W - 0L
1,790 SR
Queue Stats
105W - 97L
1,606 Elo+
Solo
Eset
Eset
RatatoskrIsTeemo
Eset
Level 129
God Stats
8W - 8L
1,676 SR
Queue Stats
81W - 111L
1,496 Elo+
Solo
Serqet
Serqet
ShakierBow
Serqet
Level 128
God Stats
1W - 1L
1,287 SR
Queue Stats
31W - 32L
1,447 Elo+
Solo
Odin
Odin
karlopuma
Odin
Level 127
God Stats
7W - 0L
1,762 SR
Queue Stats
88W - 85L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,019
446
3,676
15,232
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
SECTEUR59
Morgan Le Fay
15
6 / 3 / 1
9,309
517
11,230
12,627
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
0 / 1 / 2
7,632
424
7,263
13,631
5,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
TaKeoBuquet
Hun Batz
16
5 / 6 / 3
8,992
500
10,652
20,876
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Cthulhu
chidalgo_
Cthulhu
15
0 / 4 / 1
9,026
501
7,193
16,752
14,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bycarlox
Cupid
18
3 / 1 / 1
10,604
589
9,682
12,053
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
PowerParty7
Cerberus
16
2 / 2 / 4
10,975
610
14,744
17,467
17,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 4
10,310
573
12,204
8,942
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
ShakierBow
Serqet
15
4 / 5 / 6
9,170
509
9,389
13,745
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
15
4 / 0 / 3
9,674
537
8,574
11,751
10,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
16
16
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bycarlox
Cupid
3
1
1
3.5
L
0
2
2
0.5
W
Cerberus
PowerParty7
Cerberus
2
2
4
2
W
3
3
4
1.67
L
Morgan Le Fay
SECTEUR59
Morgan Le Fay
6
3
1
2.17
W
Serqet
ShakierBow
Serqet
4
5
6
1.4
L
Hou Yi
0
1
2
1
L
Hun Batz
TaKeoBuquet
Hun Batz
5
6
3
1.08
L
Cthulhu
chidalgo_
Cthulhu
0
4
1
0.13
W
Odin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,014
Damage
54,593
79,118
Taken
63,958
46,330
Mitigated
44,157
17,699
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bycarlox
Cupid
9,682
5,712
211
5,819
12,053
5,780
289
447
11,606
0
103,161
L
3,676
489
0
3,611
15,232
12,402
0
5,324
9,502
0
19,448
W
Cerberus
PowerParty7
Cerberus
14,744
455
0
5,174
17,467
17,320
0
7,435
9,306
71,988
4,756
W
12,204
899
1,849
1,919
8,942
3,564
628
4,515
4,425
84,716
1,073
L
Morgan Le Fay
SECTEUR59
Morgan Le Fay
11,230
1,509
0
733
12,627
5,351
0
4,735
6,761
77,317
2,806
W
Serqet
ShakierBow
Serqet
9,389
1,240
0
3,176
13,745
6,913
0
1,811
11,890
0
65,172
L
Hou Yi
7,263
4,023
0
5,025
13,631
5,629
0
1,160
12,225
0
66,678
L
Hun Batz
TaKeoBuquet
Hun Batz
10,652
3,242
0
4,864
20,876
8,765
0
5,219
14,947
0
66,083
L
Cthulhu
chidalgo_
Cthulhu
7,193
510
0
3,466
16,752
14,183
0
7,862
7,825
63,160
941
W
Odin
8,574
1,457
0
2,128
11,751
10,580
0
3,320
8,400
353
35,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,978
Gold Earned
50,733
484
Minions Killed
615
0
Camps Cleared
0
1,801,335
Distance Traveled
1,815,533
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,604
589
158
9
0
317,837
5
L
Odin
8,019
446
35
2
0
376,475
6
W
Cerberus
10,975
610
192
11
0
338,514
0
W
Eset
10,310
573
152
8
0
371,033
2
L
Morgan Le Fay
9,309
517
128
7
0
356,979
2
W
Serqet
9,170
509
83
5
0
395,092
0
L
Hou Yi
7,632
424
86
5
0
349,156
1
L
Hun Batz
8,992
500
95
5
0
386,549
0
L
Cthulhu
9,026
501
140
8
0
332,176
3
W
Odin
9,674
537
30
2
0
393,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role