Player Matchup

Sylvanus
Sylvanus
APOCALlPSIS
Sylvanus
Level 119
God Stats
15W - 12L
1,526 SR
Queue Stats
136W - 117L
1,464 Elo+
Solo
Thor
Thor
Baerpstank
Thor
Level 86
God Stats
1W - 3L
1,286 SR
Queue Stats
50W - 60L
1,464 Elo+
Party 1
Poseidon
Poseidon
CagiestTunic423
Poseidon
Level 85
God Stats
1W - 2L
1,525 SR
Queue Stats
22W - 43L
1,349 Elo+
Party 1
Ares
Ares
MeLikeDumpy
Ares
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
134W - 148L
1,446 Elo+
Party 1
Izanami
Izanami
RideShaft
Izanami
Level 113
God Stats
1W - 5L
1,114 SR
Queue Stats
20W - 45L
1,338 Elo+
Party 1
Team Averages
Level 102
1,350 SR
1,412 Elo+

VS

Team Averages
Level 112
1,435 SR
1,436 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cheech741
Fenrir
Level 121
God Stats
2W - 4L
1,289 SR
Queue Stats
120W - 117L
1,475 Elo+
Solo
Raijin
Raijin
Doug_Sold
Raijin
Level 67
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 3L
1,223 Elo+
Solo
Aphrodite
Aphrodite
MrClux
Aphrodite
Level 122
God Stats
17W - 14L
1,500 SR
Queue Stats
254W - 241L
1,484 Elo+
Solo
Horus
Horus
Red_Tien
Horus
Level 154
God Stats
6W - 5L
1,191 SR
Queue Stats
315W - 293L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
APOCALlPSIS
Sylvanus
14
3 / 2 / 2
9,006
643
9,194
10,003
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 4
8,421
602
5,426
13,059
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
13
3 / 2 / 2
8,272
591
4,521
5,685
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 10
7,652
547
4,560
13,809
12,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
RideShaft
Izanami
13
3 / 0 / 5
8,362
597
4,286
4,202
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 2 / 2
8,390
599
9,250
6,345
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Cheech741
Fenrir
14
4 / 2 / 2
7,407
529
4,872
13,109
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Doug_Sold
Raijin
10
0 / 1 / 1
6,029
431
3,123
4,377
1,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MrClux
Aphrodite
11
0 / 5 / 5
6,058
433
5,502
10,435
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Horus
Red_Tien
Horus
11
1 / 3 / 1
6,350
454
4,676
11,267
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
9
9
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
2
2
2.5
W
Sylvanus
APOCALlPSIS
Sylvanus
3
2
2
2
W
4
2
4
3
W
Poseidon
3
2
2
2
L
Fenrir
Cheech741
Fenrir
4
2
2
2.5
L
Raijin
Doug_Sold
Raijin
0
1
1
0.5
W
0
3
10
1.67
L
Aphrodite
MrClux
Aphrodite
0
5
5
0.5
L
Horus
Red_Tien
Horus
1
3
1
0.5
W
Izanami
RideShaft
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
27,423
46,758
Taken
45,533
27,138
Mitigated
20,531
16,435
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,250
891
0
500
6,345
2,421
592
2,295
3,608
60,733
2,478
W
Sylvanus
APOCALlPSIS
Sylvanus
9,194
2,172
1,340
4,842
10,003
5,496
439
1,404
8,174
52,604
17,451
W
5,426
1,423
0
5,669
13,059
5,861
0
3,492
9,401
0
75,032
W
Poseidon
4,521
689
0
567
5,685
1,917
375
3,113
2,200
45,538
0
L
Fenrir
Cheech741
Fenrir
4,872
1,219
0
2,265
13,109
6,152
0
3,384
9,647
0
61,564
L
Raijin
Doug_Sold
Raijin
3,123
182
177
819
4,377
1,291
132
1,965
2,412
38,213
0
W
4,560
575
0
2,621
13,809
12,010
205
7,179
6,411
20,648
1,947
L
Aphrodite
MrClux
Aphrodite
5,502
336
3,203
3,964
10,435
3,952
0
3,862
6,541
24,412
0
L
Horus
Red_Tien
Horus
4,676
1,396
40
3,660
11,267
6,715
0
5,243
5,934
0
40,125
W
Izanami
RideShaft
Izanami
4,286
2,739
0
1,396
4,202
1,854
799
2,163
1,948
0
63,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
34,234
447
Minions Killed
392
0
Camps Cleared
0
1,330,308
Distance Traveled
1,252,534
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,390
599
122
9
0
264,700
0
W
Sylvanus
9,006
643
105
8
0
228,301
0
W
Thor
8,421
602
119
9
0
318,018
2
W
Poseidon
8,272
591
90
6
0
244,885
0
L
Fenrir
7,407
529
100
7
0
268,361
0
L
Raijin
6,029
431
59
4
0
222,294
3
W
Ares
7,652
547
22
2
0
271,772
3
L
Aphrodite
6,058
433
50
4
0
252,957
5
L
Horus
6,350
454
61
4
0
244,222
2
W
Izanami
8,362
597
111
8
0
267,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role