Player Matchup

Arachne
Arachne
AKMBN_
Arachne
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 159L
1,423 Elo+
Party 1
King Arthur
King Arthur
Staydown987
King Arthur
Level 124
God Stats
3W - 1L
1,472 SR
Queue Stats
184W - 180L
1,453 Elo+
Party 1
Medusa
Medusa
Tiffableh
Medusa
Level 75
God Stats
5W - 4L
1,297 SR
Queue Stats
188W - 200L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
chic-supplier40
Kukulkan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 190L
1,401 Elo+
Party 1
Fenrir
Fenrir
xJrMintzx
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 340L
1,483 Elo+
Solo
Team Averages
Level 94
1,454 SR
1,435 Elo+

VS

Team Averages
Level 90
1,519 SR
1,379 Elo+
Janus
Janus
DadBod859
Janus
Level 104
God Stats
10W - 13L
1,287 SR
Queue Stats
427W - 412L
1,495 Elo+
Solo
Sol
Sol
JungleBuffsOP
Sol
Level 53
God Stats
6W - 0L
1,809 SR
Queue Stats
201W - 190L
1,420 Elo+
Party 2
Agni
Agni
MOMMYMILKERS98
Agni
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 111L
1,450 Elo+
Solo
Medusa
Medusa
MrChipy
Medusa
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
119W - 113L
1,107 Elo+
Solo
Artemis
Artemis
NationofNoobs
Artemis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 189L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AKMBN_
Arachne
15
3 / 8 / 10
9,637
642
9,581
17,065
8,900
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Staydown987
King Arthur
17
2 / 6 / 11
10,164
678
13,040
19,008
23,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Tiffableh
Medusa
18
3 / 5 / 5
9,965
664
9,619
12,641
6,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
16
3 / 5 / 6
9,970
665
7,988
10,871
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xJrMintzx
Fenrir
17
4 / 4 / 5
10,276
685
7,021
21,253
19,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DadBod859
Janus
19
5 / 2 / 15
11,830
789
14,106
9,650
4,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 17
11,007
734
9,877
10,446
4,135
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 16
10,083
672
7,625
9,150
3,664
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
MrChipy
Medusa
20
13 / 3 / 15
13,730
915
23,217
12,570
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
17
5 / 5 / 15
10,850
723
16,731
12,333
5,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
15
Kills
28
28
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Arachne
AKMBN_
Arachne
3
8
10
1
W
Janus
DadBod859
Janus
5
2
15
6.25
W
4
3
17
4.17
W
1
4
16
2.25
W
Medusa
MrChipy
Medusa
13
3
15
6.83
W
Artemis
5
5
15
2.5
L
King Arthur
Staydown987
King Arthur
2
6
11
1.25
L
Medusa
Tiffableh
Medusa
3
5
5
1.1
L
Kukulkan
3
5
6
1.2
L
Fenrir
xJrMintzx
Fenrir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,249
Damage
71,556
80,838
Taken
54,149
62,894
Mitigated
24,801
18,610
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AKMBN_
Arachne
9,581
5,379
419
2,019
17,065
8,900
0
7,022
10,003
0
12,556
W
Janus
DadBod859
Janus
14,106
759
1,288
3,472
9,650
4,515
462
2,009
7,461
45,640
0
W
9,877
3,436
1,144
3,553
10,446
4,135
1,115
2,583
7,730
17,321
545
W
7,625
710
1,466
1,669
9,150
3,664
646
1,469
7,401
18,083
0
W
Medusa
MrChipy
Medusa
23,217
8,356
1,069
2,088
12,570
6,804
2,283
1,260
10,991
0
52,489
W
Artemis
16,731
7,458
334
2,618
12,333
5,683
3,854
1,490
10,753
0
26,365
L
King Arthur
Staydown987
King Arthur
13,040
1,004
2,327
3,369
19,008
23,074
0
6,882
11,958
823
21,174
L
Medusa
Tiffableh
Medusa
9,619
2,666
145
965
12,641
6,182
31
5,332
7,237
0
33,412
L
Kukulkan
7,988
504
462
513
10,871
5,068
0
4,193
6,522
27,045
0
L
Fenrir
xJrMintzx
Fenrir
7,021
1,365
759
7,632
21,253
19,670
0
7,209
13,853
0
11,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
57,500
146
Minions Killed
209
0
Camps Cleared
0
1,269,197
Distance Traveled
1,341,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,637
642
8
1
0
271,532
0
W
Janus
11,830
789
82
5
0
275,392
0
W
Sol
11,007
734
24
2
0
261,491
0
W
Agni
10,083
672
25
2
0
266,335
0
W
Medusa
13,730
915
63
4
0
273,778
0
W
Artemis
10,850
723
15
1
0
264,743
0
L
King Arthur
10,164
678
27
2
0
251,310
0
L
Medusa
9,965
664
53
4
0
242,050
0
L
Kukulkan
9,970
665
50
3
0
240,788
0
L
Fenrir
10,276
685
8
1
0
263,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role