Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Adriano24-07
Cu Chulainn
Silver I
Level 62
God Stats
4W - 8L
1,511 SR
Queue Stats
48W - 62L
1,364 MMR
Solo
Hachiman
Hachiman
Bronze IV
ItsAllSticky
Hachiman
Bronze IV
Level 88
God Stats
1W - 3L
1,452 SR
Queue Stats
5W - 10L
1,391 MMR
Party 2
Nemesis
Nemesis
Bronze III
redrider923
Nemesis
Bronze III
Level 119
God Stats
2W - 1L
1,643 SR
Queue Stats
12W - 22L
1,277 MMR
Party 2
Nox
Nox
Silver I
shadownet90
Nox
Silver I
Level 159
God Stats
2W - 5L
1,387 SR
Queue Stats
26W - 34L
1,359 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,498 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,557 SR
1,396 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Crazy-Biker8
Agni
Gold V
Level 142
God Stats
27W - 24L
1,522 SR
Queue Stats
46W - 55L
1,361 MMR
Solo
Charon
Charon
Silver I
Darkseramod
Charon
Silver I
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
26W - 30L
1,346 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
T3PP3N
Danzaburou
Gold IV
Level 155
God Stats
71W - 48L
1,589 SR
Queue Stats
219W - 220L
1,370 MMR
Solo
Arachne
Arachne
Gold V
sebascescar15
Arachne
Gold V
Level 135
God Stats
2W - 1L
1,600 SR
Queue Stats
22W - 28L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 0
8,008
572
8,239
7,839
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Adriano24-07
Cu Chulainn
11
0 / 4 / 0
6,428
459
3,422
11,026
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
ItsAllSticky
Hachiman
11
0 / 3 / 0
6,479
463
7,231
10,927
3,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
redrider923
Nemesis
13
0 / 2 / 2
6,736
481
4,108
12,948
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
6,053
432
3,190
10,274
8,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThorAthenaBake KujiraThanatos

VS

Bans
BastetSusanoAresNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 0 / 1
9,203
657
9,409
10,497
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 1
8,064
576
8,131
7,708
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
13
2 / 0 / 3
8,047
575
6,122
10,464
8,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
T3PP3N
Danzaburou
14
2 / 0 / 3
7,896
564
8,761
8,403
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
14
3 / 1 / 1
7,958
568
4,987
9,232
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
W
Guan Yu
 
Guan Yu
4
0
1
4.5
L
Cu Chulainn
Adriano24-07
Cu Chulainn
0
4
0
0
W
2
1
1
2.5
W
Charon
2
0
3
3.5
L
Hachiman
ItsAllSticky
Hachiman
0
3
0
0
W
Danzaburou
T3PP3N
Danzaburou
2
0
3
3.5
L
Nemesis
redrider923
Nemesis
0
2
2
0.5
W
Arachne
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
37,410
53,014
Taken
46,304
26,155
Mitigated
28,668
8,132
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,239
797
0
1,555
7,839
3,373
0
4,223
3,042
74,559
1,124
W
Guan Yu
 
Guan Yu
9,409
1,215
68
3,602
10,497
9,384
0
1,346
9,151
0
71,387
L
Cu Chulainn
Adriano24-07
Cu Chulainn
3,422
180
0
908
11,026
5,397
0
0
10,371
5,894
43,263
W
8,131
772
0
2,146
7,708
2,882
61
3,443
4,265
66,024
743
W
Charon
6,122
1,027
0
2,581
10,464
8,659
219
3,819
6,645
29,679
451
L
Hachiman
ItsAllSticky
Hachiman
7,231
4,404
0
2,690
10,927
3,719
0
2,889
8,038
0
55,535
W
Danzaburou
T3PP3N
Danzaburou
8,761
4,745
0
5,014
8,403
3,696
335
1,196
7,207
0
81,841
L
Nemesis
redrider923
Nemesis
4,108
1,380
0
1,019
12,948
5,323
0
1,993
10,550
0
71,274
W
Arachne
4,987
3,764
0
3,314
9,232
4,047
756
2,243
6,989
0
57,237
L
3,190
232
0
1,960
10,274
8,343
0
4,050
6,069
15,156
1,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
41,168
442
Minions Killed
506
0
Camps Cleared
0
1,417,814
Distance Traveled
1,429,770
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,008
572
137
10
0
286,628
3
W
Guan Yu
9,203
657
118
8
0
262,950
0
L
Cu Chulainn
6,428
459
82
6
0
237,497
0
W
Agni
8,064
576
125
9
0
285,036
2
W
Charon
8,047
575
19
1
0
270,750
0
L
Hachiman
6,479
463
88
6
0
267,592
0
W
Danzaburou
7,896
564
149
11
0
254,050
4
L
Nemesis
6,736
481
109
8
0
327,974
0
W
Arachne
7,958
568
95
7
0
356,984
0
L
Nox
6,053
432
26
2
0
298,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role