Player Matchup

Cthulhu
Cthulhu
IchibanTheDragon
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
StarKiller711
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,201 Elo+
Party 1
Hades
Hades
TheDriftersGhost
Hades
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Toshirou77
Danzaburou
Level 59
God Stats
1W - 1L
1,534 SR
Queue Stats
3W - 4L
1,460 Elo+
Party 1
Nemesis
Nemesis
XxStepbroTTV
Nemesis
Level 82
God Stats
4W - 6L
1,392 SR
Queue Stats
131W - 116L
1,441 Elo+
Party 1
Team Averages
Level 76
1,485 SR
1,399 Elo+

VS

Team Averages
Level 127
1,548 SR
1,475 Elo+
Surtr
Surtr
Humpyyllama
Surtr
Level 79
God Stats
9W - 4L
1,568 SR
Queue Stats
23W - 19L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Jabali117
Xing Tian
Level 109
God Stats
7W - 10L
1,234 SR
Queue Stats
387W - 380L
1,425 Elo+
Solo
Loki
Loki
KindaEthan
Loki
Level 141
God Stats
14W - 2L
1,587 SR
Queue Stats
187W - 162L
1,504 Elo+
Party 2
Poseidon
Poseidon
KindaMike
Poseidon
Level 146
God Stats
2W - 0L
1,756 SR
Queue Stats
218W - 181L
1,497 Elo+
Party 2
Artemis
Artemis
cwmicheal
Artemis
Level 162
God Stats
2W - 2L
1,596 SR
Queue Stats
87W - 87L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,405
450
5,057
9,042
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
StarKiller711
Sun Wukong
10
1 / 3 / 1
5,744
479
4,788
12,262
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
5,488
457
2,912
9,862
3,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Toshirou77
Danzaburou
10
0 / 3 / 1
5,443
454
3,313
7,710
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XxStepbroTTV
Nemesis
10
2 / 4 / 1
5,966
497
7,101
10,796
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,329
611
9,972
9,751
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Jabali117
Xing Tian
11
2 / 0 / 6
6,224
519
3,908
10,480
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 4
6,889
574
3,530
6,598
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
KindaMike
Poseidon
13
4 / 1 / 1
7,336
611
7,720
6,821
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
cwmicheal
Artemis
12
4 / 1 / 3
6,555
546
8,319
7,146
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
1
3
0
0.33
W
Xing Tian
Jabali117
Xing Tian
2
0
6
5
W
4
1
4
6
W
Poseidon
KindaMike
Poseidon
4
1
1
4.5
L
Sun Wukong
StarKiller711
Sun Wukong
1
3
1
0.5
L
0
4
2
0.25
L
Danzaburou
Toshirou77
Danzaburou
0
3
1
0.17
L
Nemesis
XxStepbroTTV
Nemesis
2
4
1
0.63
W
Artemis
cwmicheal
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
33,449
49,672
Taken
40,796
25,092
Mitigated
20,870
12,365
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
3,810
0
4,026
9,751
6,603
0
32
9,057
689
51,908
L
5,057
459
202
877
9,042
6,475
0
1,559
7,143
24,108
0
W
Xing Tian
Jabali117
Xing Tian
3,908
328
350
3,083
10,480
6,357
30
2,550
7,930
25,706
0
W
3,530
453
0
1,656
6,598
2,716
0
483
6,115
0
52,762
W
Poseidon
KindaMike
Poseidon
7,720
1,682
0
1,253
6,821
2,249
0
2,597
4,224
66,977
1,413
L
Sun Wukong
StarKiller711
Sun Wukong
4,788
1,206
0
3,532
12,262
8,064
0
396
11,136
32
34,686
L
2,912
492
170
3,069
9,862
3,876
0
6,797
3,065
35,904
1,245
L
Danzaburou
Toshirou77
Danzaburou
3,313
1,158
0
655
7,710
2,481
0
1,089
6,403
0
28,520
L
Nemesis
XxStepbroTTV
Nemesis
7,101
2,540
0
3,860
10,796
4,196
0
1,423
9,141
0
37,160
W
Artemis
cwmicheal
Artemis
8,319
5,134
0
2,702
7,146
2,945
985
2,297
4,849
0
47,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
34,333
273
Minions Killed
403
0
Camps Cleared
0
1,147,594
Distance Traveled
1,192,563
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,329
611
92
8
0
216,038
2
L
Cthulhu
5,405
450
22
2
0
248,820
2
W
Xing Tian
6,224
519
47
4
0
246,799
0
W
Loki
6,889
574
83
7
0
282,707
0
W
Poseidon
7,336
611
98
8
0
250,650
3
L
Sun Wukong
5,744
479
51
4
0
197,699
0
L
Hades
5,488
457
78
7
0
218,904
0
L
Danzaburou
5,443
454
56
5
0
224,576
0
L
Nemesis
5,966
497
66
6
0
257,595
0
W
Artemis
6,555
546
83
7
0
196,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role