Player Matchup

Sobek
Sobek
Thedarksouls1
Sobek
Level 79
God Stats
1W - 2L
1,454 SR
Queue Stats
12W - 21L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
TobiramaIam
Cthulhu
Level 21
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
xZayyyx
Neith
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,362 Elo+
Party 2
Team Averages
Level 83
1,564 SR
1,383 Elo+

VS

Team Averages
Level 117
1,630 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BeatKing107
Chernobog
Level 151
God Stats
3W - 0L
1,785 SR
Queue Stats
81W - 75L
1,481 Elo+
Party 1
King Arthur
King Arthur
DarkDevil_056
King Arthur
Level 100
God Stats
2W - 2L
1,604 SR
Queue Stats
267W - 265L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,018
668
4,430
18,566
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TobiramaIam
Cthulhu
12
0 / 6 / 1
7,781
648
6,448
20,431
18,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xZayyyx
Neith
13
2 / 7 / 0
8,728
727
10,834
15,645
6,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 13
10,472
873
11,783
7,141
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
BeatKing107
Chernobog
17
15 / 1 / 7
12,114
1,010
25,058
12,424
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DarkDevil_056
King Arthur
14
4 / 0 / 15
9,823
819
11,449
13,366
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
23
23
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
13
5.25
W
Chernobog
BeatKing107
Chernobog
15
1
7
18.5
W
King Arthur
DarkDevil_056
King Arthur
4
0
15
11.5
L
1
10
0
0.1
L
Cthulhu
TobiramaIam
Cthulhu
0
6
1
0.08
L
Neith
xZayyyx
Neith
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
48,290
54,642
Taken
32,931
45,275
Mitigated
20,141
4,643
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,783
510
0
613
7,141
2,646
235
1,312
5,716
45,081
3,070
W
Chernobog
BeatKing107
Chernobog
25,058
16,420
0
3,229
12,424
5,630
1,356
3,536
8,611
0
60,199
W
King Arthur
DarkDevil_056
King Arthur
11,449
1,002
0
596
13,366
11,865
63
4,534
8,353
7,061
23,591
L
4,430
556
0
1,565
18,566
19,924
0
3,929
14,582
9,783
399
L
Cthulhu
TobiramaIam
Cthulhu
6,448
1,713
0
0
20,431
18,558
0
4,186
16,187
16,426
443
L
Neith
xZayyyx
Neith
10,834
3,281
0
3,078
15,645
6,793
0
5,572
10,000
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
32,409
85
Minions Killed
179
0
Camps Cleared
0
571,102
Distance Traveled
679,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,472
873
70
6
0
217,636
0
W
Chernobog
12,114
1,010
78
7
0
224,242
0
W
King Arthur
9,823
819
31
3
0
237,791
0
L
Sobek
8,018
668
7
1
0
181,261
0
L
Cthulhu
7,781
648
22
2
0
205,982
0
L
Neith
8,728
727
56
5
0
183,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role