Player Matchup

Fenrir
Fenrir
IchibanTheDragon
Fenrir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,462 Elo+
Party 2
Janus
Janus
StarKiller711
Janus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 2
Heimdallr
Heimdallr
TheDriftersGhost
Heimdallr
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Toshirou77
Cthulhu
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 2
Mulan
Mulan
XxStepbroTTV
Mulan
Level 82
God Stats
15W - 8L
1,745 SR
Queue Stats
131W - 116L
1,431 Elo+
Party 2
Team Averages
Level 76
1,549 SR
1,350 Elo+

VS

Team Averages
Level 126
1,518 SR
1,478 Elo+
Surtr
Surtr
MeatTrainWOOT
Surtr
Level 146
God Stats
10W - 8L
1,633 SR
Queue Stats
509W - 482L
1,488 Elo+
Solo
Awilix
Awilix
TheDaeOfficial
Awilix
Level 153
God Stats
10W - 10L
1,687 SR
Queue Stats
81W - 99L
1,513 Elo+
Party 1
Terra
Terra
Yoshida6gawd
Terra
Level 125
God Stats
1W - 2L
1,277 SR
Queue Stats
66W - 70L
1,472 Elo+
Party 1
Chang'e
Chang'e
bresenpai
Chang'e
Level 128
God Stats
48W - 45L
1,493 SR
Queue Stats
346W - 342L
1,460 Elo+
Party 1
Neith
Neith
xxDiamond_Eyes
Neith
Level 77
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 71L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 5
7,689
591
11,010
14,112
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 3 / 1
7,769
598
6,264
6,276
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
11
1 / 4 / 8
6,789
522
7,281
9,710
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Toshirou77
Cthulhu
12
2 / 0 / 8
7,491
576
3,348
6,937
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
5 / 1 / 1
9,226
710
6,690
9,480
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,235
403
3,616
9,325
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 3 / 3
7,884
606
6,867
13,142
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 3
6,214
478
4,266
9,778
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
bresenpai
Chang'e
12
3 / 1 / 1
6,990
538
3,784
7,138
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 6 / 1
6,245
480
5,393
10,288
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
13
13
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
L
2
3
0
0.67
W
3
3
1
1.17
L
6
3
3
2.5
W
Heimdallr
1
4
8
1.25
W
Cthulhu
Toshirou77
Cthulhu
2
0
8
6
W
5
1
1
5.5
L
0
5
3
0.3
L
Chang'e
bresenpai
Chang'e
3
1
1
3.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
23,926
46,515
Taken
49,671
23,299
Mitigated
21,651
13,182
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,010
3,412
0
4,980
14,112
5,845
0
1,414
12,502
0
44,884
L
3,616
1,121
0
2,039
9,325
4,370
0
1,906
7,377
559
19,526
W
6,264
513
0
486
6,276
2,064
188
2,172
3,725
51,875
0
L
6,867
2,677
0
2,364
13,142
5,999
0
2,352
10,466
0
53,695
W
Heimdallr
7,281
3,586
0
1,611
9,710
4,022
354
72
9,638
0
39,261
W
Cthulhu
Toshirou77
Cthulhu
3,348
426
281
838
6,937
5,137
294
317
6,595
24,463
0
W
6,690
1,098
0
4,986
9,480
6,231
212
2,883
6,139
0
69,501
L
4,266
300
0
1,143
9,778
4,928
0
938
8,221
28,426
1,151
L
Chang'e
bresenpai
Chang'e
3,784
40
0
2,597
7,138
2,382
0
2,451
4,326
35,930
1,227
L
5,393
1,723
0
1,161
10,288
3,972
0
1,278
8,972
0
38,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
32,568
360
Minions Killed
308
0
Camps Cleared
0
1,239,799
Distance Traveled
1,238,464
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,689
591
61
5
0
285,797
0
L
Surtr
5,235
403
30
2
0
188,984
2
W
Janus
7,769
598
95
7
0
225,950
0
L
Awilix
7,884
606
89
7
0
340,415
0
W
Heimdallr
6,789
522
55
4
0
209,012
0
W
Cthulhu
7,491
576
26
2
0
269,058
0
W
Mulan
9,226
710
123
9
0
249,982
0
L
Terra
6,214
478
55
4
0
244,772
2
L
Chang'e
6,990
538
77
6
0
229,608
4
L
Neith
6,245
480
57
4
0
234,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role